The Avatar Perpetuation Cost is how many MP per tick (approx. 3 seconds) that it costs a Summoner to keep an Avatar out. This cost varies depending on the level of the Summoner and which avatar/spirit is being summoned, as seen on the chart. There are some items, listed below, that will reduce avatar perpetuation cost.
Perpetuation Costs by Level
Alexander and Odin can only be cast during Astral Flow and remain active for only a few seconds and therefore have no perpetuation cost.
MP/Tick | Carbuncle | Fenrir | Avatar/Diabolos | Elemental * |
---|---|---|---|---|
Initial Summoning | 5MP | 15MP | 7MP/15MP | 10MP |
1 | Lv.1 | Lv.1 | --- | Lv.1 |
2 | Lv.10 | Lv.8 | --- | Lv.19 |
3 | Lv.18 | Lv.15 | Lv.1 | Lv.38 |
4 | Lv.27 | Lv.22 | Lv.10 | Lv.57 |
5 | Lv.36 | Lv.30 | Lv.19 | Lv.75 |
6 | Lv.45 | Lv.37 | Lv.28 | Lv.81 |
7 | Lv.54 | Lv.45 | Lv.38 | Lv.91 |
8 | Lv.63 | Lv.51 | Lv.47 | --- |
9 | Lv.72 | Lv.59 | Lv.56 | --- |
10 | Lv.81 | Lv.66 | Lv.65 | --- |
11 | Lv.91 | Lv.73 | Lv.68 | --- |
12 | --- | Lv.81 | Lv.71 | --- |
13 | --- | Lv.91 | Lv.74 | --- |
14 | --- | --- | Lv.81 | --- |
15 | --- | --- | Lv.91 | --- |
16 | --- | --- | --- | --- |
17 | --- | --- | --- | --- |
18 | --- | --- | --- | --- |
19 | --- | --- | --- | --- |
20 | --- | --- | --- | --- |
21 | --- | --- | --- | --- |
- *
Summoner Merit Points in "Elemental MP Cost" can reduce the base cost of spirits at level 75 to as low as 13MP/tick (same as the elemental avatars), or 14MP/tick at level 81 with 5 levels of the ability.
- (As of the March 27, 2012 Update the "Elemental MP Cost" no longer exists; Summoning Magic Cast Time has taken it's place and the Spirits overall Perpetuation Cost has been reduced.)
Equipment that Enhances this Trait
Name | Lvl | Slot | Reduction |
---|---|---|---|
Carbuncle Mitts | 20 | Hands | Hidden Effect: Carbuncle Perpetuation Cost reduced by half |
Avatar Belt | 30 | Waist | Latent Effect: Avatar Perpetuation Cost -2 |
Dragon Staff | 40 | Staff | Avatar Perpetuation Cost -1 |
Duende Cotehardie | 50 | Body | Dark Spirit Perpetuation Cost -1 |
Nimbus Doublet | 50 | Body | Light Spirit Perpetuation Cost -1 |
Austere Robe | 50 | Body | Avatar Perpetuation Cost -1 |
Conjurer's Ring | 50 | Ring | Latent Effect: Avatar Perpetuation Cost -1 |
Penance Robe | 50 | Body | Avatar Perpetuation Cost -2 |
Apollo's Staff | 51 | Staff | Hidden Effect: Carbuncle/Light Spirit Perpetuation Cost -3 |
Aquilo's Staff | 51 | Staff | Hidden Effect: Shiva/Ice Spirit Perpetuation Cost -3 |
Auster's Staff | 51 | Staff | Hidden Effect: Garuda/Air Spirit Perpetuation Cost -3 |
Dark Staff | 51 | Staff | Hidden Effect: Diabolos/Fenrir/Dark Spirit Perpetuation Cost -2 |
Earth Staff | 51 | Staff | Hidden Effect: Titan/Earth Spirit Perpetuation Cost -2 |
Fire Staff | 51 | Staff | Hidden Effect: Ifrit/Fire Spirit Perpetuation Cost -2 |
Ice Staff | 51 | Staff | Hidden Effect: Shiva/Ice Spirit Perpetuation Cost -2 |
Jupiter's Staff | 51 | Staff | Hidden Effect: Ramuh/Thunder Spirit Perpetuation Cost -3 |
Light Staff | 51 | Staff | Hidden Effect: Carbuncle/Light Spirit Perpetuation Cost -2 |
Neptune's Staff | 51 | Staff | Hidden Effect: Leviathan/Water Spirit Perpetuation Cost -3 |
Pluto's Staff | 51 | Staff | Hidden Effect: Diabolos/Fenrir/Dark Spirit Perpetuation Cost -3 |
Terra's Staff | 51 | Staff | Hidden Effect: Titan/Earth Spirit Perpetuation Cost -3 |
Thunder Staff | 51 | Staff | Hidden Effect: Ramuh/Thunder Spirit Perpetuation Cost -2 |
