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|Physical Qualities =
 
|Physical Qualities =
 
|Magical Qualities = *Casts [[Waterja]], [[Waterga IV]], [[Water V]], and [[Graviga]]
 
|Magical Qualities = *Casts [[Waterja]], [[Waterga IV]], [[Water V]], and [[Graviga]]
|Further Notes = *Susceptible to [[Gravity]], [[Stun]], [[Slow]], [[Paralyze]], [[Addle]].
+
|Further Notes = *Susceptible to [[Gravity]], [[Stun]], [[Slow]], [[Paralyze]], [[Addle]], [[Kurayami: Ni]], [[Aisha: Ichi]], [[Yurin: Ichi]].
 
*Immune to [[Sleep]].
 
*Immune to [[Sleep]].
 
*Has a lot of HP.
 
*Has a lot of HP.

Revision as of 00:28, 1 March 2011

Job: Black Mage
Family: Slugs
Weak to: Fire, Ice
Absorbs: Water

Notorious Monster

Berstuk

Berstuk

Zone Level Drops Steal Spawns Notes
Abyssea - Attohwa 87-90 N/A 1 A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • Slugs around spawn point will aggro to sound.
Special Abilities Passive Traits
  • Has a Poison, Amnesia, and Silence aura when in very close proximity. Standing at max melee distance will put you out of range.
  • Absorbs elemental water damage - did not test with other forms of water damage.
  • Tested Quick Draw - Water Shot also heals this enemy
Physical Qualities Magical Qualities
  • N/A
Further Notes

(see testimonials)

Historical Background

Berstuk is the god of the forest in Wendish mythology. He is one of the second line of gods (all considered to be evil) including Zernebog (Pya), Percunust, Flins, Zirnitra (Zir), Marowit (House God), and Hela (Hel).