FFXIclopedia
Register
No edit summary
(Added video page)
(26 intermediate revisions by 21 users not shown)
Line 1: Line 1:
[[Category:Bestiary]][[category:Acrolith]][[Category:Notorious Monsters]]
+
[[Category:Bestiary]][[category:Acroliths]][[Category:Notorious Monsters]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
 
'''Job:''' [[Warrior]]<br>
 
'''Job:''' [[Warrior]]<br>
'''Family:''' [[:Category:Acrolith|Acroliths]]<br>
+
'''Family:''' [[:Category:Acroliths|Acroliths]]<br>
 
'''Crystal:''' {{Light|Light}}<br>
 
'''Crystal:''' {{Light|Light}}<br>
 
'''Weak to:''' {{Water|Water}}<br>
 
'''Weak to:''' {{Water|Water}}<br>
Line 10: Line 10:
 
{{Color|NM|Notorious Monster}}
 
{{Color|NM|Notorious Monster}}
 
|width="50%" align="center"|
 
|width="50%" align="center"|
[[File:Boompadu.jpg|thumb|Boompadu]].
+
[[File:Boompadu.jpg|thumb|Boompadu]]
 
|}
 
|}
 
{| border="0" width="100%" cellpadding="2" cellspacing="2"
 
{| border="0" width="100%" cellpadding="2" cellspacing="2"
Line 17: Line 17:
 
|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"|[[Alzadaal Undersea Ruins]]
 
|style="padding-left:1ex"|[[Alzadaal Undersea Ruins]]
|align="center"|~82{{Verification}}
+
|align="center"|82-83
 
|
 
|
*[[Surge Subligar]] {{Drop Rate|30|240}}
+
*[[Surge Subligar]] {{Drop Rate|43|327}}
 
|
 
|
 
{{question}}
 
{{question}}
Line 29: Line 29:
 
|}
 
|}
 
[[Image:Alzadaal Undersea Ruins Nyzul.jpg |thumb| Map 8 of [[Alzadaal Undersea Ruins]]]]
 
