CAUTION! | ||
This article is a personal guide. Information expressed in this guide is one player's opinion and may be more opinion than fact. Strategies and information contained herein may not work for everyone. No non-minor changes should be made without consulting the author. Changes or questions should be discussed on the talk page. |
- Guide written by
- Eclipstic
- Server
- Diabolos
This guide contains gear choices for the aspiring Black Mage. I am aware that there are
many other choices suitable for the job at given levels. What i have picked out are the ones
that are most noteworthy only. That is, they will allow the player to do the best job possible.
Also, most BLM gear below 30 is pretty basic and there's not much special about it. So those
will have to be chosen at the player's discretion.
Weapon
Lvl | Armor | Notes/How To Obtain |
---|---|---|
1 | File:Maple Wand Plus 1.jpg | Woodworking (6/17)
Low level INT boosts are great. These stat boosting wands will last you all the way to elemental staves. |
9 | Woodworking (14/25)
| |
10 | ===Notorious Monster===
A wonderful tool for healing MP. | |
18 | Woodworking (23/34)
| |
32 | File:SolidWand.JPG | Woodworking (32/43)
|
48 | File:RoseWandPlus1.JPG | Woodworking (47/58)
|
51 | Elemental Staves | These are the backbone of the black mage. Macroing these in with spells of the same element can be a huge help in spell resistance. High quality staves have additional accuracy and potency that can make them very desirable. I personally, would only reccommend HQ Thunder, Ice, and Dark staves as they are the most used and most helpful in Stun, Sleep, Drain, Aspir, and of course can make the world of difference in ice and thunder magic (which is typically the most devastating). |
Sub
Lvl | Armor | Notes/How To Obtain |
---|---|---|
60 | Leathercraft (63/74)
The first useful grip due using INT wands till 51, and a good one at that. | |
60 | ===Campaign===
Just wow, Hmp on a grip. a must have | |
Elemental grips | Just like elemental staves, grips have added accuracy to the matching element and in this case, +20 mp. Ice/Thunder/Dark and maybe Wind are going to be the most useful for bind/sleep/stun/gravity. I would just stay with those because face it, who really wants another whole set of grips to go with each staff. | |
70 | ===ZNM (Tier III)=== | |
70 | ===ZNM (Tier III)=== | |
70 | ===ZNM (Tier III)=== | |
70 | ===ZNM (Tier III)=== |
Ammo
Lvl | Armor | Notes/How To Obtain |
---|---|---|
1 | Egg Hunt Egg-stravaganza (Obtained by turning in the 7-of-a-kind combination.)
Gotta start somewhere, eh? | |
25 | ===Notorious Monster=== | |
30 | ===RSE "Aroma" Notorious Monsters===
An extra 2 INT at Lv. 30 for the little ball of hate, the Tarutaru only. | |
66 | File:Phantom Tathlum.jpg | ===Notorious Monster=== |
Head
Lvl | Armor | Notes/How To Obtain |
---|---|---|
12 | File:SagesCirclet.jpg | Goldsmithing (21/32)
|
29 | File:SeersCrown.jpg | Bonecraft (29/40) Leathercraft (20/31)
For a cheap extra boost, the +1 has 1 extra INT. |
55 | File:Cobra Unit Hat.jpg | ===Campaign===
If you didn't buy the Seer's crown +1, this is a winner with 2 INT plus 1 Hmp. |
60 | File:Wizard's petasos.jpg | ===Artifact Armor Quest===
The first REAL head piece for BLM. Extra mp, extra INT and -4 enmity to boot. What more can you ask for. |
72 | File:Yigit turban.jpg | ===Assault===
More free Hmp gear and the +2 Magic Atk Bonus is nice for AM/AMII. |
73 | Bonecraft (91/102)
Packs the most INT for the head slot. | |
73 | File:Zenithcrown.jpg | ===Notorious Monster===
