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[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Slugs]][[Category:Abyssea]]
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[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Slugs]][[Category:Abyssea]][[de:Berstuk]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
 
'''Job:''' [[Black Mage]] <br>
 
'''Job:''' [[Black Mage]] <br>
 
'''Family:''' [[:Category:Slugs|Slugs]]<br>
 
'''Family:''' [[:Category:Slugs|Slugs]]<br>
'''Weak to: ''' {{Fire|Fire}}, {{Ice|Ice}}<br>
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'''Weak to: ''' {{Ice|Ice}}<br>
 
'''Absorbs:''' {{Water|Water}} <br>
 
'''Absorbs:''' {{Water|Water}} <br>
   
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|align="center"|87-90
 
|align="center"|87-90
 
|
 
|
*[[Sagacity Lappas]] {{Drop Rate| 3|15}}
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*[[Sagacity Lappas]] {{Drop Rate|20|115}}
*[[Tantra Seal: Head]] [[MNK]] {{Drop Rate|11|15}} (Up to 4)
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*[[Tantra Seal: Head]] [[MNK]] {{Drop Rate|65|115}} (Up to 4)
*[[Raider's Seal: Head]] [[THF]] {{Drop Rate| 6|15}} (Up to 2)
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*[[Raider's Seal: Head]] [[THF]] {{Drop Rate|75|115}} (Up to 4)
*[[Iga Seal: Head]] [[NIN]] {{Drop Rate| 1|15}} (Up to 3)
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*[[Iga Seal: Head]] [[NIN]] {{Drop Rate|40|115}} (Up to 4)
*[[Charis Seal: Head]] [[DNC]] {{Drop Rate| 7|15}} (Up to 2)
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*[[Charis Seal: Head]] [[DNC]] {{Drop Rate|52|115}} (Up to 3)
*[[Atma of the Glutinous Ooze]] {{KeyItem}} {{Drop Rate| 1|15}}
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*[[Atma of the Glutinous Ooze]] {{KeyItem}}
 
|align="center"|N/A
 
|align="center"|N/A
 
|align="center"|1
 
|align="center"|1
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{{NM-Notes
 
{{NM-Notes
 
|Spawn Conditions =
 
|Spawn Conditions =
*Spawned by trading a [[Extended Eyestalk]] to the ??? at (F/G-9)
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*Spawned by trading a [[Extended Eyestalk]] to the ??? at (F/G-9) (South of Conflux #0)
|Companions-Summons = *Slugs around spawn point will aggro to sound.
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|Companions-Summons =
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*[[Treacle Slug]]s around spawn point will aggro to sound.
|Special Abilities = *[[Additional Effect]] : Water Damage
 
  +
|Special Abilities =
|Passive Traits = *Has a [[Poison]], [[Amnesia]], and [[Silence]] aura when in very close proximity. Standing at max melee distance will put you out of range.
 
  +
*Uses all [[:Category:Slugs|Slug]] standard attacks.
*Absorbs elemental water damage - did not test with other forms of water damage.
 
  +
|Passive Traits =
 
*Has a [[Poison]], [[Amnesia]], and [[Silence]] aura when in very close proximity. Standing at max melee distance will put you out of range.
  +
*Absorbs water damage.
  +
**Water-based attacks may still trigger [[Weakness Targeting|"!!" weaknesses]] if executed at the appropriate time.
 
|Physical Qualities =
 
|Physical Qualities =
 
*Melee attacks have [[Additional Effect]] : Water Damage.
|Magical Qualities = *Casts [[Waterja]], [[Waterga IV]], [[Water V]], and [[Graviga]]
 
  +
|Magical Qualities =
|Further Notes = *Susceptible to [[Gravity]], [[Stun]], [[Slow]], [[Paralyze]], [[Addle]].
 
 
*Casts [[Water V]], [[Waterga IV]], [[Waterja]], and [[Graviga]].
  +
**Always opens with a spell immediately upon spawning.
  +
*Low degree of [[Fast Cast]]. Nukes can all be stunned relatively easily.
  +
|Further Notes =
  +
*Susceptible to [[Weight|Gravity]], [[Stun (Status Effect)|Stun]], [[Slow (Status Effect)|Slow]], [[Paralyze (Status Effect)|Paralyze]], and [[Addle (Status Effect)|Addle]].
 
*Immune to [[Sleep]].
 
*Immune to [[Sleep]].
*Has a lot of HP.
 
*In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [[http://wiki.ffxiclopedia.org/wiki/Category_talk:Abyssea#Weakness_Discussion| Weakness Discussion segment of the Category: Abyssea Discussion tab]] and add your data to that form at the bottom of that segment.
 
 
}}
 
}}
   

Latest revision as of 15:41, 14 August 2013

Job: Black Mage
Family: Slugs
Weak to: Ice
Absorbs: Water

Notorious Monster

Berstuk

Berstuk

Zone Level Drops Steal Spawns Notes
Abyssea - Attohwa 87-90 N/A 1 A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
Special Abilities Passive Traits
  • Uses all Slug standard attacks.
  • Has a Poison, Amnesia, and Silence aura when in very close proximity. Standing at max melee distance will put you out of range.
  • Absorbs water damage.
    • Water-based attacks may still trigger "!!" weaknesses if executed at the appropriate time.
Physical Qualities Magical Qualities
Further Notes

(see testimonials)

Historical Background

Berstuk is the god of the forest in Wendish mythology. He is one of the second line of gods (all considered to be evil) including Zernebog (Pya), Percunust, Flins, Zirnitra (Zir), Marowit (House God), and Hela (Hel).