Line 22: | Line 22: | ||
|BGCOLOR="#E3E6FF"|Pets, including Favoring Summoner's Avatar |
|BGCOLOR="#E3E6FF"|Pets, including Favoring Summoner's Avatar |
||
|- |
|- |
||
− | |BGCOLOR="#E3E6FF"|Summoner's Party |
+ | |BGCOLOR="#E3E6FF"|Summoner's Party Members |
|BGCOLOR="#E3E6FF"|Alliance Members |
|BGCOLOR="#E3E6FF"|Alliance Members |
||
|- |
|- |
Revision as of 18:34, 10 November 2009
Avatar's Favor
- Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.
- Obtained: Summoner Level 55
- Recast Time: 0:05:00
- Duration: 2:00:00
- Avatar Perpetuation Cost -2 for the summoned avatar as long as the effect is active.
- Reduces blood pact damage dealt by ~15%, regardless of type. (Tested on Nether Blast and merit blood pacts)
- Does not reduce damage taken. (Tested via 1000 Needles)
- Increases in effectiveness every 3 tics. (Tested with Carbuncle and Titan )
- Max Favor achieved after avatar has been out for 00:01:15 (Tested with Diabolos and Titan)
- The Range on Favor's Effect is 10' from the Avatar. If someone steps too far away, Favor will return at full effect when back within range.
- Avatar's Favor is a stance that will remain active, regardless of whether an Avatar is Summoned.
- Stance is removed when changing areas.
- You may have as many favor effects as there are summoners; However, identical favor effects do not stack.
Who can/can't gain Avatar's Favor?
Can Gain Effect | Cannot Gain Effect |
---|---|
Casting Summoner | Pets, including Favoring Summoner's Avatar |
Summoner's Party Members | Alliance Members |
Companions | Campaign NPCs |
Avatar's Favor Potency
- The bonus is dependent on two factors: The time since the last Favor reset, and Summoning Magic skill.
- Determining the time that Favor has been active is based upon the lowest time of the following three conditions:
- 1) Activing Avatar's Favor
- 2) Summoning an Avatar
- 3) Blood Pact: Rage
- Summoning Magic affects the potency of favors.
- One example is for a level 75 Summoner there is a +1 Refresh potency with Diabolos's Favor when surpassing 317 Summoning Magic Skill.
- Summoning magic skill used to break tiers of Favor must be constantly worn. With the above example, if you obtain a +4 MP refresh with Diabolos, and then switch into 316 summoning skill, it will reduce the potency down to +3, until you replace your gear to have 317+ skill.
- As of 11/10/09, no testing has shown additional potency increases beyond 317 skill.
- See Talk page for more information.
Macro Syntax
- /Pet "Avatar's Favor" <me>
Notes/Description
While active, avatars will grant a beneficial status effect to nearby party members, and also reduces their perpetuation cost.
The effects gradually increase over time peaking at a level similar to that of a Corsair rolling a lucky number without the job bonus for each type of buff, shown below. These effects stack with existing effects, including Phantom Rolls, Refresh, Regen, etc.
Favor status granted | Effect | Initial Increase | Maximum Increase |
---|---|---|---|
Carbuncle's Favor | Regen | 15 HP/tick | |
Ifrit's Favor | Increased Double Attack rate | ||
Shiva's Favor | Increased Magic Attack | +6 | |
Garuda's Favor | Increased Evasion | ||
Titan's Favor | Increased Defense | +25-? (% of base def) Def | +62 Def |
Ramuh's Favor | Increased Critical Hit rate | ||
Leviathan's Favor | Increased Magic Accuracy | ||
Fenrir's Favor | Increased Magic Evasion | ||
Diabolos's Favor | Refresh | 1 MP/tick | 3 MP/tick |