For those that are desperate for mp to go with their INT, this is a good way to do it. |
74 | ===Artifact Armor +1 (Limbus)===
Needed: This is the best head piece u can acquire as BLM, only using the AFv2 hat for HNM. | |
74 | ===Dynamis===
A very nice piece for HNM. Extra elemental skill = less resists. Again, more enfeebling magic for crowd control. | |
75 | ===Mission===
This can rival the Wizard's Petasos. See Selenian Cap page for augment details. |
Neck
Lvl | Armor | Notes/How To Obtain |
---|---|---|
20 | File:Blacksilkneckerchief.jpg | ===Quest=== |
40 | File:Mohbwascarf-1.jpg | Clothcraft (55/66)
|
60 | File:Enlightened Chain.jpg | ===Assault===
|
65 | File:Elemental Torque.jpg | ===BCNM===
A must have for any black mage. |
70 | ===Notorious Monster===
Magic Attack Bonus +8 activates when your MP is less than 51% aftercast; Equip Elemental Torque or a INT Neckpiece when your MP is 51% or greater. | |
73 | ===Notorious Monster===
Best INT u can find on neck piece. |
Earrings
Lvl | Armor | Notes/How To Obtain |
---|---|---|
10 | Goldsmithing (25/36)
| |
29 | ===Quest=== | |
30 | File:Morion Earring p1.gif | Goldsmithing (78/89)
|
47 | ===Notorious Monster=== | |
55 | ===ENM===
Elvaan only. | |
55 | ===ENM===
Galka only. | |
60 | Goldsmithing (78/89)
+1 yields an extra 1 INT. | |
72 | ===BCNM===
You must be on the ZRise of the Zilart Mission - Ark Angels to access this fight | |
72 | File:MagneticEarring.JPG | ===BCNM===
You must have completed the Rise of the Zilart and Chains of Promathia expansion content to access this fight |
75 | ===Notorious Monster===
Definitely a game breaker item. Watch out for AV afterward when someone auto-attacks it. hehe |
Body
Lvl | Armor | Notes/How To Obtain |
---|---|---|
10 | File:Royal Footman's Tunic.JPG | ===Nation Conquest===
|
15 | File:SandOrianTunic.jpg | Clothcraft (22/33)
|
20 | Mage's Tunic | Clothcraft (53/64)
|
29 | File:Seer's Tunic.jpg | Clothcraft (26/37), Leathercraft (20/31)
Even though it doesn't have any INT, this is a pretty standard Hmp piece that will last up until you can get a Shaman's Cloak. |
33 | ===Quest===
Galka RSE is amazing for BLM, eh? | |
55 | File:Cobra Unit Coat.jpg | ===Campaign===
At 55, a good piece in place of the Shaman's Cloak, can let you use a head piece too. |
56 | ===Notorious Monster===
An all around good cloak, but it will take out your head gear. I personally used this cloak all the way to 71, since the AF hat does not provide elemental skill, but only INT. As a solo blm from 37-75, skill was extremely important. However, if you manage to party your way up, the 3 bodies above are worth wearing a headpiece as long as your life is not dependent on resists. See Head piece section for possible choices. | |
58 | File:Justaucorps plus 1.jpg | Bonecraft (56/67), Clothcraft (26/37)
|
59 | File:Black Cotehardie.JPG | Leathercraft (70/81), Alchemy (46/57), Clothcraft (41/52)
The HQ gives +1 INT. Also very handy for HP down gear (For activating Sorcerer's Ring) |
68 | File:DemonsCloak.JPG | Clothcraft (89/100)
Yay! Refresh This replaces the Shaman's cloak. If you're not worried about resists, at least idle in this for the refresh. |
72 | File:Errant houppelande.jpg | Clothcraft (96/107), Goldsmithing (50/61) Leathercraft (30/41)
You're Lv. 72! Bask in the massive INT of Errant / Mahatma. Pairing this with the AF hat is an awesome combo. A nuking staple for 71-72, good stoneskin macro piece, and unless you have the Oracle's, use the Houppelande for Hmp. |
72 | File:Oracle Robe.jpg | ===ZNM (Tier IV)===
