FFXIclopedia
Advertisement


Job Overview

Blue Mage


After finishing the An Empty Vessel quest, a Blue Mage (BLU) can employ the legendary arts of the Aht Urhgan Immortals, a unit of elite imperial special forces. These formidable fighter-mages employ elegantly curved blades for close combat, while decimating their enemies from afar with fell magic mastered from their opponents.




Job Abilities

Level  Name
01  Azure Lore
25  Burst Affinity
40  Chain Affinity
75 (Merit)  Convergence
75 (Merit)  Diffusion


Job Traits

Level  Name
75 (Merit)  Enchainment
75 (Merit)  Assimilation


Blue Magic

Main article: Blue Magic

Acquiring Blue Magic

  • Blue Mages may learn special abilities (known as Blue Magic) used by the monsters they, or their party, defeat.
  • Blue Mage must be set as main job.
  • The monster must use the ability during combat.
  • The Blue Magic spell can be learned 29 or less Blue Magic Skill levels below the skill cap of the Spell's Job Level. A capped Blue Magic Skill is necessary to learn Spells as early as possible. See Blue Magic Skill for an in-depth explanation of this game mechanic.
  • The Blue Mage must not be KO'd when the monster is defeated.
  • It is possible to learn spells from monsters that are Too Weak for your level.
  • It is possible to learn spells from monsters that are attacking someone outside of your party if you claimed the monster.
  • It is possible to learn Blue Magic from BCNM's, Besieged (although to do so someone in your party must land the finishing blow on the mob that used your spell.) , Assault and Salvage.
  • It is not possible to learn Blue Magic if Call For Help has been used on the target. Verification Needed
  • It is not possible to learn Blue Magic while having Allied Tags during Campaign (however, you can learn Blue Magic from Campaign monsters if you don't have Allied Tags). Verification Needed
  • It is not necessary to be the target of a monster's special ability in order to learn Blue Magic.
  • It is not necessary for the TP attack to connect, but it must execute. (Stunning it will result in a failure)

Using Blue Magic

  • Unlike other magic spells, it is not possible to use Blue Magic as soon as it is acquired. First, the spells you wish to use must be set.
  1. Point Total/Maximum. Each Blue Magic spell is assigned a point value (Blue Magic points). The level of the Blue Mage determines the maximum number of points available for setting spells.
  2. Maximum Number of Set Spells. The maximum number of Blue Magic spells that can be set to be active at one time is also determined by the Blue Mage's level. This maximum number may decrease when the Blue Mage is under a level restriction and so the set numbers are assigned a color for easy reference.

Blue Magic Limits

Level Blue Magic Points Spell Set Max.
1 - 10 10 6
11 - 20 15 8
21 - 30 20 10
31 - 40 25 12
41 - 50 30 14
51 - 60 35 16
61 - 70 40 18
71 - 75 45 20

Spell List

Level  Spell  Type
1  Sandspin M
1  Pollen M
1  Foot Kick S
4  Power Attack B
4  Sprout Smack B
4  Wild Oats P
8  Metallic Body M
8  Cocoon M
8  Queasyshroom P
12  Battle Dance S
12  Head Butt B
12  Feather Storm P
16  Helldive B
16  Healing Breeze M
16  Sheep Song M
18  Bludgeon B
18  Cursed Sphere M
18  Blastbomb M
20  Blood Drain M
20  Claw Cyclone S
22  Poison Breath M
24  Soporific M
26  Screwdriver P
28  Bomb Toss M
30  Wild Carrot M
30  Grand Slam B
Level  Spell  Type
32  Sound Blast M
32  Chaotic Eye M
34  Death Ray M
34  Smite of Rage S
36  Digest M
36  Pinecone Bomb P
38  Blank Gaze M
38  Jet Stream B
38  Uppercut B
40  Mysterious Light M
40  Terror Touch B
42  Venom Shell M
42  MP Drainkiss M
44  Blitzstrahl M
44  Stinking Gas M
44  Mandibular Bite S
46  Magnetite Cloud M
46  Geist Wall M
46  Awful Eye M
48  Refueling M
48  Blood Saber M
48  Sickle Slash B
48  Jettatura M
50  Ice Break M
50  Self-Destruct M
50  Frightful Roar M
Level  Spell  Type
52  Cold Wave M
52  Filamented Hold M
54  Hecatomb Wave M
54  Radiant Breath M
56  Feather Barrier M
58  Magic Fruit M
58  Flying Hip Press M
58  Light of Penance M
60  Death Scissors S
60  Dimensional Death B
60  Spiral Spin S
61  Maelstrom M
61  Eyes On Me M
61  Seedspray S
61  Bad Breath M
62  Memento Mori M
62  Body Slam B
62  1000 Needles M
63  Spinal Cleave S
63  Frenetic Rip B
63  Frypan B
63  Hydro Shot B
64  Feather Tickle M
64  Yawn M
64  Voracious Trunk M
65  Infrasonics M
Level  Spell  Type
65  Zephyr Mantle M
66  Frost Breath M
66  Sandspray M
66  Corrosive Ooze M
67  Diamondhide M
67  Enervation M
68  Warm-Up M
68  Firespit M
69  Tail Slap B
69  Hysteric Barrage B
69  Regurgitation M
70  Amplification M
70  Cannonball B
70  Asuran Claws B
71  Lowing M
71  Heat Breath M
72  Disseverment P
72  Saline Coat M
73  Ram Charge B
73  Mind Blast M
73  Temporal Shift M
74  Actinic Burst M
74  Magic Hammer M
74  Reactor Cool M
75  Exuviation M
75  Plasma Charge M
75  Vertical Cleave S
Legend
M  Magic
B  Blunt
P  Piercing
S  Slashing


Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Sword A- 6 114 269
 Club B- 5 109 240
 Evasion C- 5 105 220
 Parrying D 4 101 210


Magic Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Blue Magic A+ 6 114 276

See Blue Mage Skill Caps for a by-level breakdown of weapon skill limits.

Artifact Equipment

Artifact Set
Level Artifact
40  Immortal's Scimitar
52  Magus Charuqs
54  Magus Shalwar
56  Magus Bazubands
58  Magus Jubbah
60  Magus Keffiyeh
Artifact Set +1
Level Artifact
74  Magus Charuqs +1
74  Magus Shalwar +1
74  Magus Bazubands +1
74  Magus Jubbah +1
74  Magus Keffiyeh +1
Relic Set
Level Relic
70  Mirage Mantle
71  Mirage Charuqs
72  Mirage Shalwar
73  Mirage Bazubands
74  Mirage Jubbah
75  Mirage Keffiyeh
75  
Relic Set +1
Level Relic
75  Mirage Charuqs +1
75  Mirage Shalwar +1
75  Mirage Bazubands +1
75  Mirage Jubbah +1
75  Mirage Keffiyeh +1

Blue Mage Guides

Advertisement