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Campaign Quickstart Guide by Egomzez

This quickstart guide is just a quick blurb on how to get to campaigning. It tooks me a little bit to figure it out myself so I wanted to throw this out for anyone else like me.

Unlock the past

So you go to campaign in the past. Past sections are denoted with [S]. The challenge here is that you can only start this for the first taime in the areas outside Jueno / Rolanberry Fields (S), Batallia Downs (S), & Sauromugue Champaign (S). What is challenging is that you likely will enter a maw in Rolanberry Fields or Batallia Downs. You get a cutscene and then if you go right back through the maw it doesn't bring you back where you entered. BE CAREFUL It may not even bring you back to the present, so watch out if you have warp or tele because it can be disasterous. Having improperly left the past on your first visit, or so, you will be unable to enter through that particular maw again. Then you have to go to one of the other three maws and enter there. You don't want to have to try and get the maw in Sauromugue Champaign because you will have to go through the Third Banishing Gate in Garlaige Citadel, which is a nightmare for anyone but VERY EXPERIENCED players in a party of 4 or more. Should you make th emistake I speak of start by going to the other maw and if you can;t go back to the past then seek help.

Starts with a letter

Assuming you don't get locked out of a maw, you will have to complete a quest involving a letter of recommendation. Talk to a NPC as follows;

The Eldieme Necropolis (S) Turbulent Storm (J-9) Garlaige Citadel (S) Randecque (I-6) on map #2 Crawlers' Nest (S) Kalsu-Kalasu (L-8)

See for details.

Run for your life

When you set out to make this run you should set aside a few hours. What you need is either a truck load of Silent Oil and Prism Powder and a secondary online access to the maps you won't have - or you get a friend to help you who has Sneak and Invisible. The time consuming part of any of these runs is the concealing. Everything is too tough to fight alone or even in a party short of all 75s. There is gonna be at least one zone on the way that is new and you won;t have a map to it and it seems that SE made it complicated enough to be a challenge. I have run a number of linkshell members to Southern San d'Oria (S) and almost always there was lots of dying and it took a long time. Additionally you will want to go to the maws along the way, which unlocks them for you to access from the present later, and there are some new telepoints you will want to get for Recall spells that take you to the past. Once you get to the area outside the city be sure to get the maw so you don't have to run all that way again.

Complete run by going back

In the city of your choosing take your letter to a NPC, as follows, and then return where you started to complete quest.

For Windurst Waters (S) Miah Riyuh (H-9) For Southern San d'Oria (S) Mainchelite (I-9) For Bastok Markets (S) Adelbrecht (E-8 in front of AH)

Unlock Campaigns

Then complete a quest to enable you to do campaigns and such. Talking to the above person for the following quests.

For Bastok: The Fighting Fourth For San'doria: Steamed Rams For Windurst: Snake on the Plains

Campaigning

Talk to Ops

Then talk to Campaign Ops to get into campaigns.

Hieronymus - Bastok Markets (S) (E-8) Rasdinice - Southern San d'Oria (S) (I-9) Emhi Tchaoryo - Windurst Waters (S) (H-10)

When you talk to the op npc you will want to probably start with supplies to get some currency to be able to teleport yourself, but you only get one op credit per day so if you do supplies first you will have to wait til the nest real day to ectually start campaigning in far distant locales. If you just want to start in the immedate area then scroll down to defensive operations. You don't have to start at the top, you can pick from the list. Campaign, as in fighting in a style similar to besieged, would be defensive operations. For the sake of the quickstart I will just leave it at that.

Get your sigil

Be sure to get your sigil, which is similar to signet. Its like signet so look for a NPC near an exit sometwhere.

Go to a campaign site

Then you either get a tele or you run to a campaign site. You wil see npcs walking around, or not. May even see other players. There is a guard NPC under a banner. The trick here is that a campaign will only start randomly. I don't use sound when I play, but others have said you wait for the music. Usually you will see something like "capaign Battle Begins. When you do then you talk to guard and choose New Tags. Then you get a incon at the top of your window and a sword next to your name. You are now campaigning. The crucial part of this is you have to stay in the area til the battle is over. Should you depart or HP before it is over you lose what you accumulated. So wait for someone to raise you - being raised gives someone else the opportunity to do their thing in campaign. Don't wander far from battle so you can easily get raise.

Deleveless death

No XP loss here folks - hooray! So don;t get to frustrated that all you do for the first few campaigns is die. Go with the flow.

Report back in for you credit

The end of the battle will display your xp and op credits. Then teleport back to the city and speak again to Campaign ops and get additional credits. Be sur eto follow through to this last part so you get the maximum benefit from campaigning.

End of quickstart guide

Obviously this only touches on the complexity of campaigning, but as I have just started successfully campaigning myself I wanted to help all you, who are like me, to get going with the new fun way to get xp! please feel free to chime in on the discussion page if I am omitting key facts or even make your own guide if my guide inspires you to saying "But ..." Egomzez 10:16, 25 May 2008 (UTC)

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