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Blood Drain

Steals an enemy's HP. Ineffective against undead.

Description[]

Spell cost: 10 MP
Monster Type: Giant Bats
Spell Type: Magical (Dark)
Blue Magic Points: 2
Stat Bonus: HP-5, MP+5
Jobs:

Timers[]

Casting Time: 4 seconds
Recast Time: 90 seconds

Notes[]

  • HP drained appears to be: Blue Magic Skill*.33.
    • At 312 Blue Magic skill, this spell will drain 102 HP with no other bonuses applied.
  • The bonus from Dark Staff/Pluto's Staff affects both accuracy and amount of HP drained, making it roughly equivalent to half the Dark Magic spell Drain.
  • The bonuses from weather/day effects and Anrin Obi affect both accuracy and amount of HP drained.
  • INT does not affect the accuracy of this spell.
  • A positive Monster Correlation (when used against Aquans), or a negative Monster Correlation (when used against Amorphs), only affects accuracy. It will not affect the amount of HP drained.

Skillchain/Magic Burst Info[]

Magic Bursts on: Compression, Gravitation, Darkness

How to Obtain[]

Acquired From[]

Mob Family: Giant Bats
Minimum Blue Mage Level To Acquire: 11
Name Level Zone
Fledermaus 3-5 North Gustaberg
South Gustaberg
Mouse Bat 3-6 King Ranperre's Tomb
East Ronfaure
West Ronfaure
Zeruhn Mines
Blade Bat 4-6 Inner Horutoto Ruins
4-7 Outer Horutoto Ruins
Ranguemont Pass
Cheiroptera 8-10 Fort Ghelsba
Ghelsba Outpost
Acro Bat 8-10 La Theine Plateau
Grave Bat 11-13 King Ranperre's Tomb
Mouse Bat 12-15 East Ronfaure (S)
Black Bat 15-18 Meriphataud Mountains
Pashhow Marshlands
Specter Bat 15-20 Carpenters' Landing
Hognosed Bat 17-20 Ordelle's Caves
Star Bat 17-20 Valkurm Dunes
Giant Bat 20-22 Valkurm Dunes
Combat 20-23 Maze of Shakhrami
Moon Bat 23-26 Rolanberry Fields
Sauromugue Champaign
Glow Bat 27-29 Qufim Island
Ancient Bat 27-29 Lower Delkfutts Tower
Qufim Island

Animation[]

 	FFXI_Blue_Mage_Blood_Drain 	 			  


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