There are numerous monsters all over the world of Vana'diel. The vast majority of monsters belong to a certain Family of monsters. A family of monsters will generally possess similar traits and skills. For example, both the Beach Bunny and Variable Hare belong to the Rabbit Family and will typically possess the same abilities (e.g. Double Attack) and special attacks (e.g. Foot Kick). In addition, monsters from within a family will generally share certain behaviors and weaknesses (see Monster Classification).
Each family also has a Type, which generally describes a broad class of monster. Thus, the Rabbit Family is of the Beasts type. Monsters of one type may possess certain advantages or disadvantages when interacting with monsters of another type. To see how types interact with one another, see Ecosystems.
Certain rare and notorious monsters also inhabit the world of Vana'diel, and, if defeated, may reward the adventurer with rare and exclusive items and gil, in many cases.
Aquans[]
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Amorphs[]
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Birds[]
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Undead[]Corpselights |
Arcana[]Acroliths |
Dragons[] |
Demons[]Ahriman |
Luminians[] |
Luminions[] |
Empty[]Cravers |
Archaia[] |
Beastmen[]
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Elementals[]Elementals Vorageans[] |
Races[]Astoltian Slimes Natural Formations[] |
Animated Objects[]Animated Weapons Tools[] |
Beast Strength Chart[]
All monsters in the game are part of a set of families. Some families are more adept at killing other families. For example, Beasts are better at killing Lizards, which are better at killing Vermin, and so on. You can see that it loops at the end.
Beastmaster[]
As a Beastmaster, it is your job to learn these family weaknesses and exploit them by choosing a pet that's better at killing your chosen prey. Note that not all of the mobs below are charmable.
The effect of properly following this chart is intimidation. Intimidation causes your prey to lose a turn, so to speak, and it doesn't attack. Intimidation messages appear in your chat log as "The Steppe Hare is intimidated by the Strolling Sapling's presence" (But the enemy must be attacking the pet that has this trait to be intimidated- "presence" isn't good enough). It functions like paralysis, and stacks with any other paralysis effects (such as from the spell Paralyze or Ice Spikes). Beastmasters themselves eventually learn many of these "Killer Traits".
Blue Mage[]
As a Blue Mage, it is your job to learn these family weaknesses and exploit them by using abilities learned from a family that's better at killing your chosen prey. For example, by using a spell learned from a mob of the Lizard Type against a mob of the Vermin Type, you can maximize your spell accuracy and damage. See Blue Magic Monster Correlation Chart. Also, by setting certain combinations of spells, you can obtain various killer effects.
First Ecosystem[]
Second Ecosystem[]
Aquans[]
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Amorphs[]
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Birds[]
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Third Ecosystem[]
Undead[]
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Arcana[]
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Fourth Ecosystem[]
Dragon[] |
Demon[]
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Fifth Ecosystem[]
Lumorian[] |
Luminion[] |
No Ecosystem[]
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Contents: | Top 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
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All items (6250)
- Pachypodium
- Pachypodium (MON)
- Padfoot
- Pahh the Gullcaller
- Pakecet
- Palila
- Pallas
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- Pallid Funguar
- Pallid Percy
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- Palm Crab
- Pancimanci
- Pandemonium Lamp
- Pandemonium Warden
- Panna Cotta
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- Pantagruel
- Pantokrator
- Panurgic Ryubool Ja
- Panzer Doll
- Panzer Percival
- Papa Monkey
- Para
- Paralyzing Tube (Mob)
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- Paramount Botulus
- Paramount Gallu
- Paramount Harpeia
- Paramount Ironclad
- Paramount Mantis
- Paramount Naraka
- Parata
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- Pascerpot
- Passage Crab
- Pasture Funguar
- Pasuk
- Patripatan
- Pavan
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- Peak Pugil
- Peallaidh
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- Peaseblossom
- Peckish Cockatrice
- Pee Qoho the Python
- Peerifool
- Peg Powler
- Peirithoos
- Peiste
- Peiste (MON)
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- Pelican
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- Pepper Hare
- Percipient Fish
- Percipient Zoraal Ja
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- Perfervid Naraka
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- Perfidious Crab
- Periqia Pugil
- Pernicious Pachypodium
- Peryton
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- Petro Pukis
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- Petrous Lizard
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- Pewter Diremite
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- Phanduron the Condemned
- Phantasmagoric Umbril
- Phantasmal Puk
- Phantom
- Phantom Puk
- Phantom Worm
- Phasma
- Phlebotomic Slug
- Phlegmatic Byrgen
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- Phoenix
- Phorusrhacos
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- Piasa
- Picklix Longindex
- Picolaton
- Pignonpausard
- Pil
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- Pinetorum
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- Pirate Pugil
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- Pit Antlion
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- Pit Hare
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- Pitchy Pudding
- Pixie
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- Plague Bats
- Plague Chigoe
- Plaguevein Bats
- Plantpassage Slug
- Plateau Glider
- Plateau Hare
- Platinum Quadav
- Platoon Scorpion
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- Plenilune Ronin
- Plodding Funguar
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- Plumbago (Monster)
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- Pluto
- Pneumaflayer
- Podarge
- Poison Bat
- Poison Funguar
- Poison Leech
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- Poison Pukis
- Poisonhand Gnadgad
- Polar Hare
- Polevik
- Poltergeist
- Polybotes
- Pond Amoeban
- Pond Sahagin
- Ponderer
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- Poroggo
- Poroggo Casanova
- Poroggo Charmer
- Poroggo Dom Juan
- Poroggo Excavator
- Poroggo Gent
- Poroggo Gourmand
- Poroggo Madame
- Poroggo Seducteur
- Poroggo's Toady
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- Porphyrion
- Porter Crab (MON)
- Portia
- Porxie
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- Powderer Penny
- Powderkeg Yanadahn
- Powercrazed Dvergr
- Poxhound
- Praetorian Guard CCCXI
- Praetorian Guard CCXX
- Praetorian Guard CXLVIII
- Praetorian Guard LXXIII
- Prankster Maverix
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- Preening Tulfaire
- Prickly Pitriv
- Prim Pika
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- Primordial Orobon
- Primrose Jagil
- Prince Orobas
- Prince Seere
- Princeps IV-XLV
- Princeps V-XI
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- Princess Jelly
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- Processionaire
- Proconsul XII
- Procreator
- Procrustean Draugar
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- Progenerator
- Promathia
- Propagator
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- Proteus
- Proto-Omega
- Proto-Ultima
- Protoamoeban
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- Protozoan
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- Provenance Watcher
- Provoker
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- Pruina