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In Monstrosity, leveling up monipulators allows you to learn an instinct every 30 levels. The following instincts are all from Birds.

Instinct NameEffectFaculty
Point

Cost
Bat (MON)
Bat Instinct I STR+5 Trans Dark+30 Accuracy+10 2
Bat Instinct II HP+2% AGI+5 Evasion+15 4
Bat Instinct III Attack+10 Double Attack+2% Nighttime: Accuracy+40 6
Bird (MON)
Bird Instinct I STR+5 Resist Sleep+15 Double Attack+1% 3
Bird Instinct II AGI+5  Trans Wind+30 Critical Hit Rate+3% 5
Bird Instinct III HP+2% Evasion+20 Haste+3% 7
Colibri (MON)
Colibri Instinct I Magic Accuracy+10 Magic Attack+5 Madrigal+2 6
Colibri Instinct II Trans Wind+30 Evasion+3 Fast Cast+10 8
Colibri Instinct III Magic Defense Bonus+5 Haste+2% Grants one additional song effect 10
Apkallu (MON)
Apkallu Instinct I Accuracy+10 Defense+5% Haste+3% 8
Apkallu Instinct II Intelligence+10 Evasion+10 Physical Damage Taken-5% 10
Apkallu Instinct III DEF+20 Physical Damage Taken-5% Convert physical damage to TP+1% 12
Cockatrice (MON)
Cockatrice Instinct I AGI+5 Accuracy+5 Evasion+5 2
Cockatrice Instinct II HP+3% VIT+10 Defense+15 4
Cockatrice Instinct III Attack+20 Double Attack+2% Critical Hit Damage+3% 6
Roc (MON)
Roc Instinct I Trans Wind+40 Accuracy+10 Mambo+2 5
Roc Instinct II STR+15 Double Attack+1% Store TP+6 7
Roc Instinct III Evasion+30 Resist Silence+40 Physical Damage Taken-5% 9
Hippogryph (MON)
Hippogryph Instinct I DEX+10 Accuracy+20 Evasion+10 6
Hippogryph Instinct II HP+3% Attack+20 Haste+3% 8
Hippogryph Instinct III Resist Gravity+30 Triple Attack+3% Critical Hit Damage+5% 10
Amphiptere (MON)
Amphiptere Instinct I Trans Wind+100 Evasion+40 Resist Bind+30 8
Amphiptere Instinct II Resist Sleep+50 Magic Damage Taken-7% Occasionlly absorbs wind damage 10
Amphiptere Insticnt III Triple Attack+3% HP+5% Wind Trans WindMagic Accuracy+10 12
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