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Revision as of 11:52, 22 December 2014
Mission Name | Back to the Beginning |
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Number | 2 |
Reward | Participate in Campaign |
← Previous Mission | Next Mission → |
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Cavernous Maws | Quest 1: Bastok: The Fighting Fourth San d'Oria: Steamed Rams Windurst: Snake on the Plains Mission 3: Cait Sith |
Walkthrough
- Report to either Crawlers' Nest (S), Garlaige Citadel (S), or The Eldieme Necropolis (S).
- Depending on where you report, your tasks will branch.
- It does not matter which Cavernous Maw you enter the past from. You can still obtain the Key Items from any or all of Crawlers' Nest (S), Garlaige Citadel (S), or The Eldieme Necropolis (S) NPC's.
- It does not matter what nation you are from. You can choose any Campaign branch.
Crawler's Nest (Windurst Campaign)
- Talk to Kalsu-Kalasu (L-8) Crawlers' Nest (S).
- You will be given a Green Recommendation Letter.
- Head to Windurst Waters (S) and talk to Miah Riyuh (H-9) to join the Cobra Unit. You can warp using VW NPC - just need the Abyssite for that nation.
- If this is your first time zoning into Windurst Waters (S), you will receive a cutscene involving Ajido-Marujido, and receive the Inky Black Yagudo Feather.
- Complete the quest Snake on the Plains.
- The Tigress Stirs, and The Tigress Strikes are the next two City quests. (Not required to obtain Sigil or Allied Tags.)
- If this is the path you wish to take, you must complete the previously mentioned, two quests, before you will be allowed to advance. No other City (S) quests are required to advance, but feel free to do them if you so desire.
- Return to any of the 3 Cavernous Maw outside of Jeuno (Rolanberry Fields (S), Batallia Downs (S), or Sauromugue Champaign (S)) in the past for a cutscene.
Garlaige Citadel (San d'Oria Campaign)
- Talk to Randecque (I-6) on Map #2 in Garlaige Citadel (S).
- You will be given a Red Recommendation Letter Key Item.
- Head to Southern San d'Oria (S) and talk to Mainchelite (I-9) to join the Knights of the Iron Ram.
- Batallia Downs (S) ---> Jugner Forest (S) (L-6) ---> Vunkerl Inlet (S) (D-11)
- Batallia Downs (S) ---> Jugner Forest (S) (L-6) ---> Vunkerl Inlet (S) (D-11)
- ---> Jugner Forest (S) (F-5) ---> East Ronfaure (S) ---> Southern San d'Oria (S).
- Complete the quest Steamed Rams.
- The Gifts of the Griffon, and Claws of the Griffon are the next two City quests. (Not required to obtain Sigil or Allied Tags.)
- Return to any of the 3 Cavernous Maw outside of Jeuno (Rolanberry Fields (S), Batallia Downs (S), or Sauromugue Champaign (S)) in the past for a cutscene.
The Eldieme Necropolis (Bastok Campaign)
- Go to the (J-10) entrance of The Eldieme Necropolis (S) in Batallia Downs (S).
- Talk to Turbulent Storm in (J-9) The Eldieme Necropolis (S).
- You will be given a Blue Recommendation Letter Key Item.
- Head to Bastok Markets (S) and talk to Adelbrecht (E-8) to join the Seventh Cohors.
- Batallia Downs (S) ---> Rolanberry Fields (S) (H-14) ---> Pashhow Marshlands (S) (F-11)
- Batallia Downs (S) ---> Rolanberry Fields (S) (H-14) ---> Pashhow Marshlands (S) (F-11)
- ---> Grauberg (S) (C-14/15) ---> North Gustaberg (S) (J-9) ---> Bastok Markets (S).
- Complete the quests The Fighting Fourth, Better Part of Valor and Fires of Discontent.
- Return to any of the 3 Cavernous Maw outside of Jeuno (Rolanberry Fields (S), Batallia Downs (S), or Sauromugue Champaign (S)) in the past or present for a cutscene.
Notes
- If you wish to sever ties with one nation to ally with another, simply talk to the NPC in the respective nation you wish to join (such as Adelbrecht in Bastok Markets (S)). They will allow you to join after completing the first nation quest. {You can't complete the quest for a nation if you have allied with a different nation. (If you have allied with San'dOria, then you can't get the Blue Recommendation Letter or Green Recommendation Letter. Aldelbrecht will not allow you to complete the quest for Bastok.)}
- You do not have to sever ties with one nation in order to complete the quests of another. As long as you complete the first quest and join one nation's respective military, you can start the 2nd and 3rd quests of another nation.
- Once you complete all the quests from each nation, you can still switch allegiance afterwards if you like. Simply talk to the NPC in the nation you want to rejoin (Adelbrecht For Bastok, Mainchelite For San d'Oria, or Mhoti Pyiahrs For Windurst) and they'll tell you what to do. For instance, you complete San d'Oria's quests, then Windurst's, then you complete Bastok last and stay allied with Bastok. Then, if you want to rejoin San d'Oria (as an example), just talk to Mainchelite. You cannot switch allegiance if you are partway through doing the initiation quest for another nation; go back and finish that quest, then switch allegiance. Switching allegiances is free if you have never been allied with the nation you are switching to in the past, but if you were allied with them at some point previously, it will cost you 300 Allied Notes and your top two Campaign Medals (if you have any).
- For the San d'Oria Campaign after entering back into Jugner Forest (S) from Vunkerl Inlet (S) if you happen to cross the river to the east, you can still follow the path North, and cross back at Lake Mechieume to get to East Ronfaure (S). You do not have to go back through Vunkerl Inlet (S).
- If trying to run to San d'Oria from another nation, it's faster to zone into Jugner Forest (S), use Retrace to get back to your home nation, and then teleport back into Jugner Forest (S). This will get you past the one way fence and save you a 30+ minute run through Vunkerl Inlet (S) without a map.
- You do not have to complete the quests for the nation that you are allied to. As long as you complete all three quests for one nation you can receive the cut scene for the next mission. Ex: One allied with Windurst may complete all the quests in San D'Oria and move to the next mission.
- You only have to finish the first quest to get the reward to be able to participate in Campaign.
- The Adventuring Fellow cutscene used to gain the ability to call your fellow in WoTG areas has priority over the final cutscene to end this mission. Make sure to use a maw again for the correct cutscene.
- You can go directly to the Batallia Downs (S) maw and activate the final cutscene after you receive the last cutscene for Claws of the Griffon.
Game Description
- Mission Orders
- Hideous statues. Monstrous beasts. The otherworld that lies in between. Could this war-torn land you have been thrust into truly be the outskirts of Jeuno?