This can effectively/debatably replace for Houpplande (except using for stoneskin macro) AND a Igqira Weskit. (There is alot of debate about Magic Acc vs. Elemental Skill.) |
73 | File:Genieweskit.jpg | Bonecraft (99/110) Leathercraft (57/68) Alchemy (44/55)
The BLM standard. Rivaled by a well augmented Royal Redingote and decimated only by Oracle's Robe and Morrigan's. |
73 | ===Notorious Monster===
For BLM, a show piece with Refresh, Magic Defense Bonus, and Converts HP to MP for triggering your Sorcerer's Ring latent (however, there are easier methods to obtain this). Difficult to obtain and more work than its worth for most without an HNM shell. | |
74 | ===Notorious Monster===
Get this if you want the rights to say "I took down the pony". Other than that, its a nice piece, but not the best for this slot due to you can't wear headgear with it. | |
74 | ===Dynamis===
This will replace your Black Cloak as your standard refresh piece. | |
75 | ===Limbus (Central Temenos - 4th Floor)
Best Drain/Aspir Body | |
75 | ===Salvage===
Needed: Without a doubt the best BLM body in the game. Replaces your Sorcerer's Coat for Refresh. | |
75 | ===Mission===
I recommend this piece if you are lacking in INT, as you can augment with +4 MAB and +4 Magic Accuracy, making it marginally better than a weskit. |
Hands
Lvl | Armor | Notes/How To Obtain |
---|---|---|
25 | ===Notorious Monster=== | |
27 | ===Quest===
I think SE is trying to say something... | |
27 | File:Magna gloves.jpg | ===Quest===
For the female and male Elvaan respectively. |
29 | File:Seer's Mitts Plus 1.JPG | Clothcraft (24/35), Leathercraft (20/31)
These are worth getting +1 for. |
50 | ===BCNM=== | |
54 | ===Artifact Armor Quest===
Just...awesome. You will never get tired of these. +15 skill is the biggest boost you can get. |
- Pro/Cons of Lv. 62 RSE
The Marine, Wood, and Dune pieces have huge MP boosts as well as 2-4 INT. You will be trading skill for MP/INT so if resists aren't as issue, these are great.
Race | Armor | Notes/How To Obtain |
---|---|---|
Elvaan RSE | ===BCNM=== | |
Galka RSE | ===BCNM=== | |
Hume RSE | ===BCNM=== |
Armor | Race | Notes/How To Obtain |
---|---|---|
68 | ===Campaign===
If you're not going to have Zenith Mitts, pair these with the cobra feet and you'll get a partial set bonus. | |
70 | ===Notorious Monster===
They are a decent alternative to Yigit and Zenith mitts due to the MAB+5. | |
72 | ===Dynamis===
Nice to have for Magic bursts and Drain/Aspir. | |
72 | File:YigitGages.JPG | ===Assault===
Another alternative if you don't have Zenith. |
73 | ===Notorious Monster=== | |
74 | ===Artifact Armor +1===
Needed: These give a bonus 3 INT in addition to the standard +15 elemental. Icing on the cake. | |
75 | ===Salvage===
Needed: These would probably allow you to combine your Zenith mitts and AF hands. | |
75 | ===Relic Armor +1===
Needed: Packs an extra +2 dark magic skill for Drain/Aspir. |
Rings
Lvl | Armor | Notes/How To Obtain |
---|---|---|
10 | File:Eremites Ring.jpg | Bonecraft (82/93)
|
30 | ===Mission===
The best ring you can get for BLM | |
36 | File:Wisdom Ring.jpg | Goldsmithing (55/66)
|
50 | File:SorcerersRing.jpg | ===BCNM===
The latent is a bit tricky (<=75%HP and <100% TP) but can be achieved fairly easy with the right macros to adjust hp. |
54 | Goldsmithing (75/86)
| |
72 | Goldsmithing (95/106)
These tend to run a lot cheaper than genius rings, sell em off and buy these or shell out for the next step. | |
72 | Goldsmithing (95/106)
| |
74 | Goldsmithing (102/113)
| |
75 | ===Einherjar===
|
Back
There really are no capes for BLM that stand out until 32.
