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*To earn a medal, a participant must earn a certain amount of [[Allied Notes]] during their Assessment period. |
*To earn a medal, a participant must earn a certain amount of [[Allied Notes]] during their Assessment period. |
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− | *A new medal can be earned after a period of five real time days (exactly 120 hours). (Timeframe starts from your last successful evaluation. '''NOT''' JP |
+ | *A new medal can be earned after a period of five real time days (exactly 120 hours). (Timeframe starts from your last successful evaluation or from the time you ended your evaluation. '''NOT''' JP Mid-night.) |
*Speak to the Assessment NPC in the allied national home city in order to earn a new medal. |
*Speak to the Assessment NPC in the allied national home city in order to earn a new medal. |
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**If the Allied War Council determines the participant has not earned a new medal, but has made some effort towards a promotion, the participant can choose to continue the evaluation without losing progress made towards the next medal, or to end the evaluation and maintain current honors. |
**If the Allied War Council determines the participant has not earned a new medal, but has made some effort towards a promotion, the participant can choose to continue the evaluation without losing progress made towards the next medal, or to end the evaluation and maintain current honors. |
Revision as of 16:22, 9 June 2010
Campaign Overview
Set on the stage of the Crystal War itself, this is the Allied Campaign. The overall campaign system is organized into four subdivisions:
Campaign Battles
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Campaign Operations
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Headhunting
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Tactical Assessment
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Campaign Medals
Overview
Evaluations are conducted on all participants of the Allied Campaign. Individual data is collected by the Allied War Council from various sources, such as Campaign Arbiters and the leaders of the armies in which the soldiers serve. This data is then used to determine whether or not a decoration is to be conducted. Some of the areas that are considered in this evaluation are performance in Campaign Operations, as well as valor shown during Campaign Battles. The more an individual is decorated, the more responsibility he or she will be given within the Allied Forces. And with more responsibility comes the promise of larger compensation in exchange for services. However, the prestige that accompanies the medals also carries with it a great weight. To maintain one's status, he or she must continue to exceed previous expectations. If a soldier fails to fulfill the duties that are required of all those who possess a certain medal, then the Allied War Council will be forced to confiscate that decoration. To put it simply, only those who fight with fervor and precision... only those who put the glory of the Allied Campaign above all else... will be allowed to reap the benefits that come with victory.
Walkthrough
Medals only last for 30 days real life time. After 30 days, your evaluation status is frozen (No longer decays) and your medal becomes inactive. To participate in Campaign again you must have an evaluation. If your evaluation status was neutral or favorable at the time the 30 day seal ran out, you will NOT lose your medal, no matter how much time has passed. |
Campaign Evaluation NPCs
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Campaign Allegiance
At any given time you may fight for, and be aligned with, only one nation. If you wish to change your allegiance, you must complete the first quest in the WotG missions for that specific nation. Only one nation mission can be completed at a time. If you change allegiance to a different nation, you will keep all of your Allied Notes, Campaign Ops Credits, and your current rank. All progress toward your next rank evaluation will be reset however, as will the duration of your current medal and the time until your next possible rank evaluation (30 and 5 earth days respectively). If returning to a nation you had previously been allied to, you must pay 300 Allied Notes and return your two most recently acquired medals. There is no penalty if you do not have pre-existing medals.
Campaign Statistics
The scholar Maruna-Kurina has recently graced the allied forces with his presence, and with it a wealth of information on how wars are conducted, specifically on national statistic, campaign operations, and how they connect. For those wanting the short version of his lectures, read on. All campaign ops aside from Resource Procurement require either funds, resources, or supplies. If it's blank, it's currently unknown.
National Statistics
Stronghold Statistics
Campaign Ops
Opinion Polls
Freelancers
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Campaign Sigil
For adventurers entering into a pact of service with the Allied Forces, the Sigil effect can be acquired by speaking with an Allied Officer. A variety of beneficial effects can be added to the Sigil at the cost of some Allied Notes to the player. Defeating a monster while bestowed with Sigil will result in the dropping of crystals, assuming the player is in a WotG area and the monster grants experience on defeat.
Name Location Miliart, T.K. Southern San d'Oria (S) (L-10) Millard, I.M. Bastok Markets (S) (G-4) Mindala-Andola, C.C. Windurst Waters (S) North (G-5)
See Also
- Campaign: Quickstart Guide
- Equipment with Campaign Bonuses
- The User's Guide to Campaign Battling (work in progress)
Contents: | Top 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
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All items (278)
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- Allied Ensign
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- Miliart, T.K.
- Mindala-Andola, C.C.
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- Prying Eyes I (San d'Oria)
- Prying Eyes I (Windurst)
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- User:Pwel