Water Staff | 51 | Staff | Hidden Effect: Leviathan/Water Spirit Perpetuation Cost -2 |
Wind Staff | 51 | Staff | Hidden Effect: Garuda/Air Spirit Perpetuation Cost -2 |
Vulcan's Staff | 51 | Staff | Hidden Effect: Ifrit/Fire Spirit Perpetuation Cost -3 |
Astral Signa | 70 | Staff | Avatar Perpetuation Cost -2 |
Evoker's Gages | 70 | Hands | Besieged: Leviathan Perpetuation Cost -2 |
Evoker's Ring | 71 | Ring | Avatar Perpetuation Cost -1 |
Y's Scythe | 72 | Scythe | Hidden Effect: Diabolos/Fenrir/Dark Spirit Perpetuation Cost -2 |
Karura Hachigane | 73 | Head | Garuda Perpetuation Cost -2 |
Evoker's Pigaches +1 | 74 | Feet | Avatar Perpetuation Cost -1 |
Summoner's Doublet | 74 | Body | Depending on day: Avatar Perpetuation Cost -3 |
Bahamut's Staff | 75 | Staff | Avatar Perpetuation Cost -3 |
Gamma Earring | 75 | Earring | Salvage: Avatar Perpetuation Cost -1 |
Nashira Gages | 75 | Hands | Avatar Perpetuation Cost -1 |
Nightmare Gloves | 75 | Hands | Latent Effect: Avatar Perpetuation Cost -1 |
Mirke Wardecors Template:Aug2 | 75 | Body | Avatar Perpetuation Cost -2 |
Nirvana | 75 | Staff | Avatar Perpetuation Cost -4 |
Teiwaz Template:Aug2 | 75 | Staff | Trial of the Magians, Avatar Perpetuation Cost -4 for relevant avatar |
Fay Crozier Template:Aug2 | 75 | Staff | Avatar Perpetuation Cost -1~3 |
Nuevo Coselete Template:Aug2 | 75 | Body | Avatar Perpetuation Cost -2 |
Royal Redingote Template:Aug2 | 75 | Body | Avatar Perpetuation Cost -2 |
Summoner's Doublet +1 | 75 | Body | Depending on day: Avatar Perpetuation Cost -3 |
Summoner's Horn | 75 | Head | Weather: Avatar Perpetuation Cost -3 |
Summoner's Horn +1 | 75 | Head | Weather: Avatar Perpetuation Cost -3 |
Accord Hat | 77 | Head | Fenrir Perpetuation Cost -1 |
Augur's Brais | 79 | Legs | Avatar Perpetuation Cost -1 |
NirvanaTemplate:Aug2 | 80 | Staff | Avatar Perpetuation Cost -5 |
Agni's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for fire avatars |
Vayu's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for wind avatars |
Indra's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for thunder avatars |
Surya's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for light avatars |
Varuna's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for ice avatars |
Kubera's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for earth avatars |
Soma's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for water avatars |
Yama's StaffTemplate:Aug2 | 80 | Staff | Trial of the Magians, Avatar Perpetuation Cost -5 for dark avatars |
Caller's Pigaches +1 Template:Aug2 | 81 | Feet | Avatar Perpetuation Cost -2 |
Caller's Pigaches +2 Template:Aug2 | 81 | Feet | Avatar Perpetuation Cost -3 |
Diabolos's Rope | 83 | Waist | Diabolos Perpetuation Cost -1 |
Caller's Pendant | 84 | Neck | Weather: Avatar Perpetuation Cost -1 |
Agni's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for fire avatars |
Vayu's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for wind avatars |
Indra's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for thunder avatars |
Surya's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for light avatars |
Varuna's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for ice avatars |
Kubera's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for earth avatars |
Soma's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for water avatars |
Yama's Staff +1 Template:Aug2 | 85 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for dark avatars |
