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{{NM-Notes |
{{NM-Notes |
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|Spawn Conditions = |
|Spawn Conditions = |
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− | Spawned by trading [[Vacant Bugard Eye]] {{KeyItem}} to the ??? at (C-8)/(D-8). Right on the line. |
+ | Spawned by trading [[Vacant Bugard Eye]] {{KeyItem}} to the ??? at (C-8)/(D-8). Right on the line. Flux 7. |
|Companions-Summons = |
|Companions-Summons = |
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None |
None |
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* [[Sable Breath]] - Deals conal darkness damage. Damage reduced by standing to the sides. |
* [[Sable Breath]] - Deals conal darkness damage. Damage reduced by standing to the sides. |
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* [[Spike Flail]] - Deals extreme damage in a threefold attack when attacking a player that is behind Azdaja. Easily survivable with cruor HP buffs. |
* [[Spike Flail]] - Deals extreme damage in a threefold attack when attacking a player that is behind Azdaja. Easily survivable with cruor HP buffs. |
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− | ** This move is RADIAL from Azdaja, meaning that it will hit anyone in a wide circle around the entire NM, not just those standing behind. Players outside of the party will not be hit. |
+ | ** This move is RADIAL from Azdaja, meaning that it will hit anyone in a wide circle around the entire NM, not just those standing behind. Players outside of the party will not be hit. |
+ | **Absorbed by one to three shadow images. |
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+ | **Azdaja will use no other TP move except Spike Flail if its target is behind it. Therefore tanking from behind is recommended to avoid Baleful Roar and Cyclone Wing. |
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* [[Cyclone Wing]] - Deals 30' AoE darkness damage. Additional effect: [[Sleep]]. Duration 90 seconds. |
* [[Cyclone Wing]] - Deals 30' AoE darkness damage. Additional effect: [[Sleep]]. Duration 90 seconds. |
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− | * [[Baleful Roar]] - AoE full |
+ | * [[Baleful Roar]] - Enhanced version of [[Horrid Roar]]. AoE full Dispel and Hate Reset that removes all buffs including food. Soon after this move is executed, all cruor enhancements and Atma will be removed from the target as well. If the target is over [[Distance|20']] away and out of range for this move, their standard buffs will not be removed, however their cruor enhancements and Atma will still be removed regardless of how far away they are. |
* [[Infinite Terror]] - AoE [[Terror]] 20'. Seems to last between 10-30 seconds and may possibly break upon taking damage. |
* [[Infinite Terror]] - AoE [[Terror]] 20'. Seems to last between 10-30 seconds and may possibly break upon taking damage. |
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|Passive Traits = |
|Passive Traits = |
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|Physical Qualities = |
|Physical Qualities = |
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− | * Physical Attacks have an added effect: [[Amnesia]], [[Doom]], [[Curse]], [[Petrify]], [[Paralyze]], [[Bind]] or [[Dispel]]. The odds of an attack giving one of the aforementioned effects is roughly |
+ | * Physical Attacks have an added effect: [[Amnesia]], [[Doom]], [[Curse]], [[Petrify]], [[Paralyze]], [[Bind]] or [[Dispel]]. The odds of an attack giving one of the aforementioned effects is roughly 50%. Curse and Doom cannot coexist; if you get Doomed, then another hit applies Curse, the Curse will overwrite the Doom effect. |
|Magical Qualities = |
|Magical Qualities = |
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* Casts [[Sleepga II]], [[Dispel]], [[Addle]], [[Stonega IV]], [[Aeroga IV]], [[Thundaga IV]], [[Blizzaga IV]], [[Firaga IV]], [[Stun]], [[Bindga]], [[Graviga]], [[Silencega]], and [[Breakga]]. |
* Casts [[Sleepga II]], [[Dispel]], [[Addle]], [[Stonega IV]], [[Aeroga IV]], [[Thundaga IV]], [[Blizzaga IV]], [[Firaga IV]], [[Stun]], [[Bindga]], [[Graviga]], [[Silencega]], and [[Breakga]]. |
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*All spells can be AoE, but not always, including [[Dispel]], [[Drain]], [[Aspir]], [[Stun]], and [[Addle]]. |
*All spells can be AoE, but not always, including [[Dispel]], [[Drain]], [[Aspir]], [[Stun]], and [[Addle]]. |
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+ | *If [[Dispel]] successfully lands on a target, seconds afterward all cruor buffs will be removed from that target, similar to Baleful Roar's effect (Atma buffs will remain). |
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− | *[[Dispel]] <s> will remove all cruor buffs from the target even if the spell doesn't land on the target or is out of range. It will still occur even if Dispel is stunned or otherwise interrupted, although it is very difficult to stun.</s> Dispel will remove one buff and can be blinked, as per standard mechanic. |
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|Further Notes = |
|Further Notes = |
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* Unlike [[Vrtra]] does not use [[Charm]] or summon adds. |
* Unlike [[Vrtra]] does not use [[Charm]] or summon adds. |
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+ | * Tanking from Azdaja's rear recommended to force Spike Flail and prevent Cyclone Wing and Baleful Roar. Be wary of knockback from Spike Flail. |
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− | *Bringing lots of poison medicine actually makes this fight pretty simple. Recommend fighting near conflux to reapply buffs if they are dispelled and away from skeletons in the area to avoid blood aggro. |
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* Runs at normal movement speed, meaning it can easily be kited to Conflux #7. Take care not to lose it, which may happen if NM stops to cast. |
* Runs at normal movement speed, meaning it can easily be kited to Conflux #7. Take care not to lose it, which may happen if NM stops to cast. |
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Latest revision as of 12:40, 9 December 2017
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Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Grauberg |
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1 | ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Spawned by trading Vacant Bugard Eye to the ??? at (C-8)/(D-8). Right on the line. Flux 7. |
None |
Special Abilities | Passive Traits |
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Physical Qualities | Magical Qualities |
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Further Notes | |
(see testimonials) |