There are numerous monsters all over the world of Vana'diel. The vast majority of monsters belong to a certain Family of monsters. A family of monsters will generally possess similar traits and skills. For example, both the Beach Bunny and Variable Hare belong to the Rabbit Family and will typically possess the same abilities (e.g. Double Attack) and special attacks (e.g. Foot Kick). In addition, monsters from within a family will generally share certain behaviors and weaknesses (see Monster Classification).
Each family also has a Type, which generally describes a broad class of monster. Thus, the Rabbit Family is of the Beasts type. Monsters of one type may possess certain advantages or disadvantages when interacting with monsters of another type. To see how types interact with one another, see Ecosystems.
Certain rare and notorious monsters also inhabit the world of Vana'diel, and, if defeated, may reward the adventurer with rare and exclusive items and gil, in many cases.
Aquans[]
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Amorphs[]
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Birds[]
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Undead[]Corpselights |
Arcana[]Acroliths |
Dragons[] |
Demons[]Ahriman |
Luminians[] |
Luminions[] |
Empty[]Cravers |
Archaia[] |
Beastmen[]
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Elementals[]Elementals Vorageans[] |
Races[]Astoltian Slimes Natural Formations[] |
Animated Objects[]Animated Weapons Tools[] |
Beast Strength Chart[]
All monsters in the game are part of a set of families. Some families are more adept at killing other families. For example, Beasts are better at killing Lizards, which are better at killing Vermin, and so on. You can see that it loops at the end.
Beastmaster[]
As a Beastmaster, it is your job to learn these family weaknesses and exploit them by choosing a pet that's better at killing your chosen prey. Note that not all of the mobs below are charmable.
The effect of properly following this chart is intimidation. Intimidation causes your prey to lose a turn, so to speak, and it doesn't attack. Intimidation messages appear in your chat log as "The Steppe Hare is intimidated by the Strolling Sapling's presence" (But the enemy must be attacking the pet that has this trait to be intimidated- "presence" isn't good enough). It functions like paralysis, and stacks with any other paralysis effects (such as from the spell Paralyze or Ice Spikes). Beastmasters themselves eventually learn many of these "Killer Traits".
Blue Mage[]
As a Blue Mage, it is your job to learn these family weaknesses and exploit them by using abilities learned from a family that's better at killing your chosen prey. For example, by using a spell learned from a mob of the Lizard Type against a mob of the Vermin Type, you can maximize your spell accuracy and damage. See Blue Magic Monster Correlation Chart. Also, by setting certain combinations of spells, you can obtain various killer effects.
First Ecosystem[]
Second Ecosystem[]
Aquans[]
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Amorphs[]
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Birds[]
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Third Ecosystem[]
Undead[]
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Arcana[]
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Fourth Ecosystem[]
Dragon[] |
Demon[]
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Fifth Ecosystem[]
Lumorian[] |
Luminion[] |
No Ecosystem[]
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Contents: | Top 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
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All items (6253)
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- Antican Aedilis
- Antican Antesignanus
- Antican Auxiliarius
- Antican Centurio
- Antican Consul
- Antican Decurio
- Antican Eques
- Antican Essedarius
- Antican Faber
- Antican Funditor
- Antican Hastatus
- Antican Hoplomachus
- Antican Lanista
- Antican Legatus
- Antican Magister
- Antican Praefectus
- Antican Praetor
- Antican Princeps
- Antican Proconsul
- Antican Quaestor
- Antican Retiarius
- Antican Sagittarius
- Antican Secutor
- Antican Signifer
- Antican Speculator
- Antican Triarius
- Antican Tribunus
- Antican Veles
- Antlion (MON)
- Antlion Fly
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- Anvilix Sootwrists
- Apademak
- Apex Archaic Cog
- Apex Archaic Cogs
- Apex Bat
- Apex Blazer Elytra
- Apex Doom Scorpion
- Apex Dragonfly
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- Apex Helm Elytra
- Apex Hornfly
- Apex Idle Drifter
- Apex Jagil
- Apex Knight Lugcrawler
- Apex Livid Rager
- Apex Lugcrawler
- Apex Lugcrawler Hunter
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- Apex Mycelar
- Apex Nest Elytra
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- Apex Rumble Lugcrawler
- Apex Soldier Lugcrawler
- Apex Water Elemental
- Apex Woeful Lamenter
- Apex Worker Lugcrawler
- Aphotic Crab
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- Apis
- Apkallu
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- Apkallu (MON)
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- Apocalyptic Beast
- Apocalyptic Weapon
- Apollyon Cleaner
- Apollyon Sapling
- Apollyon Scavenger
- Apollyon Sweeper
- Appetent Umbril
- Apsaras
- Aqrabuamelu
- Aquarius
- Aqueduct Spider
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- Arachne
- Arboreal Bastion
- Arboreal Chigoe
- Arboricole Beetle
- Arboricole Crawler
- Arboricole Hornet
- Arboricole Opo-opo
- Arboricole Raven
- Arboricole Spider
- Arcane Phantasm
- Arch Ahriman
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- Arch Corse
- Arch Demon
- Arch Dynamis Lord
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- Arch Gu'Dha Effigy
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- Arch-Omega
- Archaic Chariot
- Archaic Chest
- Archaic Gear
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- Archaic Mirror
- Archaic Rampart
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- Archlich Taber'quoan
- Arcus Blades
- Argus
- Arid Limule
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- Arimaspi
- Arioch
- Ariri Samariri
- Ark Angel EV
- Ark Angel GK
- Ark Angel HM
- Ark Angel MR
- Ark Angel TT
- Ark Angel's Mandragora
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- Ark Angel's Wyvern
- Arke
- Armed Gears
- Armet Beetle
- Armillaria
- Armored Chariot
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- Armoury Crate
- Armsmaster Dekbuk
- Aroma Crawler
- Aroma Fly
- Aroma Leech
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- Arrapago Apkallu
- Arrapago Crab
- Arrapago Leech
- Arundimite (MON)
- Asanbosam
- Asb
- Ascended Beetle
- Ascended Chapuli
- Ascended Faaz
- Ascended Hippogryph
- Ascended Lucani
- Ascended Luckybug
- Ascended Mantis
- Ascended Mosquito
- Ascended Naraka
- Ascended Panopt
- Ascended Poroggo
- Ascended Porxie
- Ascended Tiger
- Ascetox Ratgums
- Ash Dragon
- Ash Lizard
- Ashakku
- Ashen Tiger
- Ashmaker Gotblut
- Ashtaerth the Gallvexed
- Ashu Talif Crew
- Ashu Talif Marine
- Asida
- Asperous Marolith
- Asphyxiated Amsel
- Aspidochelone
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- Assailer Chariot
- Assassin Fly
- Assault Bhoot
- Assault Draugar
- Asterion
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- Astoltian Slime (MON)
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- Astral Box
- Astringent Acuex
- At'euvhi
- Athamas
- Atkorkamuy
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- Atomic Cluster
- Atomos (NPC)
- Atori-Tutori ???
- Atrociraptor
- Attack Ziz
- Attohwa Coeurl
- Audhumbla
- Audumbla
- Augmented Chigoe
- Aura Butler
- Aura Gear
- Aura Pot
- Aura Sculpture
- Aura Statue
- Aura Weapon
- Aurix
- Auspicious Entity
- Autarch