FFXIclopedia
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[[Category:Bestiary]][[category:Rabbits]][[Category:Notorious Monsters]]
 
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'''Job:''' <br>
 
'''Job:''' <br>
 
'''Family:''' [[:Category:Rabbits|Rabbit]]<br>
 
'''Family:''' [[:Category:Rabbits|Rabbit]]<br>
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'''Weak to:''' {{Water|Water}}, {{Lightning|Lightning}}, {{Dark|Dark}}
'''Crystal:''' <font color="#cc9900">'''Earth'''</font><br>
 
'''Weak to:''' <font color="blue">'''Water'''</font>, <font color="purple">'''Lightning'''</font>, <font color="black">'''Dark'''</font>
 
 
<font color="red">'''Notorious Monster'''</font>
 
   
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{{Color|NM|Empty Notorious Monster}}
 
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[[File:Placeholder|thumb]][[Category:Bestiary Image Stub]]
 
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! Zone || Level || Drops || Steal || Spawns || Notes
'''Zone'''
 
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|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"|[[Bearclaw Pinnacle]]
'''Level'''
 
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'''Drops'''
 
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|align="center"|1
'''Steal'''
 
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|align="center"|A, L, T(S), Sc<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
'''Spawns'''
 
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'''Notes'''
 
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[[Bearclaw Pinnacle]]
 
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<!--Add Items Stolen Here-->
 
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1
 
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L
 
 
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{{Monster Notes}}
'''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic; '''R''' = Detects Resting; '''Sc''' = Follows by Scent; '''T(S)''' = True-sight; '''T(H)''' = True-sound
 
 
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===Notes:===
 
 
:*Appears in the following ENMs: [[Follow the White Rabbit]]
'''Notes:'''
 
:*Appears in the following ENMs: [[Follow the White Rabbit ]]
 
[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rabbits]]
 

Latest revision as of 16:21, 1 December 2009

Job:
Family: Rabbit
Weak to: Water, Lightning, Dark

Empty Notorious Monster

File:Placeholder
Zone Level Drops Steal Spawns Notes
Bearclaw Pinnacle 1 A, L, T(S), Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes: