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{{Item Sections}}<section begin="Item Image"/>{{Item Image|Bahut.png}}<section end="Item Image"/>
[[Category:]][[Category:]][[Category:]]
 
__NOTOC__
 
[[Image:]]
 
{|cellpadding="5" width="100%"
 
|width="50%" valign="top" align="left"|
 
 
==Statistics==
 
==Statistics==
  +
{{Item Statistics
{{Furnishing
 
| name = Bahut
+
| type = Furnishing
| tags =
+
| icon id = 359
| description = A spacious woodwork cabinet with accomodating sliding doors, crafted in the traditional Windurstian style.
+
| description = A spacious woodwork cabinet with<br>accomodating sliding doors, crafted in<br> the traditional Windurstian style.
| image =
+
| aura element = Earth
| image caption =
+
| storage = 8
| element =
 
| storage = 8
 
 
| moghancement = Gardening
 
| moghancement = Gardening
| strength = 9
+
| aura strength = 10
| placement = Floor
+
| placement = Floor; Is Platform
| dimensions =
+
| dimensions = 4 x 1
  +
| image = Bahut2E.jpg
  +
| image caption = A bahut in a mog house.
  +
| image size = 174px
 
}}
 
}}
  +
|width="50%" valign="top" align="left"|
 
 
==Other Uses==
 
==Other Uses==
  +
{{Used In
{{Guild Points Value||???}} <!-- Usage is {{Guild Points Value|points per item|maximum points}} If nothing is defined, it will display None. See www.ffrecipe.com -->
 
  +
| guild points value = none
<br><br>
 
  +
| resale price = {{Resale Price|495|640}}
'''[[:Category:Quests|Used in Quest]]:''' [[<quest name>]]
 
  +
| guild resale price = {{Guild Resale Price}}
<br><br>
 
 
}}
'''[[NPC Sell Price]]:''' ???~??? gil
 
 
==Synthesis Recipes==
|-
 
  +
{{Synthesis Recipes
|width="50%" valign="top" align="left"|
 
  +
| recipe 1 =
==Synthesis Recipes==
 
  +
{{Synthesis Recipe
<!-- If the yielded item does not stack, you can omit the quantity. It is assumed non-stackable item synths yield only one -->
 
  +
| craft = Woodworking
{{Craft|<Craft type>|(Skill cap)}}
 
  +
| cap = 40
:'''Yield:''' ''<Item name> x <quantity>''
 
  +
| result = Bahut
:'''HQ 1:''' ''<Item name> x <quantity>''
 
  +
| crystal = Earth
:[[XXX Crystal|{{XXX|XXX Crystal}}]]
 
  +
| ingredient = Walnut Lumber
:*<quantity> x [[<Ingredient>]]
 
  +
| ingredient quantity = 5
:*
 
  +
| ingredient 2 = Rattan Lumber
|width="50%" valign="top" align="left"|
 
  +
| ingredient 2 quantity = 3
 
}}
  +
| recipe 2 =
  +
{{Synthesis Recipe
  +
| craft = Woodworking
  +
| cap = 40
  +
| result = Bahut
  +
| crystal = Earth
  +
| ingredient = Woodworking Kit 40
 
}}
 
}}
 
==Used in Recipes==
 
==Used in Recipes==
  +
{{rl|None}}
*<Item name> - {{Craft|<Craft type>|(Skill cap)}}
 
 
==Desynthesis Recipes==
|-
 
  +
{{Synthesis Recipe|None}}
|width="50%" valign="top" align="left"|
 
  +
==Desynthesis Recipe==
 
 
==Obtained from Desynthesis==
<!--What you get when you desynth this item-->
 
  +
{{rl|none}}
{{Craft|<Craft type>|(Skill cap)}}
 
:'''Yield:''' <Item name> x <quantity>
 
:'''HQ 1:'''
 
:[[XXX Crystal|{{XXX|XXX Crystal}}]]
 
:*1 x <Item name>
 
|width="50%" valign="top" align="left"|
 
==Obtained From Desynthesis==
 
<!--You obtain this item by desynthing these items:-->
 
*[[<Item name>]] - {{Craft|<Craft type>|(Skill cap)}}
 
|}
 
 
==How to Obtain==
 
==How to Obtain==
  +
{{AH|Furnishings}}
<!--List only the necessary categories-->
 
{{AH|<Main Category>|<Subcategory>}}
 
<!--Use '''''Crafted Only!''''' if item is obtained by synthesis only-->
 
===Quest===
 
<!--Same format for Special Events-->
 
:*[[<quest name>]]
 
===Merchants===
 
:{| border="0" width="60%" cellpadding="2" cellspacing="2"
 
|align="left" BGCOLOR="#ffdead" colspan="3"|'''Price:''' <price>
 
|- BGCOLOR="#ffdead"
 
!width="30%"|Name
 
!width="35%"|Location
 
!width="35%"|Type
 
|- BGCOLOR="#e3e6ff"
 
|[[<name>]]
 
|[[<location>]] (?-?)
 
|[[<merchant type>]]
 
|}
 
 
===Fishing===
 
:{|border="0" width="60%" cellspacing="3" cellpadding="4"
 
| style="background:#ffdead;" colspan="3"| '''Skill Cap:'''
 
|- style="background:#ffdead;"
 
! width="30%" | Location
 
! width="35%" | Bait
 
! width="35%" | Rods
 
|- valign="top" style="background:#e3e6ff;"
 
|
 
*[[<zones>]]
 
|
 
*[[<bait names>]]
 
|
 
*[[<rod names>]]
 
<br>
 
&nbsp;&nbsp;''Will Possibly Break:''
 
