Reaper Jack

Face off against the Fomor Galka Reaper Jack. Not unlike Lancer Jack, he has undead helpers and steals your buffs with Trick or Treat

Encountered Foes

The fight ends when Reaper Jack is defeated.

Difficulty Settings

The Difficulty Settings determines only the stats of Reaper Jack

Battle Mechanics

Passive Traits
Reaper Jack:

  • Possesses a strong physical and magical damage reduction trait while the Spooky Skeletons are active.

Spooky Skeleton:

  • One wields a Scythe, the other a Club. The scythe wielder takes reduced magic damage. The club wielder takes reduced physical damage.
  • When they reach 1 HP, they become Terrorized and immune to all damage for a brief period. When they eventually reanimate, they do so with about half HP.
  • Terrorizing the Scythe wielder removes Reaper Jack's Magic Damage reduction.
  • Terrorizing the Club wielder removes Reaper Jack's Physical Damage reduction.

Abilities Used
Reaper Jack:

  • Uses most Scythe Weapon Skills and will attempt to skillchain his current target.
  • Trick or Treat - AOE Amnesia, Silence, ~10 second Terror + 1 Buff drained. Everything but the buff drain is resistable.

Spooky Skeleton:

  • Trick or Treat - Single target ~10 second Terror + 1 Buff drained. Everything but the buff drain is resistable.

Spells Cast
Reaper Jack: None

Where to get your Primer:

References

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