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Banish

Statistics[]

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Scroll of Banish
WHM Lv.5 / PLD Lv.7
Teaches the white magic Banish.
Deals light elemental damage to an enemy.
Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment.
  • Damage resist rates depend on the difference in MND between the caster and target.
  • Receives bonus damage multipliers from Afflatus Misery and Divine Emblem.
    • Casting Banish while Afflatus Misery is activated grants a potency bonus to the spell based on the most recent damage you have sustained. The record of damage taken is reset upon use.
    • While under the effect of Divine Emblem, a bonus is granted to the damage of Banish based on the player's Divine Magic Skill

Banish does 50% additional damage to undead foes and partially negates specific damage taken resistance from certain undead mob species. The amount cut is applied multiplicatively by a set term. The duration of this additional effect vs. Undead monsters is subject to partial resist rates. The resist rates to the Banish spell damage and specific damage taken cut components of Banish spells are calculated separately.[1]

  • The specific damage taken reduction term for Banish is 50%. For example, a Skeleton-type foe has a natural 50% Piercing damage resistance. Under the effects of Banish, they will have 0.5 x 0.5 = 0.25, or 25% Piercing damage taken resistance.
  • Higher tier Banish spells inflict a higher specific damage taken effect vs. Undead targets. Higher-tier Banish spells will overwrite the effects of lower-tier Banish spells.
  • Equipment with "Effect of "Banish" against undead +" attributes increase the potency of the specific damage taken effect.
The Group 1 White Mage Merit Ability "Banish Effect" adds +2 Magic Attack Bonus and extends the duration of the specific damate taken effect by 2 seconds per merit level.

Other Uses[]

Resale Price: ~39 gil

How to Obtain[]

Auction House Category: Scrolls > White Magic Ffxiah-small
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.

Merchants[]

140 - 162 gil
Only sold in nations who finish 2nd or higher after a Conquest update.

References[]


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