Lvl | Armor | Notes/How To Obtain |
---|---|---|
32 | File:Hq black cape.jpg | Clothcraft (54/65)
|
70 | ===Einherjar===
| |
71 | Clothcraft (94/105)
| |
73 | File:Merciful Cape.JPG | ===Notorious Monster/Quest===
Trade the Vice to Meret in the Tavnazian Safehold |
74 | File:Ixion cape.jpg | ===Notorious Monster===
Not much to say about this, get it if you can. The price tag is worth it. |
Waist
Lvl | Armor | Notes/How To Obtain |
---|---|---|
20 | Clothcraft (59/70)
Hmp piece. | |
28 | ===Notorious Monster=== | |
40 | Clothcraft (59/70)
Hmp piece. |
- Lv 50 RSE Stones
Race | Armor | Notes/How To Obtain |
---|---|---|
Galka | ===BCNM===
Galka yet again reaping benefits of RSE. | |
Elvaan | File:ForestStone.jpg | ===BCNM=== |
Hume | ===BCNM=== | |
Mithra | ===BCNM=== |
Lvl | Armor | Notes/How To Obtain |
---|---|---|
60 | ===BCNM===
For those starting to show significant damage and hate pulling abilities, maybe some -enmity is in order. Plus a nice INT boost. |
- Lv. 70 RSE Ropes
Race | Armor | Notes/How To Obtain |
---|---|---|
Galka | ===BCNM=== | |
Elvaan | ===BCNM=== | |
Mithra | ===BCNM=== | |
Hume | ===BCNM=== |
Lvl | Armor | Notes/How To Obtain |
---|---|---|
70 | ===Dynamis===
This has more INT than any other belt. | |
71 | File:Witch sash.jpg | ===Campaign Ops
The best waist piece for BLM. Only surpassed by an elemental obi on the appropriate day. |
71 | Elemental Obis | ===Quest===
These take full advantage of the cooresponding element of the Day and Weather |
71 | Needed:
| |
71 | Needed: | |
71 | Needed:
| |
71 | Needed:
| |
72 | File:Immortals sash.jpg | ===Notorious Monster===
Good balance of MP, INT and -enmity. if the Lv. 70 RSE belts aren't for you and u can't get Afv2 belt, this can be a cheap alternative to those as well as the Pentient's Rope. |
Legs
Lvl | Armor | Notes/How To Obtain |
---|---|---|
20 | File:Mage's Slacks.JPG | Clothcraft (52/63)
|
29 | File:Seer's Slacks.jpg File:Seers slacks-1.jpg | Clothcraft (25/36), Leathercraft (20/31)
|
31 | ===Quest===
The only RSE that is BLM worthy ...you guessed it, Galka. | |
40 | File:MagicSlacks.JPG | ===Notorious Monster=== |
64 | ===Notorious Monster===
A nice elemental skill and bridging piece until Mahatma/Jet Seraweels. | |
72 | Clothcraft (94/105) Leathercraft (26/37)
| |
72 | File:Jet Seraweels.jpg | ===Notorious Monster===
If you don't go with HQ Errant, the Seraweels are a must-have. |
73 | ===Dynamis===
Pure macro piece for nukes that match the element of the day. | |
75 | ===Salvage===
Needed: Godly for those with lots time and a good salvage static. On my server, these are actually very affordable to make. |
Feet
Lvl | Armor | Notes/How To Obtain |
---|---|---|
===Garrison===
I recall these being stupid expensive because of how much Garrison sucks. | ||
25 | File:Rambler's Gaiters.JPG | ===Treasure Casket===
Very nice for lv. 25. |
- Lv. 29 RSE
Race | Armor | Notes/How To Obtain |
---|---|---|
Hume | ===Quest===
I used these all the way till Rostrum Pumps. | |
Galka | ===Quest===
I know, right? | |
Elvaan | File:Magna F ledelsens.jpg | ===Quest=== |
Lvl | Armor | Notes/How To Obtain |
---|---|---|
===Quest===
These are obtained by doing the quest following the Mhaura mannequin quest. If you don't already have a mannequin, this may be too much hassle. |
- Lv. 62 RSE Feet
Race | Armor | Notes/How To Obtain |
---|---|---|
Mithra | ===BCNM=== | |
Elvaan | ===BCNM=== | |
Galka | ===BCNM=== |
Lvl | Armor | Notes/How To Obtain |
---|---|---|
===Campaign===
(See Cobra Gloves above) | ||
72 | ===Assault===
Best shoes for your nuking setup. Equip Goliard (if you have them) for your high resist set. | |
73 | File:ZenithPumps.jpg | ===Notorious Monster===
A decent option post 73, but extremely hard to come by. |
73 | File:RostrumPumps.jpg | ===Notorious Monster===
A very fun fight in Attohwa Chasm. You get to spawn one mob that spawns another mob that finally drops your junk. |
74 | ===Notorious Monster=== | |
75 | ===Nyzul Isle===
One of the best feet for BLM. | |
75 | ===Salvage===
Needed: Great for Stoneskin, otherwise Yigit and Goliard will fare better unless you have the full Morrigan's Robe Set for the set Magic Attack Bonus. |
Enfeebling Set (75)
This set is for soloing and low-man fanatics like myself. For such endeavors, enfeebling is a must. My BLM motto is the best offense is a good defense, because if u can't sleep/bind, you can and will get pwned very easily.
