Table of Contents
Zone Information
Area Name Castle Zvahl Keep [S]
Type Dungeon
Maps CastleZvahlKeep1.pngCastleZvahlKeep1.png

CastleZvahlKeep2.pngCastleZvahlKeep2.png CastleZvahlKeep3.pngCastleZvahlKeep3.png CastleZvahlKeep4.pngCastleZvahlKeep4.png

Map Acquisition Quest or Purchase
Miscellaneous Able to use Tractor Able to use Escape
Hobbies
Ffxi gld 01.gif
Weather
Trans Dark.gif
Region The Valdeaunia Front
Expansion Wings of the Goddess
Requirements None
Restrictions None
Background music "Troubled Shadows"
Monstrosity Not applicable
Notes None
Description
Castle Zvahl Keep S.png
Connections

Involved in Quests/Missions

Quest Type Starter Location
Bonds of Mythril Crystal War Volker (S)    Castle Zvahl Baileys (S)
The Truth Lies Hid Crystal War Gentle Tiger (S)    Bastok Markets (S) H-6Bastok-Markets-S.png

Battlefield Events

Other Information

Castle Zvahl Keep (S)/Weather

NPCs Found Here

Name Location Type
Barton, C.A. I-8 Campaign Arbiter
Doijo-Amajo, C.C. I-8 Campaign Arbiter
Lothur, I.M. I-8 Campaign Arbiter
Sidoine, T.K. I-8 Campaign Arbiter

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Adjudicator Demon
Assisted by: Demon's Elemental
82-83 Unknown Demons 2 A, L, S, Sc
Baetyl Quadav
81-82 Unknown Quadav 2 A, L, H
Berserker Demon
82-83 Unknown Demons 2 A, L, S, H
Chatoyant Quadav
81-82 Unknown Quadav 4 A, L, H
Cointeach
Unknown Unknown Corpselights Unknown A, H, HP
Dark Elemental
During Dark Weather
81 Dark Cluster Elementals 1 A, M
Demon Befouler
80-81 Unknown Demons 6 A, L, S, Sc
Demon Condemner
Assisted by: Demon's Elemental
82-83 Unknown Demons 2 A, L, S, Sc
Demon Corrupter
82-83 Unknown Demons 2 A, L, S, Sc
Demon Entomber
82-83 Unknown Demons 3 A, L, S, Sc
Demon Justiciar
80-81 Unknown Demons 5 A, L, S, Sc
Demon Magus
80-81 Unknown Demons 6 A, L, S, Sc
Demon Suppressor
82-83 Unknown Demons 3 A, L, S, Sc
Demon Warrior
80-81 Unknown Demons 6 A, L, S, Sc
Desmodus
80-82 Unknown Giant Bats 9 A, L, S, Sc
Dire Gargouille
80-81 Unknown Gargouilles Unknown A, L, S, H, Sc
Doom Lens
82-83 Unknown Ahriman 6 A, L, S, H
Doyen Quadav
81-82 Unknown Quadav 3 A, L, H
Eclipse Demon
82-83 Unknown Demons 2 A, L, S, Sc
Errand Imp
79-80 Unknown Imps 11 A, T(S)
Ferroalloy Quadav
81-82 Unknown Quadav 3 A, L, H
Gnarled Gargouille
80-82 Unknown Gargouilles 22 A, L, S, H, Sc
Ice Elemental
During Ice Weather
81 Ice Cluster Elementals 1 A, M
Inferno Demon
82-83 Unknown Demons 2 A, L, S, H
Keep Imp
81-83 Unknown Imps 4 A, T(S)
Meteor Quadav
81-82 Unknown Quadav 3 A, L, H
Ogler
80-82 Unknown Ahriman 10 A, L, S, H, Sc
Orcish Cupholder
81-82 Unknown Orcs 4 A, L, S, Sc
Orcish Dreadnought
81-82 Unknown Orcs 4 A, L, S, Sc
Orcish Farkiller
81-82 Unknown Orcs 4 A, L, S, Sc
Orcish Imperial Guard
81-82 Unknown Orcs 4 A, L, S, Sc
Orcish Prophetess
81-82 Unknown Orcs 3 A, L, S, Sc
Orcish Strategist
81-82 Unknown Orcs 4 A, L, S, Sc
Orcish Wyrmbrander
81-82 Unknown Orcs 3 A, L, S, Sc
Platinum Quadav
81-82 Unknown Quadav 4 A, L, H
Steel Quadav
81-82 Unknown Quadav 3 A, L, H
Titanotaur
83 Unknown Tauri 2 A, L, T(S), Sc
Varkolak
89 Unknown Vampyr 3 A, L, S, Sc
Yagudo Abbot
81-83 Unknown Yagudo 3 A, L, S, Sc
Yagudo Conductor
81-83 Unknown Yagudo 4 A, L, S, Sc
Yagudo Flagellant
81-83 Unknown Yagudo 3 A, L, S, Sc
Yagudo Hierogrammat
81-83 Unknown Yagudo 3 A, L, S, Sc
Yagudo Nokizaru
81-83 Unknown Yagudo 3 A, L, S, Sc
Yagudo Yojimbo
81-83 Unknown Yagudo 4 A, L, S, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Campaign: Dark Kindred

Name Family Spawns Notes
Shadowguard Demon
Target of campaign ops: Kinslayer: Keep
Demons 3 A, S
Zvahl Fortalice
Target of campaign ops: Bailey Borer
Structures 4


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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