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[[category:Bestiary]][[category:Notorious Monsters]][[Category:Ahriman]][[Category:Abyssea]]
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[[category:Bestiary]][[category:Notorious Monsters]][[Category:Ahriman]][[Category:Abyssea]][[de:Arimaspi]]
 
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'''Job [[Black Mage|Black Mage]] <br>
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'''Job:''' [[Black Mage|Black Mage]] <br>
'''Family [[:Category:Ahriman|Ahriman]]''' <br>
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'''Family:''' [[:Category:Ahriman|Ahriman]] <br>
'''Crystal:''' {{Question}} <br>
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'''Crystal:''' None<br>
'''Weak to [[:Holy]], [[Ice]] <br>
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'''Weak to:''' {{Light|Light}}, {{Ice|Ice}}{{Verification}} <br>
 
{{Color|NM|Notorious Monster}}
 
{{Color|NM|Notorious Monster}}
 
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[[File:Arimaspi.png|thumb|Arimaspi]]
{{Mob-image-stub}}
 
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|align="center"|{{Question}}
 
|align="center"|{{Question}}
 
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*[[Searing Sash]] {{Drop Rate|0|0}} <!-- Update drop rates on ALL items, please -->
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*[[Searing Sash]] {{Drop Rate| 9|22}}
*{{KeyItem|Temporary}} [[Mucid Ahriman Eye]] {{Drop Rate|0|0}}
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*[[Ahriman Tears]] {{Drop Rate| 1|22}}
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*[[Ahriman Wing]] {{Drop Rate| 1|22}}
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*[[Angel Skin]] {{Drop Rate| 1|22}}
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*[[Arachne Thread]] {{Drop Rate| 2|22}}
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*[[Coeurl Meat]] {{Drop Rate| 1|22}}
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*[[Clot Plasma]] {{Drop Rate| 2|22}}
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*[[Dragon Meat]] {{Drop Rate| 4|22}}
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*[[Philosopher's Stone]] {{Drop Rate| 1|22}}
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*[[Iolite]] {{Drop Rate| 3|22}}
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*{{KeyItem|Temporary}} [[Mucid ahriman eyeball|Mucid Ahriman Eyeball]] {{Drop Rate| 9|22}}
 
|align="center"|{{Question}}
 
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===Notes:===
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{{NM-Notes
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|Spawn Conditions =
:*Spawned by trading [[Clouded Lens]] to ??? at (K-6)
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*Spawned by trading [[Clouded Lens]] to ??? at (K-6).
:*Absolutely immune to physical damage; Magical Damage, and Ranged damage work.
 
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*Located near Conflux 7.
:*Immune to Silence and Gravity; Paralyze II stuck easily.
 
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:*Every 20% (79%,59%,39%,19%) Arimaspi pops 3-4 Lesser Arimaspi. They cast high tier BLM spells (saw Thunder V) but are not immune to melee damage. A skilled melee can solo one, /nin or stun recommended to counter their magic, linked hate seemed to be no issue. Sac pull was not tested but doubtful it will work with linked hate; it is not necessary if you got melee to take care of adds. They have quite some HP so not to be taken lightly.
 
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|Companions-Summons =
:*Weak to Ice and Light nukes. 80 RDM/40 WHM casting Banishga II dealt over 200 dmg; BLM80/RDM40 Blizzard IV dealt 900-1000dmg (4-5%~HP). Other spells were heavily resisted and did under 50 dmg. Tested with tier 1 spells to see which element it was weak to. All elemental tier 1s did 1-8 dmg except Blizzard, which did 44. SMN physical BPs were resisted, Nether Blast was 130~dmg, Holy Mist might be very useful since it is weak to light.
 
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*'''Summons Casters:''' [[Lesser Arimaspi]] x3-4
:*Dybbuks and Ghosts are near pop spot, suggested to move slightly NE, take care of blood aggro.
 
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:*At approx. every 20% health Arimaspi will resummon any defeated minions (maximum 4 summons).
:*PLD/nin or /drk tank, BLMs, WHM (it casts break), RDM, and 3~ melee to kill adds recommended
 
