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Job:
Family: Wyverns
Crystal:
Weak to:
Strong to:

Notorious Monster

Balaur

Balaur

Zone Level Drops Steal Spawns Notes
Abyssea - Konschtat Unknown
  • Unknown
1 A, T(S)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawns at (L-7) among the Wyvern in the area.
  • N/A
Special Abilities Passive Traits
Physical Qualities Magical Qualities
  • He may also gain an additional effect on his melee attacks. The spikes and additional effects do significant damage, 100-200+ per activation.
  • N/A

Historical Background

In Romanian folklore, the Balaur is a creature similar to a dragon. A balaur is quite large, has fins, feet, and is polycephalous (it usually has three, sometimes seven, or even twelve serpent heads). As a traditional character which is found in most Romanian fairy tales, it represents Evil and must be defeated by Făt-Frumos in order to release the Princess. Balaur seems to derive from Proto-Indo-European language words *bel-, "strong", or *bhel-, "to swell". It is considered to be a pre-Roman conquest word from the Romanian substratum.

And, interestingly, despite the identical names, the NM Balaur was not named after the dinosaur raptor genus Balaur. The Balaur raptors were named after the mythological creature and lived on the land that became Romania (thus the logic behind the naming). They were only formally described in scientific literature in August 2010. The NM Balaur precedes Balaur by 2 months, appearing with the June 2010 update.

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