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* Does ''not'' possess enhanced movement speed.
 
* Does ''not'' possess enhanced movement speed.
 
|Physical Qualities =
 
|Physical Qualities =
* Highly resistant to magical damage. Exception thunder based magic. Burst II and Thunder IV will still do 2-4k dmg depending on Atma.
+
* Highly resistant to magic damage. Exception: [[Lightning|Thunder]].
 
* Like [[Ningishzida]], HP-based spells and weaponskills will hit for 0 (they can still stagger, however).
 
* Like [[Ningishzida]], HP-based spells and weaponskills will hit for 0 (they can still stagger, however).
 
|Magical Qualities =
 
|Magical Qualities =

Revision as of 03:08, 11 July 2011

Job: Warrior/ThiefVerification Needed
Family: Hydra
Crystal: Unknown
Weak to: Lightning
Strong to: Unknown

Notorious Monster
Title Obtained: Alfard Detoxifier

Alfard
Zone Level Drops Steal Spawns Notes
Abyssea - Grauberg Unknown 1
84,000~86,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • None
Special Abilities Passive Traits
  • Nerve Gas: Powerful AoE damage, used when its target is in front or at its sides.
  • Polar Blast: Powerful AoE Ice damage, used when its target is in front.
  • Pyric Blast: Powerful AoE Fire damage, used when its target is in front.
  • Does not gain any Auras after using Serpentine Tail.
  • Unlike Ningishzida, it will not use this move unless the target is standing directly behind it.
  • Possesses the Triple Attack trait with an extremely high rate of activation.
  • Possesses Regain.
  • Does not possess enhanced movement speed.
Physical Qualities Magical Qualities
  • Highly resistant to magic damage. Exception: Thunder.
  • Like Ningishzida, HP-based spells and weaponskills will hit for 0 (they can still stagger, however).
  • N/A
Further Notes
  • Best to tank directly behind it (not on the sides), this will restrict its TP moves of choice to just Serpentine Tail, bypassing the dangers that come of his auras.

(see testimonials)