Family: Lairs |
Zone | Level | Drops | Steal | Spawns |
Notes |
---|---|---|---|---|---|
1 per Reive |
| ||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[]
- Periodically spawns enemies, which protect the roost.
- Can be fought during Lair Reives.
- Cannot be damaged without the "Demolishing" key item.