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+ | ==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here== |
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+ | {{TableMobLine | Name=Qiqirn Poulterer | Lvl=76-78 {{Verification}} | Spawn= | Drop=?? | Steal=?? | Family=Qiqirn | NumSpawn=?? | Note=L, S, Sc }} |
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Revision as of 06:05, 23 October 2007
These mysterious undersea ruins unilke any others in all of Vana'diel were until recently the subject of an investigation by the Aht Urhgan Archaeological Research Institute, but have been opened to the public since the survey's completion. A number of Qiqirn have come to inhabit the ruins and remain hostile to intruders. Connecting AreasMap 1 does not lead to Nyzul Isle Staging Point, it only connects the two maps of Caedarva Mire. Other than that, Nyzul Isle Staging Point is the hub of Alzadaal: all teleports lead to and from its map. To reach it without using the Runic Portal, head out of Al Zahbi to Bhaflau Thickets (F-6), and follow the first teleport route backwards.
NotesThe Alzadaal Undersea Ruins may be entered by trading an Imperial Silver Piece to the Immortal blocking the path at any of the entrances, by possessing a Remnants Permit, or by possessing a Captain Wildcat Badge. Navigation in Alzadaal is accomplished using teleporters which connect all but one of the maps, and thus several areas of Aht Urhgan. Involved in Quests/Missions
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here
Template:TableMobHeader |- |BGCOLOR="#D5D9FF"|Qiqirn Poulterer
|align="center" BGCOLOR="#D5D9FF"|76-78 |align="center" BGCOLOR="#D5D9FF"|?? |align="center" BGCOLOR="#D5D9FF"|?? |align="center" BGCOLOR="#D5D9FF"|Qiqirn |align="center" BGCOLOR="#D5D9FF"| |align="center" BGCOLOR="#D5D9FF"|L, S, Sc |- |BGCOLOR="#D5D9FF"|Qiqirn Goldsmith
|align="center" BGCOLOR="#D5D9FF"|76-78 |align="center" BGCOLOR="#D5D9FF"|?? |align="center" BGCOLOR="#D5D9FF"|?? |align="center" BGCOLOR="#D5D9FF"|Qiqirn |align="center" BGCOLOR="#D5D9FF"| |align="center" BGCOLOR="#D5D9FF"|L, S, Sc |- |align="center" colspan="5" BGCOLOR="#ffdead"|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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