FFXIclopedia
No edit summary
m (Cleanup and background info.)
(21 intermediate revisions by 18 users not shown)
Line 1: Line 1:
[[category:Bestiary]][[category:Notorious Monsters]][[Category:Ahriman]][[Category:Abyssea]]
+
[[category:Bestiary]][[category:Notorious Monsters]][[Category:Ahriman]][[Category:Abyssea]][[de:Arimaspi]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
'''Job [[Black Mage|Black Mage]] <br>
+
'''Job:''' [[Black Mage|Black Mage]] <br>
'''Family [[:Category:Ahriman|Ahriman]]''' <br>
+
'''Family:''' [[:Category:Ahriman|Ahriman]] <br>
'''Crystal:''' {{Question}} <br>
+
'''Crystal:''' None<br>
'''Weak to [[:Holy]], [[Ice]] <br>
+
'''Weak to:''' {{Light|Light}}, {{Ice|Ice}}{{Verification}} <br>
 
{{Color|NM|Notorious Monster}}
 
{{Color|NM|Notorious Monster}}
 
|width="50%" align="center"|
 
|width="50%" align="center"|
Line 22: Line 22:
 
|align="center"|{{Question}}
 
|align="center"|{{Question}}
 
|align="left"|
 
|align="left"|
*[[Ahriman Tears]] {{Drop Rate|1|16}}
+
*[[Searing Sash]] {{Drop Rate| 9|22}}
*[[Ahriman Wing]] {{Drop Rate|1|16}}
+
*[[Ahriman Tears]] {{Drop Rate| 1|22}}
*[[Angel Skin]] {{Drop Rate|1|16}}
+
*[[Ahriman Wing]] {{Drop Rate| 1|22}}
*[[Arachne Thread]] {{Drop Rate|2|16}}
+
*[[Angel Skin]] {{Drop Rate| 1|22}}
*[[Clot Plasma]] {{Drop Rate|2|16}}
+
*[[Arachne Thread]] {{Drop Rate| 2|22}}
*[[Dragon Meat]] {{Drop Rate|4|16}}
+
*[[Coeurl Meat]] {{Drop Rate| 1|22}}
*[[Philosopher's Stone]] {{Drop Rate|1|16}}
+
*[[Clot Plasma]] {{Drop Rate| 2|22}}
*[[Iolite]] {{Drop Rate|2|16}}
+
*[[Dragon Meat]] {{Drop Rate| 4|22}}
*[[Searing Sash]] {{Drop Rate|6|16}}
+
*[[Philosopher's Stone]] {{Drop Rate| 1|22}}
*{{KeyItem|Temporary}} [[Mucid Ahriman Eye]] {{Drop Rate|7|16}}
+
*[[Iolite]] {{Drop Rate| 3|22}}
  +
*{{KeyItem|Temporary}} [[Mucid ahriman eyeball|Mucid Ahriman Eyeball]] {{Drop Rate| 9|22}}
 
|align="center"|{{Question}}
 
|align="center"|{{Question}}
 
|align="center"|1
 
|align="center"|1
Line 42: Line 43:
 
{{NM-Notes
 
{{NM-Notes
 
|Spawn Conditions =
 
|Spawn Conditions =
*Spawned by trading [[Clouded Lens]] to ??? at (K-6)
+
*Spawned by trading [[Clouded Lens]] to ??? at (K-6).
  +
*Located near Conflux 7.
   
 
|Companions-Summons =
 
|Companions-Summons =
 
*'''Summons Casters:''' [[Lesser Arimaspi]] x3-4
 
*'''Summons Casters:''' [[Lesser Arimaspi]] x3-4
:*At approx. every 20% health Arimaspi will resummon, replacing any defeated minions (maximum 4 summons)
+
:*At approx. every 20% health Arimaspi will resummon any defeated minions (maximum 4 summons).
:*'''(2 Hour) [[Eagle Eye Shot]]''' - Uses this ability on Arimaspi's current target
+
:*'''(2 Hour) [[Eagle Eye Shot]]''' - Use this ability on Arimaspi's current target.
:*'''Spellcasting''' - Casts high tier Black Magic; e.g. Thunder V, Curse, Sleep II
+
:*'''Spellcasting''' - Cast high tier Black Magic; e.g. Thunder V, Curse, Sleep II.
:*These lesser minions ''are'' susceptible to melee damage
+
:*These lesser minions ''are'' susceptible to melee damage.
   
