These experts in monster research have trained tirelessly to communicate with, and even control the animals of Vana'diel. Based on their knowledge of beasts, Beastmasters (BST) can charm the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called Familiars through the Call Beast job ability.
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster parties. In a conventional party, a Beastmaster will most frequently fill the roles of damage dealer and puller, and augment their damage with "Jug Pets".
Beastmaster Pets are at the very core of their job identity but a lot of confusion persists about the interactions of Pet Levels and Charm with Experience Points. For the sake of clarity:
- No experience point penalty is incurred unless the charmed pet is a higher level than the Beastmaster.
- If the Beastmaster uses a pet of a higher level than the highest level party member, the pet's level is used as the highest level party member for purposes of calculating Experience Points. A Beastmaster's pet has no other effects on Experience Points.
- Call Beast will always summon a pet 0-2 levels lower than the BST (depending upon your equipment), so no exp penalty will occur when using them.
- Killing a pet that has turned away from your charm will give you no exp.
- You cannot gain exp from a released pet until it has recovered all of its HP.
- In Salvage, all pets' stats are locked with the master's. This means if your HP is locked, for example, your pet's HP is locked as well. Using a cell to remove a lock also removes the lock from the pet.
- Pets will be lost when Level Sync goes into effect if you are above the party member that is being synced to.
Job Abilities[]
- Lv. 01 (SP 1): Familiar
- Lv. 01: Charm
- Lv. 10: Gauge
- Lv. 12: Reward
- Lv. 23: Call Beast
- Lv. 23: Bestial Loyalty
- Lv. 30: Tame
- Lv. 75 (Merit): Feral Howl
- Lv. 75 (Merit): Killer Instinct
- Lv. 96 (SP 2): Unleash
Job Traits[]
Levels 01~49[]
- Lv. 10: Vermin Killer
- Lv. 15: Resist Slow
- Lv. 15: Resist Amnesia
- Lv. 20: Bird Killer
- Lv. 30: Amorph Killer
- Lv. 30: Tandem Strike
- Lv. 40: Tandem Blow
- Lv. 35: Resist Slow II
- Lv. 40: Lizard Killer
- Lv. 40: Wide Scan II
- Lv. 45: Tandem Strike II
Levels 50~99[]
- Lv. 50: Aquan Killer
- Lv. 55: Resist Slow III
- Lv. 60: Tandem Blow II
- Lv. 60: Tandem Strike III
- Lv. 60: Plantoid Killer
- Lv. 60: Wide Scan III
- Lv. 70: Beast Killer
- Lv. 75: Tandem Strike IV
- Lv. 75: Resist Slow IV
- Lv. 75 (Merit): Beast Affinity
- Lv. 75 (Merit): Beast Healer
- Lv. 78: Stout Servant
- Lv. 80: Tandem Blow III
- Lv. 80: Fencer
- Lv. 80: Wide Scan IV
- Lv. 87: Fencer II
- Lv. 88: Stout Servant II
- Lv. 90: Tandem Strike V
- Lv. 94: Fencer III
- Lv. 98: Stout Servant III
Pet Commands[]
- Lv. 01: Fight
- Lv. 10: Heel
- Lv. 15: Stay
- Lv. 25: Sic
- Lv. 25: Ready
- Lv. 35: Leave
- Lv. 45: Snarl
- Lv. 83: Spur
- Lv. 93: Run Wild
Merit Point Categories[]
Group 1[]
- Killer Effects: Increases intimidation activation rate by 1% per level.
- Reward Recast: Decreases the recast of Reward by 3 seconds per level.
- Call Beast Recast: Decreases the recast of Call Beast by 3 seconds per level.
- Sic Recast: Decreases the recast of Sic by 2 seconds per level.
- Tame Recast: Decreases the recast of Tame by 20 seconds per level.
Group 2[]
- Feral Howl: This Job Ability briefly Terrorizes its target. Each additional merit level increases its accuracy by 5%.
- Killer Instinct: This Job Ability grants your active pet's Killer Effects to party members in an area of effect for 3 minutes. Each additional merit level increases this effect's duration by 10 seconds.
- Beast Affinity: Increases the level cap of pets summoned with Call Beast by 2 per level.
- Beast Healer: Increases the regen effect of Reward by 1 per level.
Job Points[]
Main article: Job Points
Categories[]
- Familiar Effect: Increases the deployed pet's attributes by 3 per rank while under the effects of Familiar.
- Unleash Effect: Increases damage dealt by pet special attacks by 2% per rank while under the effects of Unleash.
- Pet Accuracy Bonus: Increases the deployed pet's physical accuracy by 1 per rank.
- Charm Success Rate: Increases the success rate of Charm by 1% per rank.
- Reward Effect: Increases amount of pet's HP recovered by 1 per rank when using Reward.
- Pet Attack Speed: Increases attack speed of a called pet by 1% per rank.
- Ready Effect: Increase pet special ability damage by 1% per rank.
- Spur Effect: Increases pet physical attack by 3 per rank while under the effects of Spur.
- Run Wild Duration: Increases the effect duration of Run Wild by 2 seconds per rank.
- Pet Magic Accuracy Bonus: Increases the deployed pet's magic accuracy by 1 per rank.
