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Job: Warrior, Dark Knight, Black Mage
Family: Kindred
Weak to: Light

Notorious Monster

Berserkr

Berserkr

Zone Level Drops Steal Spawns Notes
Brunhilde's Chamber Qmark 12 A, L, T(S), Sc
??? HP
0~??? MP
Gerhilde's Chamber Qmark 12 A, L, T(S), Sc
??? HP
0~??? MP
Ortlinde's Chamber Qmark 12 A, L, T(S), Sc
??? HP
0~??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Possible encounter during Einherjar - Wing III chambers.
  • Their job can be distinguished by their weapons:
  • WAR are equipped with a scimitar.
  • DRK are equipped with a scythe.
  • BLM are equipped with a rod.

Historical Background

Berserkers (also: Berserks, Berserkr) were Norse warriors who wore coats of wolf or bear skin and were commonly understood to have fought in an uncontrollable rage or trance of fury, hence the modern word berserk.

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