 
|Special Abilities =
 
|Special Abilities =
*'''[[Airy Shield]]:''' [[Arrow Shield]] effect, blocks all Ranged Attacks
+
*'''[[Airy Shield]]:''' [[Arrow Shield]] effect, blocks all Ranged Attacks.
*'''[[Magic Barrier]]:''' [[Magic Shield]] effect, blocks all spells
+
*'''[[Magic Barrier]]:''' [[Magic Shield]] effect, blocks all spells.
*'''[[Blindeye]]:''' Single-target physical damage and [[Blind]] {{Status Effect|Blind}}; Absorbed by 1 Utsusemi shadow
+
*'''[[Blindeye]]:''' Single-target physical damage and [[Blind]] {{Status Effect|Blind}}. Absorbed by 1 Utsusemi shadow.
*'''[[Eyes On Me]]:''' Single-target magic damage, ignores Utsusemi and [[Shell]]; Cannot be resisted; Does consistent damage regardless of the target's attributes or the monster's TP
+
*'''[[Eyes On Me]]:''' Single-target magic damage, ignores Utsusemi and [[Shell]], cannot be resisted. Does consistent damage regardless of the target's attributes or the monster's TP.
*'''[[Mind Break]]:''' Cone [[Gaze Attack]] [[Max MP Down]]
+
*'''[[Mind Break]]:''' Cone [[Gaze Attack]] [[Max MP Down]].
*'''[[Hypnosis]]:''' Cone [[Gaze Attack]] Sleep
+
*'''[[Hypnosis]]:''' Cone [[Gaze Attack]] Sleep.
*'''[[Binding Wave]]:''' 15' AoE [[Bind]] {{Status Effect|Bind}}
+
*'''[[Binding Wave]]:''' 15' AoE [[Bind]] {{Status Effect|Bind}}.
*'''[[Level 5 Petrify]]:''' 15' AoE [[Petrify]] {{Status Effect|Petrification}} anyone whose level is a multiple of 5.
+
*'''[[Level 5 Petrify]]:''' 15' AoE [[Petrify]] {{Status Effect|Petrification}} of anyone whose level is a multiple of 5.
   
 
|Passive Traits =
 
|Passive Traits =
*Immune to [[Silence]] {{Status Effect|Silence}} and [[Gravity]] {{Status Effect|Weight}}
+
*Immune to [[Silence]] {{Status Effect|Silence}} and [[Gravity]] {{Status Effect|Weight}}.
*Susceptible to [[Paralyze]] {{Status Effect|Paralyze}}
+
*Susceptible to [[Paralyze]] {{Status Effect|Paralyze}}.
   
 
|Physical Qualities =
 
|Physical Qualities =
*'''Aerial:''' Immune to melee damage (will read ''out of range'')
+
*'''Aerial:''' Immune to melee damage. All hits will be missed.
:*Magical and Ranged attacks deal normal damage
+
:*Magical and Ranged attacks deal normal damage.
  +
:*Certain physical [[Blue Magic]] spells will land. Confirmed are [[Goblin Rush]], [[Quadratic Continuum]], [[Vanity Dive]], [[Delta Thrust]], [[Frypan]], [[Amorphic Spikes]], [[Heavy Strike]], [[Benthic Typhoon]], [[Sudden Lunge]]. On the other hand, [[Head Butt]] and [[Disseverment]] will NOT land, no matter how close you are to the NM.
:*Physical Blue Magic spells do work, if you're close enough to the NM.
 