BLM base Enfeebling Magic Skill = 230
Skill Count | Armor | Notes/How To Obtain |
---|---|---|
248 | Bonecraft (91/102), Leathercraft (38/49)
| |
255 | File:Enfeebling Torque.jpg | ===BCNM===
This can be very expensive, but the Spider Torque (5 skill instead of 7) is much cheaper. |
265 | ===Artifact Armor Quest===
Wizard's Coat +1 adds 2 skill | |
270 | File:OracleGloves.jpg | ===ZNM (Tier III)=== |
280 | Bonecraft (97/108), Leathercraft (~45)
| |
285 | ===Notorious Monster/Quest=== | |
288 | File:EnfeeblingEarring.JPG | ===ENM===
The only earring w/ enfeebling, therefore extremely expensive. |
291 | File:Avocat Pigaches.jpg | ===ZNM (Tier II)=== |
Magic Accuracy | ===Campaign===
|
With fully merited Enfeebling Magic Skill, BLM has a maximum of around 300, if you purchase HQ gear. It is an insane tool to acquire and well worth it. |}
Drain/Aspir Enhancements (75)
Black Mage Dark Magic Skill Base - 269
Skill Count | Armor | Notes/How To Obtain |
---|---|---|
Accuracy Enhancement | Woodworking (75/86)
You really do want the HQ staff here. The extra dark magic accuracy can boost your drain/aspir considerably on those tougher mobs. | |
Accuracy Enhancement | ===ZNM (Tier III)=== | |
276 | File:Dark Torque.jpg | ===BCNM=== |
279 | File:DarkEarring.JPG | ===ENM=== |
294 | ===Quest===
Only use when lower than 15% from max | |
309 | ===Artifact Armor Quest=== | |
319 | ===Dynamis=== | |
324 | File:Merciful Cape.JPG | ===Notorious Monster/Quest=== |
328 | Bonecraft (95/106)
Leathercraft ()
These are a bit pricey for just 4 skill, but every little bit helps. | |
Weather Dependent Enhancements | Exceptional for Dynamis, Limbus (Apollyon) and Einherjar | |
Situational Enhancement | ===Quest=== | |
Situational Enhancement | ===Quest===
Needed:
|
Healing MP Set (hMP)(75)
Eclipstic's Personal Set
- Staves
Mainly used for stoneskin purposes due to the MND boost. Also useful for elemental debuffs (Eg. Shock, Frost) due to the damage over time effect & potency are influenced by the caster's INT. (Capping at 150INT at 8 damage/tick, -13 to applicable stat)
- Grips
I only use this in conjunction with the Pluto's Staff and dark based magic. Sleep, Drain, Aspir, etc.
- Ammo
I really wish SE would give us something new to put in this slot, or at least allow us to augment it.
- Head
- Neck
- Earrings
When i'm not casting nukes, i macro this in for the fast cast effect for enfeebles and sleeps.
- Body
I got super lucky and scored a +3 INT augment on this bad boy.
- Hands
- Rings
- Back
- Waist
- Legs
- Feet
I use these on enfeebles/sleeps also for Fast Cast effect.