Caller's Bracers +1 Template:Aug2 | 87 | Hands | Depending on Day: Relevant Avatar Perpetuation Cost reduced by half |
Caller's Bracers +2 Template:Aug2 | 87 | Hands | Depending on Day/Weather: Relevant Avatar Perpetuation Cost reduced by half |
Caller's Doublet +1 Template:Aug2 | 89 | Body | Trial of the Magians, Avatar Perpetuation cost -3 |
Caller's Doublet +2 Template:Aug2 | 89 | Body | Trial of the Magians, Avatar Perpetuation cost -4 |
Agni's Staff +2Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for fire avatars |
Vayu's Staff +2Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for wind avatars |
Indra's Staff +2Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for thunder avatars |
Surya's Staff +2Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for light avatars |
Varuna's Staff +2Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for ice avatars |
Kubera's Staff +2Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for earth avatars |
Soma's Staff +2 Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for water avatars |
Yama's Staff +2 Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for dark avatars |
Vayu's Staff +3Template:Aug2 | 95 | Staff | Trial of the Magians, Avatar Perpetuation Cost -6 for wind avatars |
Nirvana (90) Template:Aug2 | 90 | Staff | Trial of the Magians, Avatar Perpetuation Cost -7 |
Vayuvata IIITemplate:Aug2 | 99 | Staff | Trial of the Magians, Avatar Perpetuation Cost -7 for wind avatars |
Nirvana (99) Template:Aug2 | 99 | Staff | Trial of the Magians, Avatar Perpetuation Cost -8 |
Notes
- With perpetuation cost set to 0 via equipment, the maximum MP gain a Summoner can have is the sum of their Refresh-1. If the amounts are the same, Refresh equipment is superior to -perpetuation equipment since -perpetuation caps out at 0.
- For example, in terms of MP gain, the Caller's Horn +2 is superior to Karura Hachigane for Garuda since both have the same -perpetuation and +Refresh value of 2, whereas the Karura Hachigane will have no effect if the avatar perpetuation is already 0.
- The Auto Refresh I trait, which a summoner receives at level 25, can be used to bring down the cost of perpetuation, but regardless of how much -perpetuation gear is equipped will not allow you to gain MP while an avatar is out.
- The Auto Refresh II trait, which a summoner receives at level 90, will allow you to gain 1 mp/tick provided you have other -perpetuation equipment equipped that will zero out the perpetuation cost.
- Gear which grants Refresh such as the Yinyang Robe or Caller's Horn +1 and Caller's Horn +2 as well as various Atma in Abyssea can grant refresh with avatars out providing -perpetuation gear equipped zero out the perpetuation cost.
- Avatar's Favor reduces the perpetuation cost of avatars by 2 or 3 MP while it is in effect. NEED VERIFICATION AS TO WHICH LEVEL IT INCREASES!
- The perpetuation cost reduction from the Carbuncle Mitts is rounded up to the nearest integer.
- The Elemental Staves and Y's Scythe also increases the perpetuation cost (proportionately) of the avatar/spirit weak against the element of the weapon.
- Astral Flow sets the perpetuation cost to zero while it is in effect.
- Caller's Bracers +1 and possibly +2 also, halves the cost of the avatar corresponding to the current day's element. However it is important to note that avatar perpetuation cost removal from equipment is part of the equation. Cost is halved once everything has been substracted.