Statistics[]
Base potency of the spell depends exclusively on Dark Magic Skill.
- Aspired amount falls within a range below a maximum amount and above 1/2 of that maximum amount, before equipment, weather and magic burst bonuses/multipliers. Aspir potency is not affected by Magic Attack Bonus and "Magic critical hit+" on equipment.[1]
- Aspirable Enemies
- Beetles
- Buffalo
- Cockatrice
- Colibri
- Crabs
- Diremites
- Elementals
- Evil Weapons
- Flans
- Hecteyes
- Hippogryphs
- Magic Pots
- Rafflesia
- Rocs
- Soulflayers
- Wanderers
- Worms
- Wamoura
- Phuabo
- Yovra
- Pet Wyverns
- Dynamis Beastmaster Pets generally have mp
- Campaign mobs generally have mp; mobs spawned from turrets and belfries, however, do not.
References[]
Stat Absorption | |
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HP/MP Absorption | |
Damage | |
Enfeebling | |
Enhancing | |
Transportation |
Magic Skills |
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