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==Event Monsters Found Here== |
==Event Monsters Found Here== |
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'''Campaign:''' [[:category:Campaign Battles#Republican Army of Bastok|Republican Army of Bastok]], [[:category:Campaign Battles#Quadav Shieldwarriors|Quadav Shieldwarriors]], [[:category:Campaign Battles#Dark Kindred|Dark Kindred]] |
'''Campaign:''' [[:category:Campaign Battles#Republican Army of Bastok|Republican Army of Bastok]], [[:category:Campaign Battles#Quadav Shieldwarriors|Quadav Shieldwarriors]], [[:category:Campaign Battles#Dark Kindred|Dark Kindred]] |
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− | * just incase people ar interested in doing [[Cracking Shells]] get a group of 6-12 member and keep killing Campaign Monster in [[Beadeaux (S)]] without Allied Tag the best way is to do this is 1 day before Tally |
+ | * just incase people ar interested in doing [[Cracking Shells]] get a group of 6-12 member and keep killing Campaign Monster in [[Beadeaux (S)]] without Allied Tag the best way is to do this is 1 day before Tally for the action. |
+ | ** Allied Tag isn really needed to gain influence for your Nation you can do it with & without Allied Tags but you dont have to wait for a friendly unit and have about 1h time to kill enough Enemy's before the going to leave the Area with a win ! |
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− | {{TableMobHeader-Special}} |
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{{TableMobLine-Special| Name=Za'Dha Adamantking | Spawn=Spawned for campaign ops: [[Cracking Shells]]<br>Spawned for SCNM: [[The Buried God]] | Lvl= | Drop= | Steal= | Family=Quadav | NumSpawns=2 | Note=A, L, H }} |
{{TableMobLine-Special| Name=Za'Dha Adamantking | Spawn=Spawned for campaign ops: [[Cracking Shells]]<br>Spawned for SCNM: [[The Buried God]] | Lvl= | Drop= | Steal= | Family=Quadav | NumSpawns=2 | Note=A, L, H }} |
Revision as of 08:08, 7 April 2010
Table of Contents
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Zone Information
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Description
This stronghold is located deep within the Pashhow Marshlands, far from the reach of the Republican Army of Bastok. The Quadav Shieldwarriors took this swampy land as a base of operations during the Great War. At that time, Beadeaux housed many elite Quadav warriors, tamed Peiste, and scout Imps for relaying orders from the Dark Kindred. | |||||||||||||||||||||||||||||||||
Connections
Pashhow Marshlands (S) at (E-7) |
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
Beneath the Mask | Storyline | Nicolaus | Bastok Markets (S) |
Mission | Nation | Starter | Location |
Prying Eyes (Bastok) | Hieronymus | Bastok Markets (S) |
Battlefield Events
Entrance: Ironbound Gate (M-9 on the 2nd map) | |||||
Name | Type | Item | Level | Members | Time |
---|---|---|---|---|---|
Cracking Shells | Campaign Op | Diamond Seal | 75 | 6 | 30 minutes |
The Buried God | SCNM | The Words of Do'Nhu | 75 | 18 | 30 minutes |
Other Information
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NPCs Found Here
Name | Location | Type |
---|---|---|
Thurlow, C.A. | E-7 | Campaign Arbiter |
Notorious Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Campaign: Republican Army of Bastok, Quadav Shieldwarriors, Dark Kindred
- just incase people ar interested in doing Cracking Shells get a group of 6-12 member and keep killing Campaign Monster in Beadeaux (S) without Allied Tag the best way is to do this is 1 day before Tally for the action.
- Allied Tag isn really needed to gain influence for your Nation you can do it with & without Allied Tags but you dont have to wait for a friendly unit and have about 1h time to kill enough Enemy's before the going to leave the Area with a win !
|- |BGCOLOR="#ceffbb"|Za'Dha Adamantking
- Spawned for campaign ops: Cracking Shells
Spawned for SCNM: The Buried God
|align="center" BGCOLOR="#ceffbb"|Quadav |align="center" BGCOLOR="#ceffbb"|2 |align="center" BGCOLOR="#ceffbb"|A, L, H
|- |BGCOLOR="#ceffbb"|Di'Mho Platekeeper
- Spawned for campaign ops: Cracking Shells
|align="center" BGCOLOR="#ceffbb"|Quadav |align="center" BGCOLOR="#ceffbb"|1 |align="center" BGCOLOR="#ceffbb"|A, L, H
|- |BGCOLOR="#ceffbb"|Zi'Bhe Gauntletkeeper
- Spawned for campaign ops: Cracking Shells
|align="center" BGCOLOR="#ceffbb"|Quadav |align="center" BGCOLOR="#ceffbb"|1 |align="center" BGCOLOR="#ceffbb"|A, L, H
|- |BGCOLOR="#ceffbb"|Zo'Bha Helmkeeper
- Spawned for campaign ops: Cracking Shells
|align="center" BGCOLOR="#ceffbb"|Quadav |align="center" BGCOLOR="#ceffbb"|1 |align="center" BGCOLOR="#ceffbb"|A, L, H
|- |BGCOLOR="#ceffbb"|Za'Dha's Biographer
- Spawned for SCNM: The Buried God
|align="center" BGCOLOR="#ceffbb"|Quadav |align="center" BGCOLOR="#ceffbb"|2 |align="center" BGCOLOR="#ceffbb"|A, L, H
|- |BGCOLOR="#ceffbb"|Za'Dha's Minister
- Spawned for SCNM: The Buried God
|align="center" BGCOLOR="#ceffbb"|Quadav |align="center" BGCOLOR="#ceffbb"|2 |align="center" BGCOLOR="#ceffbb"|A, L, H
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |