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Set up: Pld/nin (Odomitria). Terra staff. Amir. Sattva/Balhahn's ring. High-Breathe Mantle. Warwolf belt. Etheral/Sup earring combo.
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Set up: Pld/nin (Odomitria).
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:: Terra staff. Amir. Sattva/Balhahn's ring. High-Breathe Mantle.
::Stood backwards to prevent charm. Flash'd. cure IV.
 
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:: Warwolf belt. Etheral/Sup earring combo.
::Flashed doppelganger.
 
 
* Stood backwards to prevent charm. Flash'd. cure IV.
 
* Flashed doppelganger.
 
Blm/rdm (Dece). AF1.
 
Blm/rdm (Dece). AF1.
 
::Poison 2. Thundaga3 doppelganger. 100%-30%.
 
::Poison 2. Thundaga3 doppelganger. 100%-30%.
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::Regen 3 27+/tic. devotion.
 
::Regen 3 27+/tic. devotion.
   
Slow and easy, all had come fully prepared in 50k+ in meds.
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* Slow and easy, all had come fully prepared in 50k+ in meds.
   
 
::Holy potion.
 
::Holy potion.
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::Pescora.
 
::Pescora.
   
Tank Dracula backwards + staff makes for easy dopplegangers.
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* Tank Dracula backwards + staff makes for easy dopplegangers.
   
 
::@25% he will charm reguardless. Gravity + kite.
 
::@25% he will charm reguardless. Gravity + kite.

Revision as of 09:12, 25 February 2009


Strategy recommendations: The doppelganger is not undead. It is basically a clone of a player, equipment included. This means that any special equipment effects will be cloned too (such as a relic weapon's additional effect -confirmed). You can cast Gravity, but Bind seems to resist on the Cursed Doppelganger. (Note: If the player flees it will flee too.). He may call this doppelganger more then once.

  • Recommended that at least non-tank melee have shadows for protection against the Doppelganger.
  • If your tank is not wielding a weapon when cloned, the Cursed Doppelganger will be much less bothersome.
  • A PLD/WAR tank combined with ranged damage to avoid AoE worked well.
  • Kill Doppelganger when it pops, very weak and low HP, weak to magic.
  • Recomended for tank to have stack of Holy Water to remove doom.
If an Avatar has hate, a doppelganger of the Summoner can be spawned from Nosferatu's Kiss.

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Party setup: NIN/WAR, PLD/NIN, RNG, COR, RDM, BLM

Relatively, this was an easy fight with no deaths and no real panic moments. The key to winning this fight is kiting Dracula and attacking with ranged attacks and slowly wear him down with enfeebles/nukes.

  • Enter the battlefield at 18:00 so the NIN can use night-time ninja speed to kite Dracula easily. Make sure tank doesn't have any weapons equipped or else the Dopplegangers will copy that.
  • While NIN kept hate majority of the time, it was important for everyone to have distance and be spread out in case anyone else managed to get hate. Dracula doesn't walk fast as he stops often to cast DRK spells, making kiting him easy.
  • When Dopplegangers came out we had PLD tank and melee focused on it instead of Dracula.
  • Slowly weared Dracula down with ranged attacks and enfeebles/nukes and still managed to win with plenty of time left on the clock.

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We did this as: NIN/DRK, SAM, WAR/SAM, BLM/RDM, RDM, WHM

We used almost the same strategy as above. We found that kiting is overrated and it was just easier at times to stop and have the NIN straight tank him for a while. NIN was wearing an Earth Staff and AF feet for speed boost at night. SAM and WAR skillchained (Yuki -> Raging Rush -> Kasha -> Light) and the BLM MB'd upper-tier Thunder spells. WHM and RDM kept everyone healed and refreshed as needed. WAR, SAM, and BLM handled the doppelgangers while the NIN kited Dracula. We killed him with 4-5 minutes to spare.

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Another Strategy is pld/nin, blm, blm, blm, rdm/nin and cor.

  • PLD/NIN Kites the mob as best as possible.
  • BLM nuke the boss and doppleganger if it pops.
  • Boss is weak to Burst 2 and Thundaga 3.
  • RDM enfeeble and help heal. RDM also helps to keep the doppleganger busy till it is killed.

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Set up: Pld/nin (Odomitria).

Terra staff. Amir. Sattva/Balhahn's ring. High-Breathe Mantle.
Warwolf belt. Etheral/Sup earring combo.
  • Stood backwards to prevent charm. Flash'd. cure IV.
  • Flashed doppelganger.

Blm/rdm (Dece). AF1.

Poison 2. Thundaga3 doppelganger. 100%-30%.

Sam/nin (Tyrese) AF2. Hagun.

Fragmentation. Drk/nin (Ruiko) AF2.
Fragmentation. Debuff.
Assisted killing doppelganger after thunder 3 fragmentation SC.

Rdm/whm (Odomsmom) AF2 full setup.

Phalanx 2. Slow. Refresh. Bio 3.

Whm/rdm (Odomspa) AF2 full setup.

Regen 3 27+/tic. devotion.
  • Slow and easy, all had come fully prepared in 50k+ in meds.
Holy potion.
Remedies. x10
Hi potion + 1~3.
x5 yag potion.
x5 hi-ethers +1~3.
Carbonara.
Vit/str potion.
Pescora.
  • Tank Dracula backwards + staff makes for easy dopplegangers.
@25% he will charm reguardless. Gravity + kite.
Drk + sam combo would fragmentation + MB then run away.
Sleep as needed. His AoE charm is pretty wide.
Repose Never stuck with 8/8 divine. @315.
Flash worked for hate to keep mages alive when other's were charmed.
Bat averages 200+ on PLD. Double Attack.
Bio 3. Poison 2. wore it down enough for 2-3 fragmentation + MB for win.