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Mission Name Ark Angels
Number ZM14
Level 70+
Title Granted Pentacide Perpetrator (Divine Might BCNM only)
Reward KeyItemShard of Apathy
KeyItemShard of Arrogance
KeyItemShard of Cowardice
KeyItemShard of Envy
KeyItemShard of Rage
Access to Ark Angels II
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The Gate of the Gods The Sealed Shrine

Walkthrough

Completing the quest Divine Might will simultaneously complete this mission, and it has additional rewards.
  • After arriving in Ru'Aun Gardens take the center portal to the main island. Travel straight to the center of the island.
Be careful not to stray from the middle path, for the Groundskeepers along the walls on the blue pads are aggressive to magic, as per usual, but in addition, all Groundskeepers in the area that are standing still near a blue pad are aggressive via sight as well.
  • Enter the Shrine of Ru'Avitau.
  • In the Shrine of Ru'Avitau, continue straight until you find an unmarked target on the wall. Examine it to receive a cutscene.
  • If you intend to do Divine Might click the point again once the first cutscene completes to flag Divine Might so you can get your Ark Pentasphere. See the Divine Might page for information about the mini quest.
If you do not get this cutscene, you can still do the fight, but you will not be credited for it for this mission.

Reaching the Battlefields

  • When you visit each island for the first time, make sure you register all 5 Home Points for Ru'Aun Gardens. These home points can be used to warp you to the entrance of each section of La'Loff Amphitheater.
  • To reach the different islands, activate the pincer stones and take the Blue Portals. Where you will then take the red portals to reach the battlefield islands and homepoints.
  • Maps of Ru'Aun Gardens

The Fights

Ark Angels
  • They can be fought in any order.
  • One full party (6 characters) are allowed to enter the Battlefield.
  • There is a Level Restriction, but this is an uncapped fight, so buffs wear upon entry. You do not lose experience points if you get Knocked Out.
  • All five Ark Angels must be defeated to complete the mission, one per Battlefield.
    • Each one has 2 jobs and they use abilities including the 2 hour from both jobs.
  • Ark Angel GK is assisted by Ark Angel's Wyvern
  • Ark Angel MR is assisted by Ark Angel's Tiger or Ark Angel's Mandragora.
  • They all use the regular Weapon Skills for their weapon as well as a unique one that only they can use.
  • Some of them can, and will use at least one of their 2 hour abilities more than once.

Ark Angel HM

Arkangelhm
Tips & Tricks - Mages stay at maximum casting range to avoid Mijin Gakure. Earthen Ward can help damage dealers survive.

Ark Angel TT

Ark Angel TT
Tips & Tricks - Mages stand at the stairs and attack/heal from there as the AoE attack can be deadly. Damage dealers simply melee. Shadow Images are very useful to evade most spells as AoE ones are not used that often.

Ark Angel MR

Ark Angel MR
Tips & Tricks - Sleep the pet and focus on Ark Angel MR. The one having most enmity at the time, will be charmed so plan accordingly (you will get charmed even if the pet is still alive). She does not wait to use Charm, so if you are out of range at the time, you'll avoid it.

Ark Angel EV

Arkangelev
  • Spirits Within can deal well over 3000 points of damage which is used rather often.
Tips & Tricks - Make use of Gravity and/or Bind to avoid Spirits Within. Echo Drops should prove to be useful as well.

Ark Angel GK

Arkangelgk
Tips & Tricks - Shadow Images help immensely to avoid high damage from Meikyo Shisui. Keeping the Wyvern asleep can help, as well.

Game Description

Mission Orders
Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all...
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