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(Monsters Found Here)
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|valign="top" rowspan="6" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Boss:'''<br>&nbsp;&nbsp;&nbsp;(only one boss per run)
 
|valign="top" rowspan="6" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Boss:'''<br>&nbsp;&nbsp;&nbsp;(only one boss per run)
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Dendainsonne]]
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|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Dendainsonne]] ([[:Category:Behemoths|Behemoth]])
 
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|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Freke]] ([[:Category:Cerberus|Cerberus]])
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Freke]] ([[:Category:Cerberus|Cerberus]])

Revision as of 03:29, January 3, 2008

  Requirements:   Level 60 or higher; Rossweisse's Feather, Grimgerde's Feather, Siegrune's Feather, Helmwige's Feather, Schwertleite's Feather, Waltraute's Feather
  Boss:
   (only one boss per run)
  Dendainsonne (Behemoth)
  Freke (Cerberus)
  Gorgimera (Khimaira)
  Motsognir (Dvergr)
  Stoorworm (Hydra)
  Vampyr Jarl (Vampyr)
  Repeatable:   Yes
  Reward:   Key Item: Brunhilde's Feather
  1000 Ampoules of Therion Ichor

Treasure

  Armoury Crate:   Cerberus Meat (Freke)

Monsters Found Here

Note: Pulling one type of mob will cause the rest of the mobs of that type to link, regardless of where they are in the chamber. When pulled, it appears that everyone in the room gains hate, regardless of whether or not they have acted on the mobs.
The enemies come in three waves, with the first and second wave each featuring 1 type of the below enemies (excluding enemies spawned from bosses), and the third wave featuring 1-2 types of the below enemies plus a boss.


Normal Monsters
Name Family
AudhumblaRam
BerserkrDemon Dark KnightsExclamation
Experimental PoroggoPoroggos
Flames of MuspelheimClusters
Infected WamouraWamoura
Liquified EinherjarFlanExclamation
LogiBombs
MargygrAhriman
Marid-XMarid
Odin's JesterDevilets
SoulflayerSoulflayers
Utgarth BatGiant Bats
Utgarth BatsBat Trios
Wivre-XWivres
Special Monsters
Name Family
HuginnBird
MuninnBird
HeithrunSheep
SaehrimnirTiger

Huginn, Muninn, Heithrun or Saehrimnir will not be immediately seen. They will pop as you progress through the chamber's monsters. Muninn and Saehrimnir will leave behind a message stating "the chamber's stagnant aura has somewhat cleared" if defeated or left to depop respectively.

  • Huginn will leave behind an Armoury Crate containing various consumable items upon defeat.
  • Muninn will weaken the enemies upon defeat.Exclamation A message stating "the creatures lurking in the shadows have calmed" will be received.
  • It is currently unknown what Heithrun does. It is, however, reported to be the rarest of the four.
  • Saehrimnir will strengthen the enemies if left to despawn.Exclamation A message stating "the creatures lurking in the shadows have become restless" will be received.


v  d  e
Einherjar Navigation
Wing 1: Rossweisse's Chamber | Grimgerde's Chamber | Siegrune's Chamber
Wing 2: Helmwige's Chamber | Schwertleite's Chamber | Waltraute's Chamber
Wing 3: Ortlinde's Chamber | Gerhilde's Chamber | Brunhilde's Chamber
Valgrind: Odin's Chamber
Rewards: Therion Ichor | Abjurations
Other: Kilusha | Hazhalm Testing Grounds | Smouldering Lamp | Glowing Lamp
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