*[[<rod names>]]
 
|}
 
===Chocobo Digging===
 
<!--same format for Excavation, Mining, Logging, Harvesting, Clamming-->
 
:{| border="0" width="40%" cellpadding="3" cellspacing="2"
 
|- style="background:#ffdead;"
 
! width="60%"|Zone
 
! width="40%"|Abundance
 
|- style="background:#e3e6ff;" valign="top"
 
|
 
:[[<zone>]]
 
|
 
:<common, rare, etc>
 
|-
 
|align="center" colspan="2" BGCOLOR="#ffdead"|
 
<nowiki>*</nowiki> Diggable via ''Burrow''<br>
 
<nowiki>+</nowiki> Diggable via ''Bore''<br>
 
|}
 
 
===Gardening===
 
:{| border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- style="background:#ffdead;"
 
! width="15%" | Pot
 
! width="10%" | Seed
 
! width="10%" | 1st Crystal
 
! width="10%" | 2nd Crystal
 
! width="10%" | Yield
 
|- style="background:#e3e6ff;" valign="top"
 
| [[<Gardening: XXX Flowerpot Recipes|XXX Flowerpot>]] <!--remove carots and add which pot -->
 
| [[<seed>]]
 
| [[<1st crystal>]]
 
| [[<2nd crystal>]]
 
| <yield>
 
|}
 
===Dropped From===
 
<!--same format for Stolen From-->
 
:{| border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- style="background:#ffdead;"
 
! width="35%"|Name
 
! width="15%"|Level
 
! width="60%"|Zone
 
|- style="background:#e3e6ff;" valign="top"
 
| rowspan="2" |[[<name>]]
 
| align="center" |<level>
 
| [[<zone>]]
 
|- style="background:#e3e6ff;"
 
| align="center" |<level>
 
| [[<zone if mob is in more than one>]]
 
|- style="background:#e3e6ff;" valign="top"
 
| rowspan="1" |[[<name>]]
 
| align="center" |<level>
 
| [[<zone>]]
 
|- style="background:#ffd9d9;" valign="top"
 
| rowspan="1" |'''[[<name>]] ([[NM]])'''
 
| align="center" |<level>
 
| [[<zone>]]
 
|}
 
 
===BCNM===
 
<!--Same format for ENM, KSNM, and ISNM-->
 
:{| border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- style="background:#ffdead;"
 
! width="35%" | Name
 
! width="45%" | Level Cap
 
! width="30%" | Zone
 
|- style="background:#e3e6ff;" valign="top"
 
| [[<bcnm name>]]
 
|align="center" | <level cap>
 
| [[<zone>]]
 
|- style="background:#e3e6ff;" valign="top"
 
| [[<bcnm name>]]
 
|align="center" | <level cap>
 
| [[<zone>]]
 
|}
 
 
===Conquest Points===
 
:{|border="0" cellspacing="2" cellpadding="2" width="60%"
 
|- style="background:#ffdead;"
 
! width="35%" | Nation
 
! width="20%" | Placement
 
! width="20%" | Rank
 
! width="25%" | Cost
 
|- style="background:#e3e6ff;"
 
| align="center" | [[<Nation>]]
 
| align="center" | <Nation's minimum conquest placement>
 
| align="center" | <Player rank>
 
| align="center" | <how many> [[Conquest Points|CP]]
 
|}
 
 
===Allied Notes===
 
:{|border="0" cellspacing="2" cellpadding="2" width="60%"
 
|- style="background:#ffdead;"
 
! width="35%" | Nation
 
! width="20%" | Placement
 
! width="20%" | Rank
 
! width="25%" | Cost
 
|- style="background:#e3e6ff;"
 
| align="center" | [[<Nation>]]
 
| align="center" | <Nation's minimum campaign placement>
 
| align="center" | <Player rank>
 
| align="center" | <how many> [[Allied Notes|AN]]
 
|}
 
 
===Dynamis===
 
<!--same format for Garrison-->
 
:*[[Dynamis - <location>|<location>]]
 
 
===[[ENM Reward Exchange]]===
 
:{| border="0" width="20%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead"
 
!width="100%"|Required Trade Item
 
|- BGCOLOR="#e3e6ff"
 
| align="center" |[[<item name>]]
 
|}
 
   
  +
{{Crafted Only}}
===Assault===
 
:{| border="0" width="60%" cellpadding="2" cellspacing="2"
 
|- style="background:#ffdead;"
 
! width="30%" | Assault Zone
 
! width="10%" | Rank
 
! width="45%" | Mission Name
 
! width="35%" | ??? Item
 
|- style="background:#e3e6ff;" valign="top" align="center"
 
| [[<Zone>]]
 
| [[<Mercenary Rank>]]
 
| [[<Assault Mission>]]
 
| [[<??? Item>]]
 
|- style="background:#e3e6ff;" valign="top" align="center"
 
| [[<Zone>]]
 
| [[<Mercenary Rank>]]
 
| [[<Assault Mission>]]
 
| [[<??? Item>]]
 
|}
 
'''Disclaimer:''' The listed ??? Item will not always appraise to the desired item.
 

Revision as of 00:12, 24 February 2019

Bahut

Statistics

Bahut2E

A bahut in a mog house.

00359
Icon background
Bahut
Furnishing:
A spacious woodwork cabinet with
accomodating sliding doors, crafted in
the traditional Windurstian style.
<Earth Aura STG: 8>
Moghancement: Gardening
Aura Strength: 10
Placement: Floor; Is Platform
Dimensions: 4 x 1

Other Uses

Resale Price: 495~640 gil
Guild Resale Price: ???~??? gil

Synthesis Recipes


Used in Recipes

  • None

Desynthesis Recipes

None

Obtained from Desynthesis

  • None

How to Obtain

Auction House Category: Furnishings Ffxiah-small
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.


Only obtainable through synthesis.