  +
:*AoE weaponskills will damage Arimaspi if in range.
   
 
|Magical Qualities =
 
|Magical Qualities =
 
|Further Notes =
 
|Further Notes =
  +
*Red [[Image:Weakness_Red.png]] weakness may be triggered on this NM by triggering red weakness on one of the adds. This can be accomplished by using the typical elemental WS's on the adds. Both the particular add on which the weakness is triggered and Arimaspi will receive the usual terror effect.
*Dybbuks and Ghosts are near pop spot, suggested to move slightly NE, take care of blood aggro.
 
  +
*Blue [[Image:Weakness_Blue.png]] weakness is likely also triggered the same way as red, but this needs verification.{{Verification}}
*PLD/nin tank, BLMs, WHM (it casts break), RDM, and another party to handle the adds. Ranged DD recommended.
 
  +
*Unlike red weakness, yellow [[Image:Weakness_Yellow.png]] weakness is triggered normally by casting spells directly on Arimaspi.
 
*Dybbuks and Ghosts are near pop spot, suggested to move slightly NE, to take care of blood aggro.
 
*PLD/NIN tank, BLMs, WHM (it casts break), RDM, and another party to handle the adds. Ranged DD recommended.
  +
*Can be Countered, and Counter hits can damage Arimaspi.
 
}}
 
}}
   
Line 79: Line 86:
 
==Historical Background==
 
==Historical Background==
   
The Arimaspi were a legendary people of northern Scythia who lived in the foothills of the Riphean Mountains, variously identified with the Ural Mountains or the Carpathians. All tales of their struggles with the gold-guarding griffins in the Hyperborean lands near the cave of Boreas, the North Wind (Geskleithron), had their origin in a lost work by Aristeas, reported in Herodotus.
+
The Arimaspi were a legendary one-eyed people recorded by several ancient scribes, most notably by Herodotus, the so-called "father of history". In his book ''The Histories'', he takes their description from the poem ''Arimaspea'' by Aristeas. The Arimaspi would steal the gold of the neighboring griffins, causing endless conflict.
   
 
== Video ==
 
== Video ==
  +
[[File:FFXI NM Saga 219 Arimaspi NM Full Battle|425px]]
<youtube>YzM8V27DueY</youtube>
 

Revision as of 09:49, 24 December 2019

Job: Black Mage
Family: Ahriman
Crystal: None
Weak to: Light, IceVerification Needed
Notorious Monster

Arimaspi

Arimaspi

Zone Level Drops Steal Spawns Notes
Abyssea - Konschtat Unknown Unknown 1
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • Spawned by trading Clouded Lens to ??? at (K-6).
  • Located near Conflux 7.
  • At approx. every 20% health Arimaspi will resummon any defeated minions (maximum 4 summons).
  • (2 Hour) Eagle Eye Shot - Use this ability on Arimaspi's current target.
  • Spellcasting - Cast high tier Black Magic; e.g. Thunder V, Curse, Sleep II.
  • These lesser minions are susceptible to melee damage.
Special Abilities Passive Traits
Physical Qualities Magical Qualities
  • Aerial: Immune to melee damage. All hits will be missed.
  • N/A
Further Notes
  • Red Weakness Red weakness may be triggered on this NM by triggering red weakness on one of the adds. This can be accomplished by using the typical elemental WS's on the adds. Both the particular add on which the weakness is triggered and Arimaspi will receive the usual terror effect.
  • Blue Weakness Blue weakness is likely also triggered the same way as red, but this needs verification.Verification Needed
  • Unlike red weakness, yellow Weakness Yellow weakness is triggered normally by casting spells directly on Arimaspi.
  • Dybbuks and Ghosts are near pop spot, suggested to move slightly NE, to take care of blood aggro.
  • PLD/NIN tank, BLMs, WHM (it casts break), RDM, and another party to handle the adds. Ranged DD recommended.
  • Can be Countered, and Counter hits can damage Arimaspi.

(see testimonials)


Historical Background

The Arimaspi were a legendary one-eyed people recorded by several ancient scribes, most notably by Herodotus, the so-called "father of history". In his book The Histories, he takes their description from the poem Arimaspea by Aristeas. The Arimaspi would steal the gold of the neighboring griffins, causing endless conflict.

Video

 	FFXI_NM_Saga_219_Arimaspi_NM_Full_Battle