FFXIclopedia
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*Proceed to the Runic Seal at (I-9) and prepare for the battle. Only one person needs to select the mission; all party members will get transported in like a normal [[Assault Mission]].
 
*Proceed to the Runic Seal at (I-9) and prepare for the battle. Only one person needs to select the mission; all party members will get transported in like a normal [[Assault Mission]].
 
:*[[Naja Salaheem|Naja]] will fight alongside you in this mission.
 
:*[[Naja Salaheem|Naja]] will fight alongside you in this mission.
:*She must be kept alive. If her HP drops to 0, you will fail the mission. Naja has about 1000 hp.
+
:*She must be kept alive. If her HP drops to 0, you will fail the mission. Naja has about 1000 hp and can be buffed up.
   
 
If you fail you will lose your key item: [[Nyzul Isle Route]]. Another one can be obtained from [[Rodin-Comidin]] at (I-7).
 
If you fail you will lose your key item: [[Nyzul Isle Route]]. Another one can be obtained from [[Rodin-Comidin]] at (I-7).

Revision as of 06:18, 12 November 2008

  Mission Name:   ToAUM-42: Path of Darkness
  Start NPC:   
  Requirements:   Treasures of Aht Urhgan
  Suggested Level:   
  Title:   Naja's Comrade-in-arms
  Repeatable:   No
  Reward:   None
     
  Previous Mission:   Light of Judgment
  Next Mission:   Fangs of the Lion

Walkthrough

Selecting "Yes" will render you unable to enter Salaheem's Sentinels until the mission is completed and will trigger a cutscene.
  • Proceed to the Runic Seal at (I-9) and prepare for the battle. Only one person needs to select the mission; all party members will get transported in like a normal Assault Mission.
  • Naja will fight alongside you in this mission.
  • She must be kept alive. If her HP drops to 0, you will fail the mission. Naja has about 1000 hp and can be buffed up.

If you fail you will lose your key item: Nyzul Isle Route. Another one can be obtained from Rodin-Comidin at (I-7).

  • Buffs DO wear upon Entry.
  • You will not lose experience points in this mission.

Time Limit: 30 minutes.

First room

When you enter, your party will appear in the same spot as Naja. Amnaf is in the room ahead.

  • Aggroing her spawns 4 Imperial Gears.
  • The Gears can be slept but they resist heavily. Yawn spells seem to work slightly better than dark magic. Light Shot also works too, but all sleeps are likely to be resisted.
  • While resistant to sleep, the Gears are susceptible to Bind and Gravity.
  • Amnaf can be slept easily.
  • Naja will pick an enemy at random every fight (if she picks Amnaf get ready for trouble); she will run ahead when Amnaf warps, but she will stop just out of range, so you can rest before moving on to the next room.

Second room

  • When you engage Amnaf, she will summon 4 more Imperial Gears (triple). These gears can be slept with much more ease (however, they may still fully resist with Elemental Seal + Sleepga II).
  • Amnaf is still sleepable, and the gears are still able to be bound and gravitied. Amnaf will give up again around 25% and warp away.

Third room

  • This time she will not summon any enemies.
  • She is not immune to DoT effects, but she is highly resistant to elemental magic.
    • Immortal Shield magic shield effect works like Rampart, it just absorbs a certain amount of damage from nukes.
  • She also has high physical defense.
  • Amnaf will be at 100% health on final form.
  • Sleepga will reset hate on all who are slept.

Notes

Strategy


Game Description

Using the map given to you by Rodin-Comidin, find a route through Nyzul Isle and rescue the captured Luzaf!