[[Image:Alzadaal Undersea Ruins Nyzul.jpg |thumb| Map 8 of [[Alzadaal Undersea Ruins]]]]
===Notes:===
+
==Notes==
:*[[Timed Spawn]] every 120-150 minutes at (I-7) on Map 8 of [[Alzadaal Undersea Ruins]] (same as [[Nyzul Isle Staging Point]]).
+
*[[Timed Spawn]] every 120-150 minutes at (I-7) on Map 8 of [[Alzadaal Undersea Ruins]] (same as [[Nyzul Isle Staging Point]]).
:*Possesses abnormal cumulative and/or volatile enmity behavior, resulting in volatile enmity having a significantly increased effect. Cumulative enmity is still in effect, but at a reduced capacity.{{Verification}}
+
*Possesses abnormal cumulative and/or volatile enmity behavior, resulting in volatile enmity having a significantly increased effect. Cumulative enmity is still in effect, but at a reduced capacity. {{Verification}}
:*Appears to resist [[Elemental Magic]], but not [[Helix]] spells, [[Quick Draw]], Blue Magic or [[Automaton]] Magic.
+
*Appears to resist [[Elemental Magic]], but not [[Helix]] spells, [[Quick Draw]], Blue Magic or [[Automaton]] Magic.
:*Weak to Water-elemental damage.{{Verification}}
+
*Weak to Water-elemental damage. {{Verification}}
:*[[Earthshatter]] appears to be [[Area of Effect]] magic damage and will remove [[Shadow Images]], but can be avoided if [[Boompadu]] is out of range, giving the message, "Player is too far away."
+
*[[Earthshatter]] appears to be [[Area of Effect]] magic damage and will remove [[Shadow Images]], but can be avoided if [[Boompadu]] is out of range, giving the message, "Player is too far away."
:*[[Dire Straight]] ignores [[Shadow Images]].
+
*[[Dire Straight]] ignores [[Shadow Images]].
:*Possesses enhanced [[Store TP]] that increases as HP declines. (Under 20%, it may use a TP move every 3 offensive actions inflicted on him.)
+
*Possesses enhanced [[Store TP]] that increases as HP declines. (Under 20%, it may use a TP move every 3 offensive actions inflicted on him.)
:*Attacks for 200-300 damage, with 100+ [[Additional Effect]]: [[Thunder]] damage.
+
*Attacks for 200-300 damage, with 100+ [[Additional Effect]]: [[Thunder]] damage.
::*[[Titan]] will take virtually no damage from the [[Additional Effect]]: [[Thunder]] Damage.
+
**[[Titan]] takes virtually no damage from the [[Additional Effect]]: [[Thunder]] Damage.
:*Resistant, if not immune, to [[Gravity]] and [[Bind]], but not [[Shadowbind]]. Moves slightly slower than players with no enhanced movement speed.
+
*Resistant, if not immune, to [[Gravity]] and [[Bind]], but not [[Shadowbind]]. Moves slightly slower than players with no enhanced movement speed.
::*Can be easily kited through hallways and around obstacles such as Teleporters. Beware that it can occasionally cut across the room (climbing over and around obstacles), complicating kiting. [[Damage Over Time]] effects are recommended for solo attempts, as it will frequently de-agro.
+
**Can be easily kited through hallways and around obstacles such as Teleporters. Beware that it can occasionally cut across the room (climbing over and around obstacles), complicating kiting. [[Damage Over Time]] effects are recommended for solo attempts, as it will frequently de-agro.
::*Avoid kiting around the Teleporters. When, de-agro'd, it has a habit of chasing (and killing) unsuspecting travelers.
+
**Avoid kiting around the teleporters. If deaggroed, it has a habit of chasing (and killing) unsuspecting travelers.
:*{{testimonials}}
+
*{{testimonials}}
  +
== Video ==
  +
See the [[/Video|Video page]].

Revision as of 11:28, 2 February 2020

Job: Warrior
Family: Acroliths
Crystal: Light
Weak to: Water
Strong to: Ice

Notorious Monster

Boompadu

Boompadu

Zone Level Drops Steal Spawns Notes
Alzadaal Undersea Ruins 82-83

Unknown

1 A, T(H)
13,500~13,500 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Alzadaal Undersea Ruins Nyzul

Map 8 of Alzadaal Undersea Ruins

Notes

  • Timed Spawn every 120-150 minutes at (I-7) on Map 8 of Alzadaal Undersea Ruins (same as Nyzul Isle Staging Point).
  • Possesses abnormal cumulative and/or volatile enmity behavior, resulting in volatile enmity having a significantly increased effect. Cumulative enmity is still in effect, but at a reduced capacity. Verification Needed
  • Appears to resist Elemental Magic, but not Helix spells, Quick Draw, Blue Magic or Automaton Magic.
  • Weak to Water-elemental damage. Verification Needed
  • Earthshatter appears to be Area of Effect magic damage and will remove Shadow Images, but can be avoided if Boompadu is out of range, giving the message, "Player is too far away."
  • Dire Straight ignores Shadow Images.
  • Possesses enhanced Store TP that increases as HP declines. (Under 20%, it may use a TP move every 3 offensive actions inflicted on him.)
  • Attacks for 200-300 damage, with 100+ Additional Effect: Thunder damage.
  • Resistant, if not immune, to Gravity and Bind, but not Shadowbind. Moves slightly slower than players with no enhanced movement speed.
    • Can be easily kited through hallways and around obstacles such as Teleporters. Beware that it can occasionally cut across the room (climbing over and around obstacles), complicating kiting. Damage Over Time effects are recommended for solo attempts, as it will frequently de-agro.
    • Avoid kiting around the teleporters. If deaggroed, it has a habit of chasing (and killing) unsuspecting travelers.
  • (see testimonials)

Video

See the Video page.