Gives party members within Area of Effect the effects of "Protect" and "Shell" (both a boost of 10%). The effects are combined as one effect. Lasts 180 seconds.
Because this grants a unique status effect, it stacks with other effects that increase defense or Magic Defense Bonus.
Randomly enhances one attribute by 18 for party members within Area of Effect. Lasts 90 seconds. Each point of Summoning magic skill over your current cap increases the duration by 3 seconds (Maximum 3 minutes). Effect weakens over time.
The effect is randomly selected for each recipent of the ability. Each player within the area of effect may end up with a different stat bonus.
Removes multiple status ailments from party members within area of effect.
Skill increases the number of status ailments removed.
1S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.