FFXIclopedia
 
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3500xp
 
3500xp
 
=Treasure=
 
=Treasure=
  +
{|
*[[Hedgehog Bomb]] {{Drop Rate|25|167}}
 
  +
|- valign=top
*[[Martial Anelace]] {{Drop Rate|26|167}}
 
*[[Martial Lance]] {{Drop Rate|28|167}}
 
*[[Scouter's Rope]] {{Drop Rate|20|167}}
 
*[[Cassia Lumber]] {{Drop Rate|57|167}}
 
*[[Dragon Bone]] {{Drop Rate|55|167}}
 
*[[Eltoro Leather]] {{Drop Rate|44|167}}
 
*[[Raise III|Scroll of Raise III]] {{Drop Rate|47|167}}
 
*[[Cloud Evoker]] {{Drop Rate| 8|167}}
 
   
  +
|width=20%|
  +
{| width=100%
  +
|- BGCOLOR=#ffdead
  +
! Zero to One of:
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Eltoro Leather]] {{Drop Rate|55|203}}
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Cassia Lumber]] {{Drop Rate|69|203}}
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Dragon Bone]] {{Drop Rate|67|203}}
  +
|}
   
  +
|width=20%|
*It's possible to have two drops of the same kind (i.e. 2 Hedgehog bombs) - but that happens very rarely.
 
  +
{| width=100%
*It is also possible for the lock box to be empty.
 
  +
|- BGCOLOR=#ffdead
  +
! Zero to One of:
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Cloud Evoker]] {{Drop Rate| 9|203}}
  +
|}
  +
  +
|width=20%|
  +
{| width=100%
  +
|- BGCOLOR=#ffdead
  +
! Zero to One of:
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Scouter's Rope]] {{Drop Rate|25|203}}
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Hedgehog Bomb]] {{Drop Rate|33|203}}
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Martial Anelace]] {{Drop Rate|34|203}}
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Martial Lance]] {{Drop Rate|30|203}}
  +
|- BGCOLOR=#e3e6ff align=center
 
|[[Raise III|Scroll of Raise III]] {{Drop Rate|57|203}}
  +
|}
  +
  +
|width=20%|
  +
{| width=100%
  +
|- BGCOLOR=#ffdead
  +
! Zero to One of:
  +
|- BGCOLOR=#e3e6ff align=center
  +
|[[Scouter's Rope]] {{Drop Rate|26|203}}
  +
|- BGCOLOR=#e3e6ff align=center
  +
|[[Hedgehog Bomb]] {{Drop Rate|33|203}}
  +
|- BGCOLOR=#e3e6ff align=center
  +
|[[Martial Anelace]] {{Drop Rate|34|203}}
  +
|- BGCOLOR=#e3e6ff align=center
  +
|[[Martial Lance]] {{Drop Rate|31|203}}
  +
|- BGCOLOR=#e3e6ff align=center
  +
|[[Raise III|Scroll of Raise III]] {{Drop Rate|55|203}}
  +
|}
  +
|}
   
 
==Gaining Access==
 
==Gaining Access==
 
*To enter the battlefield, talk to [[Zebada]] in the [[Uleguerand Range]] (F-12).
 
*To enter the battlefield, talk to [[Zebada]] in the [[Uleguerand Range]] (F-12).
 
*Zebada will give you the [[Cotton Pouch]].
 
*Zebada will give you the [[Cotton Pouch]].
*Climb to the top of [[Uleguerand Range]]. Go to the western slope and slide down at E-9. Start at the leftmost side of the edge and walk right until you start to see humps on the edge, this is about the right place to slide down. When sliding you can move left and right, try and aim for the hump on the slope, you want to land on the southmost ledge just above the bottom of the slope.
+
*Climb to the top of [[Uleguerand Range]] (which can be achieved by taking the tunnel on the right of the first open area, and then generally traveling in a counter-clockwise direction). Go to the western slope and slide down at E-9. Start at the leftmost side of the edge and walk right until you start to see humps on the edge, this is about the right place to slide down. When sliding you can move left and right, try and aim for the hump on the slope, you want to land on the southmost ledge just above the bottom of the slope.
*Enter the cave behind you at at F-8 to find the Chamneat Spring; trade the Cotton Pouch to the spring to receive the [[Chamnaet Ice]].
+
*Enter the cave behind you at (F-8) to find the Chamneat Spring; trade the Cotton Pouch to the spring to receive the [[Chamnaet Ice]].
 
*Return to Zebada and trade him the Chamnaet Ice to receive the [[Zephyr Fan]] key item.
 
*Return to Zebada and trade him the Chamnaet Ice to receive the [[Zephyr Fan]] key item.
 
*Climb to the top of [[Uleguerand Range]] to H-8. During clear weather, an ice wall will open up to allow passage to the east. Follow this tunnel to I-7 to zone in to Bearclaw Pinnacle. Examine the Wind Pillar to enter Brothers ENM.
 
*Climb to the top of [[Uleguerand Range]] to H-8. During clear weather, an ice wall will open up to allow passage to the east. Follow this tunnel to I-7 to zone in to Bearclaw Pinnacle. Examine the Wind Pillar to enter Brothers ENM.
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==ENM Battle==
 
==ENM Battle==
  +
*Level 75 Cap.
  +
*Buffs wear on Entry.
 
*Both Taurus NMs must be defeated to win this ENM.
 
*Both Taurus NMs must be defeated to win this ENM.
 
*Both Taurus have approximately 4500 HP.
 
*Both Taurus have approximately 4500 HP.
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*[[Mindertaur]] casts Cure V, Banish II, Flash
 
*[[Mindertaur]] casts Cure V, Banish II, Flash
 
*Each Cure V can cure approximately 10-15% of each NMs HP, only use Cure V when one of the Tauri's hp is below 50%.
 
*Each Cure V can cure approximately 10-15% of each NMs HP, only use Cure V when one of the Tauri's hp is below 50%.
**They have unlimited MP.
 
 
**These mobs can be Drained and Aspired, though it might resist.
 
**These mobs can be Drained and Aspired, though it might resist.
 
*They are somewhat resistant to magic attacks. Expect your strongest BLM nukes to deal on average 700-900 damage each.
 
*They are somewhat resistant to magic attacks. Expect your strongest BLM nukes to deal on average 700-900 damage each.
 
*Remember to face away from the Taurus NMs - Chthonian Ray ([[Doom]]) has a very long range.
 
*Remember to face away from the Taurus NMs - Chthonian Ray ([[Doom]]) has a very long range.
 
*If you do end up dying in this ENM, you will not lose Experience Points! But you must be alive when the chest is opened in order to recieve the Exp. Reward still.
 
   
 
== Video ==
 
== Video ==

Latest revision as of 06:01, 22 February 2011

Type: ENM
Zone: Bearclaw Pinnacle
Restrictions:
          Level: 75
          Members: Recommended: 6 | Maximum: 18
          Time: 30 minutes
Key Item: Zephyr Fan

Mobs

Name

Level

Type

Eldertaur x 1

??

Tauri

Mindertaur x 1

??

Tauri

Experience

3500xp

Treasure

Zero to One of:
Eltoro Leather (27.1%)
Cassia Lumber (34%)
Dragon Bone (33%)
Zero to One of:
Cloud Evoker (4.4%)
Zero to One of:
Scouter's Rope (12.3%)
Hedgehog Bomb (16.3%)
Martial Anelace (16.7%)
Martial Lance (14.8%)
Scroll of Raise III (28.1%)
Zero to One of:
Scouter's Rope (12.8%)
Hedgehog Bomb (16.3%)
Martial Anelace (16.7%)
Martial Lance (15.3%)
Scroll of Raise III (27.1%)

Gaining Access

  • To enter the battlefield, talk to Zebada in the Uleguerand Range (F-12).
  • Zebada will give you the Cotton Pouch.
  • Climb to the top of Uleguerand Range (which can be achieved by taking the tunnel on the right of the first open area, and then generally traveling in a counter-clockwise direction). Go to the western slope and slide down at E-9. Start at the leftmost side of the edge and walk right until you start to see humps on the edge, this is about the right place to slide down. When sliding you can move left and right, try and aim for the hump on the slope, you want to land on the southmost ledge just above the bottom of the slope.
  • Enter the cave behind you at (F-8) to find the Chamneat Spring; trade the Cotton Pouch to the spring to receive the Chamnaet Ice.
  • Return to Zebada and trade him the Chamnaet Ice to receive the Zephyr Fan key item.
  • Climb to the top of Uleguerand Range to H-8. During clear weather, an ice wall will open up to allow passage to the east. Follow this tunnel to I-7 to zone in to Bearclaw Pinnacle. Examine the Wind Pillar to enter Brothers ENM.
  • The ice wall is the small section of the large ice-flow that is a markedly different color- it is more white than the rest of the ice flow, and looks slightly out of place.
  • It can take some time for ice weather to dissapear in this zone, and you can easily find yourself waiting over an hour for the passage to open.
  • Note: You can tractor through the ice wall, so if someone doesn't make it in time, death + tractor is always an option.
  • Only one of the four battlefields in Bearclaw Pinnacle can be completed every 5 Earth days.

ENM Battle

  • Level 75 Cap.
  • Buffs wear on Entry.
  • Both Taurus NMs must be defeated to win this ENM.
  • Both Taurus have approximately 4500 HP.
  • The Eldertaur is highly resistant to Sleep and immune to Charm and silence.
  • The Mindertaur is: susceptible to Gravity, Bind; semi-resistant to Sleep; highly resistant to Silence and lullaby; immune to Charm.
  • Eldertaur casts Cure V, Protect IV, Shell III
  • The Eldertaur is capable of using an attack called Apocalyptic Ray. Seems to still afflict the target with Doom, even if they are turned around. Facing away from the Eldertaur when it's readying the attack to try and avoid is still advised. Unknown thus far if there are any prerequisites for the Eldertaur in using Apocalyptic Ray.
  • Eldertaur will use draw-in.
  • Mindertaur casts Cure V, Banish II, Flash
  • Each Cure V can cure approximately 10-15% of each NMs HP, only use Cure V when one of the Tauri's hp is below 50%.
    • These mobs can be Drained and Aspired, though it might resist.
  • They are somewhat resistant to magic attacks. Expect your strongest BLM nukes to deal on average 700-900 damage each.
  • Remember to face away from the Taurus NMs - Chthonian Ray (Doom) has a very long range.

Video

See Video.