Table of Contents
|
Zone Information
| ||||||||||||||||||||||||||||||
Description
The birdlike Beastmen known as the Yagudo spent decades carving this stronghold out of the mountains in the Meriphataud Range. In addition to being strictly guarded, the interior of the castle is extremely complex and littered with traps and curses that only members of the Yagudo Theomilitary have been informed of. Under the Beastman Confederate, the Theomilitary waged war on the Federal Forces of Windurst from their mountain stronghold during the Crystal War. | |||||||||||||||||||||||||||||||
Connections
|
Involved in Quests/Missions[]
Quest | Type | Starter | Location |
---|---|---|---|
A Manifest Problem | General | Rotih Moalghett | Fort Karugo-Narugo (S) I-8 (inside) |
The Forbidden Path | Storyline | Lehko Habhoka | Windurst Waters (S) H-10 North |
The Lost Book | Spell | Yoran-Oran | Windurst Waters (S) J-9 |
Battlefield Events[]
Entrance: Collapsing Floor (H-7 on the top floor) | |||||
Name | Type | Item | Level | Members | Time |
---|---|---|---|---|---|
Plucking Wings | Campaign Op | Xicu's Rosary | 75 | 6 | 30 minutes |
A Malicious Manifest | SCNM | Habalo's Eclogue | 75 | 18 | 30 minutes |
Other Information[]
[ edit ]
|
[ edit ]
|
NPCs Found Here[]
Name | Location | Type |
---|---|---|
Ringu-Tangu, C.C. | F-8 | Campaign Arbiter |
Ulmer, C.A. | F-8 | Campaign Arbiter |
Goblin Footprint | F-8 | Goblin Footprint |
Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes
|
---|---|---|---|---|---|---|
Aa Xalmo the Savage | 80-84 | Deae Gratia | Yagudo | 1 |
A, L, S
| |
Asterion | Bamboo Tea Basket Alastor Bedivere's Hose |
Tauri | 1 |
A, L, T(S)
| ||
Dee Zelko the Esoteric | Bamboo Grass Basket Grandeur Grenadier Belt |
Yagudo | 1 |
A, L, T(S)
| ||
Duu Masa the Onecut | 83 | Naraenten Bead Necklace | Yagudo | 1 |
A, L, S
| |
Loo Kutto the Pensive | Bamboo Bugcage Mukademaru Skirmisher's Ring |
Yagudo | 1 |
A, L, T(S)
| ||
Fleshgnasher | Bamboo Flower Basket Basilisk Caloyer Cape |
Gnats | 1 |
A, S
| ||
Maa Illmu the Bestower | Bamboo Charcoal Basket Cruadin Clearpath |
Yagudo | 1 |
A, L, T(S)
| ||
Marquis Forneus | Bamboo Medicine Basket Faucheuse Shark Strap |
Demons | 1 |
A, L, S, Sc
| ||
Suu Xicu the Cantabile | Bamboo Snakecage Failnaught Silktone |
Yagudo | 1 |
A, L, S
| ||
Vee Ladu the Titterer | Bamboo Birdcage Harpy Shield Yagentoshiro |
Yagudo | 1 |
A, L, T(S)
| ||
Zhuu Buxu the Silent | Sangoma Lappa | Yagudo | 1 |
A, L, S
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[]
Campaign: Federal Forces of Windurst, Yagudo Theomilitary, Dark Kindred
- To access Plucking Wings, travel to Map 6: Castle Oztroja (S) and kill the campaign mobs that spawn until your nation reaches 100% influence.
- It does not matter whether a campaign battle is active or not; as long as the campaign mobs (that spawn to protect their stronghold) are defeated consistently, nation influence will be increased gradually.
- It is best to use this strategy 12hrs before the conquest tally in order to ensure that beastman do not take back their territory.
Name | Family | Spawns | Notes |
---|---|---|---|
Soo Luma the Ascended
|
Yagudo | 1 | A, L, S |
Roo Beju the Eulogizer
|
Yagudo | 1 | A, L, S |
Zjaa Bao the Wrathherald
|
Yagudo | 1 | A, L, S |
Jii Xai the Rimebladed
|
Yagudo | 1 | A, L, S |
Tzee Xicu the Manifest
|
Yagudo | 1 | A, L, T(S) |
Tzee Xicu's Elemental
|
Elementals | 4 | L, H |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |