Corpselights
Corpselights are enigmatic creatures whose existence had long been regarded as mere mythology. Stories passed down through the ancient oral tradition of the Elvaan tell of mythical creatures of many sorts; however, one tale in particular gives a startlingly detailed description of evil spirits, which are said to resemble glowing skulls with short whiplike tails. These strange spirits were said to be helpful guides for the those Elvaan warriors who had suffered a violent death in battle, or some other unforeseen death. According to the legend, the spirits used their light to gently lead the dead to their eternal rest, preventing them from remaining in this world due to confusion or regret. Although a long held legend among the Elvaan people, very few could have ever thought it possible for such creatures to actually exist, at least until the latter days of the Crystal War when these creatures, so similar to legends, were seen and felt by the allied forces staged in the shadowruled northlands.
Unfortunately, the corpselights encountered during those days of strife were far from helpful or gentle; rather being very hostile and adept with magic, yet also quickly succumbing to assault and retaliation by the allied forces. The allied units stationed in the areas continually sent reports about of these creatures (some reports indicate that Elvaan soldiers became particulary dismayed upon witnessing them for the first time), and their reports represent all the information which both past and present scholars have to unravel the mystery behind these storybook-come-to-life creatures.
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Family Information
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Special Attacks[]
Special Abilities | Original and Zilart Areas | Wings of the Goddess Areas | Abyssea | |
Corpse Breath: Conal Blind and damage. | ||||
Louring Skies: AoE physical damage, Paralyze, and Bind | ||||
Notes: Notorious Monsters in this family may use all of the above and/or additional unique special abilities |
Notorious Monsters in Family[]
Name | Spawn Information | Level | Zone | Notable Drop(s) |
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Came-cruse | Spawns around H-8 | Beaucedine Glacier (S) | Aptant: Fyrst Aptant: Secan | |
Irrlicht | Spawns around H-9 | Abyssea - La Theine | Symbios Gloves Raider's Belt | |
Cannered Noz | Spawned by trading a Baleful Skull to the ??? at (F-6) | Abyssea - Tahrongi | Artemis' Medal Exorcised Skull | |
Gwynn Ap Nudd | Spawned by examning the planar rift at (G-4), (I-11), or (J-8) while in possession of a Voidstone and White Stratum Abyssite V or higher. | Konschtat Highlands | Rubeus Gloves Praeco Slacks Stoicheion Medal Riftsand Vivid Periapt of Glory | |
Virvatuli | Spawned by examning the planar rift at (E-10), (H-5), or (I-11) while in possession of a Voidstone and Jade Stratum Abyssite or higher. | West Sarutabaruta | Irrwisch Ring Vivid Periapt of Concentration | |
Quest NMs: Bloody Skull (Assists Fjalar), Gwynn Ap Nudd Mission NMs: None Battlefield NMs: None Other NMs: Pandemonium Lamp (Assists Pandemonium Warden) |
Monsters in Family[]
All items (14)