A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Bloody Claw - Single target damage, Drains HP, Status Down effect (random), bypasses shadows. This version of Bloody Claw appears to have a larger range than normal.
Terror Eye - Cone Gaze AttackTerror. Always follows this move up with Bloody Claw. Will not perform any other action until it attempts to land Bloody Claw on you after this move, it will go back to regular behaviour even if you avoid claw by being out of range.