FFXIclopedia
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When you enter, your party will appear in the same spot as [[Naja Salaheem|Naja]]. [[Amnaf]] is in the room ahead.
 
When you enter, your party will appear in the same spot as [[Naja Salaheem|Naja]]. [[Amnaf]] is in the room ahead.
   
*Aggroing her spawns 4 [[Imperial Gear]]s.
+
*Aggroing her spawns 4 [[Imperial Gear]]s (single).
 
:*The Gears are heavily resistant to all forms of Sleep.
 
:*The Gears are heavily resistant to all forms of Sleep.
 
:*The Gears are significantly resistant (but not immune) to most [[Enfeebling Magic]] spells. [[Elemental Seal]] is recommended for [[Bind]] or [[Gravity]].
 
:*The Gears are significantly resistant (but not immune) to most [[Enfeebling Magic]] spells. [[Elemental Seal]] is recommended for [[Bind]] or [[Gravity]].

Revision as of 21:06, 3 February 2010

  Mission Name:   ToAUM-42: Path of Darkness
  Start NPC:   Rodin-Comidin
  Requirements:   Treasures of Aht Urhgan
  Suggested Level:   
  Title:   Naja's Comrade-in-arms
  Repeatable:   No
  Reward:   None
     
  Previous Mission:   Light of Judgment
  Next Mission:   Fangs of the Lion
     
  Replay Cutscene   
  Path of Darkness (pt.1)   Tsih Kolgimih Aht Urhgan Whitegate (E-8)
  Path of Darkness (pt.2)   Tsih Kolgimih Aht Urhgan Whitegate (E-8)
  Path of Darkness   Goblin Footprint Alzadaal Undersea Ruins

Walkthrough

Selecting "Yes" will render you unable to enter Salaheem's Sentinels until the mission is completed and will trigger a cutscene.
  • Proceed to the Runic Seal at (I-9) and prepare for the battle. Only one person needs to select the mission; all party members will get transported in like a normal Assault Mission.
  • Naja will fight alongside you in this mission.
  • She must be kept alive. If her HP drops to 0, you will fail the mission. Naja has about 1000 hp and can be buffed up.

If you fail you will lose your key item: Nyzul Isle Route. Another one can be obtained from Rodin-Comidin at (I-7).

  • Buffs DO wear upon Entry.
  • You will not lose experience points in this mission.

Time Limit: 30 minutes.

First room

When you enter, your party will appear in the same spot as Naja. Amnaf is in the room ahead.

  • The Gears are heavily resistant to all forms of Sleep.
  • The Gears are significantly resistant (but not immune) to most Enfeebling Magic spells. Elemental Seal is recommended for Bind or Gravity.
  • A single gear can be soloed by most 75 jobs with proper defensive measures or healing support.
  • Undefeated Gears will remain even if Amnaf warps away.
  • Amnaf can be slept easily.
  • Naja will pick an enemy at random every fight, although she seems to favor the nearest one (if she picks Amnaf get ready for trouble). She will run ahead when Amnaf warps but she will stop just out of range so you can rest before moving on to the next room.

Second room

  • These gears can be slept with more ease (however, they may still fully resist with Elemental Seal + Sleepga II).
  • Gears are still susceptible but resistant to Enfeebling Magic such as Bind and Gravity.
  • Undefeated Gears will remain even after Amnaf warps away.
  • Amnaf is still sleepable.
  • Amnaf will give up again around 25% and warp away.

Third room

  • This time she will not summon any enemies.
  • She is not immune to DoT effects, but she is highly resistant to elemental magic.
    • Immortal Shield magic shield effect works like Rampart, it just absorbs a certain amount of damage from nukes.
  • She also has high physical defense.
  • Her armor can inflict an Additional Effect: Curse.
  • Amnaf will be at 100% health on final form.
  • Sleepga will reset hate on all who are slept.

Notes

Strategy


Game Description

Using the map given to you by Rodin-Comidin, find a route through Nyzul Isle and rescue the captured Luzaf!