FFXIclopedia
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*[[Wyrmal Abjuration: Body]] {{Drop Rate|2|2}}
 
*[[Wyrmal Abjuration: Body]] {{Drop Rate|2|2}}
 
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'''Notes:'''
 
'''Notes:'''
 
*[[Lottery Spawn]] of [[Adamantoise]] 3 days after last spawn; more difficult version of same.
 
*[[Lottery Spawn]] of [[Adamantoise]] 3 days after last spawn; more difficult version of same.
*Popped 22 hours after maintenance.
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*Popped 22 hours after maintenance.
 
*Has [[Draw In]] ability.
 
*Has [[Draw In]] ability.
 
*Has heavy [[Auto Regen]] when in its shell.
 
*Has heavy [[Auto Regen]] when in its shell.

Revision as of 03:05, 29 September 2008

Family: Adamantoise
Crystal: Earth
Weak to: Ice

Notorious Monster
Title Obtained: Aspidochelone Sinker

Aspid

Aspidochelone

Zone

Level

Drops

Steal

Spawns

Notes

Valley of Sorrows

85-88

1

A,T(H)

  • See below
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

Strategy Notes:

  • Damage will cause it to go inside the shell. Damage will also cause it to go outside the shell.
  • It is recommended to have only 1 BLM (or any other DD using Spirits Within) make it go inside the shell, while the other group of BLMs stand by. Once it goes inside shell, damage it until it goes outside. Recover MP and repeat.

Historical Background

In Medieval folklore and bestiaries, the Aspidochelone (also called the Asp-Turtle) was a gigantic combination of an asp and a turtle that lived in the ocean. It was so large, sailors would mistake it for an island. The Aspidochelone even had trees and bushes growing on its shell. The sailors would often drown when the turtle dived back in the ocean. Usually, this occurred when the sailors started a campfire on its back. It might have originated with reports of an Irish monk who traveled on the ocean or the stories about Sindbad's voyages, one of which involved Sindbad and his crew debarking on a small island, lighting some fires for cooking, the island shaking and diving beneath the waves, taking some of Sindbad's crew to watery graves and leading to Sindbad being adrift on the sea alone. He reported a creature which looked like an island, but went beneath the waves. Most medieval drawings depicted it as a large fish instead of the asp-turtle mix. Its name is derived from the Greek words "aspido" + "chelone", which mean "shield" and "turtle". The title it gives, Aspidochelone Sinker, derives from its island nature, meaning to slay the beast is to cause it (the "island") to sink.