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:*'''(2 Hour) [[Eagle Eye Shot]]''' - Use this ability on Arimaspi's current target.
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:*'''Spellcasting''' - Cast high tier Black Magic; e.g. Thunder V, Curse, Sleep II.
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:*These lesser minions ''are'' susceptible to melee damage.
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|Special Abilities =
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*'''[[Airy Shield]]:''' [[Arrow Shield]] effect, blocks all Ranged Attacks.
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*'''[[Magic Barrier]]:''' [[Magic Shield]] effect, blocks all spells.
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*'''[[Blindeye]]:''' Single-target physical damage and [[Blind]] {{Status Effect|Blind}}. Absorbed by 1 Utsusemi shadow.
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*'''[[Eyes On Me]]:''' Single-target magic damage, ignores Utsusemi and [[Shell]], cannot be resisted. Does consistent damage regardless of the target's attributes or the monster's TP.
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*'''[[Mind Break]]:''' Cone [[Gaze Attack]] [[Max MP Down]].
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*'''[[Hypnosis]]:''' Cone [[Gaze Attack]] Sleep.
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*'''[[Binding Wave]]:''' 15' AoE [[Bind]] {{Status Effect|Bind}}.
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*'''[[Level 5 Petrify]]:''' 15' AoE [[Petrify]] {{Status Effect|Petrification}} of anyone whose level is a multiple of 5.
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|Passive Traits =
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*Immune to [[Silence]] {{Status Effect|Silence}} and [[Gravity]] {{Status Effect|Weight}}.
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*Susceptible to [[Paralyze]] {{Status Effect|Paralyze}}.
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|Physical Qualities =
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*'''Aerial:''' Immune to melee damage. All hits will be missed.
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:*Magical and Ranged attacks deal normal damage.
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:*Certain physical [[Blue Magic]] spells will land. Confirmed are [[Goblin Rush]], [[Quadratic Continuum]], [[Vanity Dive]], [[Delta Thrust]], [[Frypan]], [[Amorphic Spikes]], [[Heavy Strike]], [[Benthic Typhoon]], [[Sudden Lunge]]. On the other hand, [[Head Butt]] and [[Disseverment]] will NOT land, no matter how close you are to the NM.
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:*AoE weaponskills will damage Arimaspi if in range.
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|Magical Qualities =
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|Further Notes =
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*Red [[Image:Weakness_Red.png]] weakness may be triggered on this NM by triggering red weakness on one of the adds. This can be accomplished by using the typical elemental WS's on the adds. Both the particular add on which the weakness is triggered and Arimaspi will receive the usual terror effect.
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*Blue [[Image:Weakness_Blue.png]] weakness is likely also triggered the same way as red, but this needs verification.{{Verification}}
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*Unlike red weakness, yellow [[Image:Weakness_Yellow.png]] weakness is triggered normally by casting spells directly on Arimaspi.
 
*Dybbuks and Ghosts are near pop spot, suggested to move slightly NE, to take care of blood aggro.
 
*PLD/NIN tank, BLMs, WHM (it casts break), RDM, and another party to handle the adds. Ranged DD recommended.
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*Can be Countered, and Counter hits can damage Arimaspi.
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}}
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==Historical Background==
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The Arimaspi were a legendary one-eyed people recorded by several ancient scribes, most notably by Herodotus, the so-called "father of history". In his book ''The Histories'', he takes their description from the poem ''Arimaspea'' by Aristeas. The Arimaspi would steal the gold of the neighboring griffins, causing endless conflict.
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== Video ==
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[[File:FFXI NM Saga 219 Arimaspi NM Full Battle|425px]]

Revision as of 09:49, 24 December 2019

Job: Black Mage
Family: Ahriman
Crystal: None
Weak to: Light, IceVerification Needed
Notorious Monster

Arimaspi

Arimaspi

Zone Level Drops Steal Spawns Notes
Abyssea - Konschtat Unknown Unknown 1
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • Spawned by trading Clouded Lens to ??? at (K-6).
  • Located near Conflux 7.
  • At approx. every 20% health Arimaspi will resummon any defeated minions (maximum 4 summons).
  • (2 Hour) Eagle Eye Shot - Use this ability on Arimaspi's current target.
  • Spellcasting - Cast high tier Black Magic; e.g. Thunder V, Curse, Sleep II.
  • These lesser minions are susceptible to melee damage.
Special Abilities Passive Traits
Physical Qualities Magical Qualities
  • Aerial: Immune to melee damage. All hits will be missed.
  • N/A
Further Notes
  • Red Weakness Red weakness may be triggered on this NM by triggering red weakness on one of the adds. This can be accomplished by using the typical elemental WS's on the adds. Both the particular add on which the weakness is triggered and Arimaspi will receive the usual terror effect.
  • Blue Weakness Blue weakness is likely also triggered the same way as red, but this needs verification.Verification Needed
  • Unlike red weakness, yellow Weakness Yellow weakness is triggered normally by casting spells directly on Arimaspi.
  • Dybbuks and Ghosts are near pop spot, suggested to move slightly NE, to take care of blood aggro.
  • PLD/NIN tank, BLMs, WHM (it casts break), RDM, and another party to handle the adds. Ranged DD recommended.
  • Can be Countered, and Counter hits can damage Arimaspi.

(see testimonials)


Historical Background

The Arimaspi were a legendary one-eyed people recorded by several ancient scribes, most notably by Herodotus, the so-called "father of history". In his book The Histories, he takes their description from the poem Arimaspea by Aristeas. The Arimaspi would steal the gold of the neighboring griffins, causing endless conflict.

Video

 	FFXI_NM_Saga_219_Arimaspi_NM_Full_Battle