Gifts[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 10. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 5. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Familiar Physical Attack and Physical Defense Bonus ncreases familiar physical attack, ranged attack, and defense by 15. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Sic and Ready Recast Time Reduces the recast time of Sic and Ready by 5 seconds. Reduces the recast time of each charge of Ready. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 10. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Fencer Effect Increases the TP bonus of Fencer by 50. |
| 180 | Physical Defense Bonus Increases physical defense by 15. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 8. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Familiar Phys. Atk. and Def. Bonus Increases familiar physical attack, ranged attack, and physical defense by 23. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 15. |
| 500 | Fencer Effect Increases TP bonus of Fencer by 50. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Pet Attribute Bonus Increases pet attributes by 8. |
| 605 | Physical Defense Bonus Increases physical defense by 20. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 10. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Familiar Phys. Atk. and Def. Bonus Increases familiar physical attack, ranged attack, and physical defense by 30. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 20. |
| 1125 | Fencer Effect Increases the TP bonus of Fencer by 60. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Familiar TP Bonus Increases familiar TP bonus by 40. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 25. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 13. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Familiar Phys. Atk. and Def. Bonus Increases familiar physical attack, ranged attack, and physical defense by 38. |
| 1900 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 25. |
| 2000 | Fencer Effect Increases the TP bonus of Fencer by 70. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Combat Skills[]
Master Levels increase player combat skill caps by +1 every level.
| Skill | Rank | Caps | ||
|---|---|---|---|---|
| Lv. 1 | Lv. 49 | Lv. 99 | ||
| Axe | A+ | 6 | 150 | 424 |
| Scythe | B- | 5 | 144 | 388 |
| Dagger | C+ | 5 | 139 | 378 |
| Club | D | 4 | 133 | 334 |
| Sword | E | 4 | 124 | 300 |
| Evasion | C | 5 | 139 | 373 |
| Parrying | C | 5 | 139 | 373 |
| Shield | E | 4 | 124 | 300 |
See Beastmaster Skill Caps for a by-level breakdown of Weapon Skill limits.
Job-Specific Equipment[]
To see a side-by-side comparison of Artifact/Relic sets visit Beastmaster Artifact/Relic Sets Comparison. To see a side-by-side comparison of Empyrean sets visit Ferine Sets Comparison. To see a side-by-side comparison of the Item Level 109 Reforged sets visit Beastmaster Reforged Armor Sets To see a side-by-side comparison of the Item Level 119 Reforged sets visit Beastmaster Reforged Armor Sets +1
Artifact Equipment[]
See Also: Wings of Gold
Totemic Armor Set
Item Level 109
Totemic Armor +1 Set
Item Level 119
Totemic Armor +2 Set
Item Level 119
Totemic Armor +3 Set
Item Level 119
Relic Armor[]
Monster Armor +1 Set
Lv. 75
Ankusa Armor Set
Item Level 109
Ankusa Armor +1 Set
Item Level 119
Ankusa Armor +2 Set
Item Level 119
Ankusa Armor +3 Set
Item Level 119
Empyrean Armor[]
Ferine Armor +1 Set
Lv. 81~89
Other JSE[]
| Slot | Armor | Level |
|---|---|---|
| Neck | Beast Whistle | 24 |
| Neck | Beast Torque | 30 |
| Ring | Tamer's Ring | 50 |
| Hands | Trainer's Wristbands | 60 |
| Ring | Pacifist Ring | 61 |
| Ring | Atlaua's Ring | 67 |
| Hands | Beast Bazubands | 70 |
| Hands | Trainer's Gloves | 70 |
| Ear | Tamer's Earring | 70 |
| Head | Bison / Brave's Warbonnet | 71 |
| Body | Bison / Brave's Jacket | 71 |
| Hands | Bison / Brave's Wristbands | 71 |
| Legs | Bison / Brave's Kecks | 71 |
| Feet | Bison / Brave's Gamashes | 71 |
| Head | Khimaira / Stout Bonnet | 71 |
| Body | Khimaira / Stout Jacket | 71 |
| Hands | Khimaira / Stout Wristbands | 71 |
| Legs | Khimaira / Stout Kecks | 71 |
| Feet | Khimaira / Stout Gamashes | 71 |
| Shield | Pallas's Shield | 72 |
| Head | Zoolater Hat | 73 |
| Waist | Primal Belt | 89 |
| Legs | Wisent Kecks | 99 |
| Neck | Beastmaster Collar / +1 / +2 | 99 |
| Ear | Hija Earring | 99 |
| Ear | Sabong Earring | 99 |
| Ear | Nukumi Earring / +1 / +2 | 99 |
| Back | Pastoralist's Mantle | 99 |
| Back | Artio's Mantle | 99 |
Ultimate Weaponry[]
- Superior 4/5: Monster Axe / Ankusa Axe / Pangu
- Relic: Guttler
- Mythic: Aymur
- Empyrean: Farsha
- Aeonic: Tri-edge
- Prime: Spalirisos
Job Guides[]
External Guides[]
Outdated Guides[]
- How-To Guide: Beastmaster
- Beastmaster: Guide to Playing the Job
- Guide to BST/NIN by Ctownwoody
- Guide to BST/DNC by Carnivor
- BCNM Guide
- Beastmaster Vs. Maat Guide
- Beastmaster Guide by Sakurawr
- Beastmaster Viable Hunting Grounds
- Beastmaster Solo Leveling Guide
- Beastmaster Duo Guide
- Beastmaster Pet Party Guide 3bst +
- Beastmaster Standard Party Leveling Guide
- Beast Strength Chart
- Job Specific Equipment/Beastmaster
- Beastmaster Equipment Guide
- Beastmaster Empyrean equipment guide by Kraftlos
- Beastmaster Reward Guide
- Beastmaster Charges by Littledarc
- Beastmaster Charm Guide
- Beastmaster: Behaumut's Charm Guide
- Beastmaster Jugs
- Beast Strength Chart
- Beastmaster Macro Guide
- Beastmaster Cooking Guide
- Beastmaster Skill Caps
- Skill Caps/Beastmaster
| Starting | |
|---|---|
| Extra | |
| Rise of the Zilart | |
| Treasures of Aht Urhgan | |
| Wings of the Goddess | |
| Seekers of Adoulin |
|