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Walkthrough
- Aht Urhgan Whitegate
- Speak with Naja Salaheem for a cutscene to start this mission
- Go to Dvucca Isle Staging Point, then west to the (F-9) entrance to Arrapago Reef. Travel north to the Cutter.
- Note: There are other ways to reach the Cutter for this mission, this is simply the shortest and most direct.
- Note: All members must have the Ephramadian Gold Coin key item to participate in this battle, including members who have already cleared the mission. To obtain a new coin, simply click on the Jazaraat's Headstone from the previous mission.
- Note: You DO NOT lose experience points in this fight.
- Approach the Cutter for an initial cutscene, you can select either option when prompted; don't worry, you will not trigger the fight at this time.
Battlefield The Ashu Talif:
- Capped at 75, 6 characters allowed, and double dark weather conditions.
- "Cutter" is the entrance to the BCNM.
- This fight is similar to an Assault mission: all buffs (except food) will be removed upon entering. As soon as one person enters the BC, the entire party will be teleported inside the BC automatically provided that they are in close proximity to the BC entrance.
Part One:
- Five Fomors (Ashu Talif Crew) will attack: Two RNG, Two RDM, and One COR.
- They use all standard Fomor moves.
- They can be slept with Sleepga. (Elemental Seal is highly recommended; however, it is not required).
- Lullaby seems to get resisted as does regular Sleep and Repose unless Elemental Seal is used.
- NPC Gessho (Yagudo) will assist you during the fight.
- He spends most of his time casting Elemental and Enfeebling Ninjutsu.
- He can be the target of any spells that can be cast outside of the party (eg. Haste).
- Although he has a ton of HP and can generally take care of himself, you may want to consider assisting him to choose the targets.
- It's best to assist Gessho and gang up on the mob he's currently targetting, killing them one by one instead of spreading out attacking multiple Fomors at the same time. This will make this first part of the battle easier and end faster. This tactic especially works if you have a WHM or BLM who cast Elemental Seal + Sleepga on them before zerging.
- The battle will start when you engage the monsters so there is time to buff; however, Gessho will get impatient and start attacking after approximately 1-2 minutes, so the time window to buff is small.
Part Two:
- After the initial five Fomor are defeated, another set will respawn, this time as two RNG, one RDM, and one MNK.
- The Ashu Talif Captain will spawn instead of the 2nd RDM.
- He can use a powerful weaponskill called Vulcan Shot which does about 700 AoE damage around his target. Range appears to be roughly 14'. Stoneskin/Phalanx etc does make a difference. Reraise recommended for any party member below 68 (particularly mages).
- Getting him down to 20% HP will result in a victory.
- The Fomor are fairly low level, perhaps around 60. The Captain is significantly higher, perhaps 70. Level 75 melees will have capped accuracy without sushi.
- After the fight, you are automatically dropped in Nashmau and receive a long cutscene with Gessho. The beginning of this cutscene marks the beginning of Mission 16. Note: If you have already completed the mission and are doing it again to assist others, you will be left on the dock by "The Cutter" after the fight.
Suggestions
- Decently Geared PLD/BLU eating Tavnazian Tacos with Phalanx II can easily supertank all the mobs while everyone else slowly picks mobs off one by one. Mobs will hit the pld for 0-1 points of damage, no outisde support needed.
- If you have a BLM in your party, save Elemental Seal + Sleepga II for when the captain comes out. This will make things a lot easier.
- Alternatively, use it at the beginning, then kite the last mob of the first round until Elemental Seal is ready again. Note: This may prove difficult with Gessho attacking, as he may kill the last mob before Elemental Seal is ready.
- Also, a well-off WHM can Elemental Seal + Sleepga the mobs if they wake up early.
- You may also opt to let your WHM Elemental Seal + Sleepga on the 1st wave of fomors, then let your BLM do his/her Elemental Seal + Sleepga II on the 2nd wave when the captain comes in. You may do it in the reverse order if desired.
- A 75 BRD, even with full merits and an Apollo's Staff will have a terrible time trying to Lullaby the Fomors, as they seem to be very resistant to Horde Lullaby.
- Save 2hr's for when the captain comes out. This will again ensure the fight goes smoothly.
- Most level 70+ players should be able to solo one of the Crew with no trouble.
- Duoable by two 75 BSTS with Icarus Wing and one Max-Potion or Hi-Elixir.
- Kill the last Ashu Talif Marine of the first wave at the top.
- Let the second wave of crews aggro Gessho, and attack Ashu Talif Captain. Eventually, Gessho will die and enmity will shift to one of the BSTs, but it doesn't matter, keep your focus on the Captain and use your TP.
- Trioable by THF75/NIN37, RDM75/BLM37, and PLD73/WAR36.
- The Thief did a good job as Evasion tank; used 2hr when in a tight spot.
- The Red Mage's Elemental Seal + Sleepga worked on first round of Ash Talif Crew; allowed Gessho to solo the last Fomor until Elemental Seal timer was reset. Convert and 2hr were unnecessary the entire fight.
- Paladin with Tavnazian Tacos and some STR gear was able to DD/tank, switching to normal tanking gear when necessary. 2hr was also unnecessary.
Important Notes
- In order to enter the battlefield again, either because you didn't win the first time or to assist others, you'll need another Ephramadian Gold Coin key item.
- Return to Caedarva Mire (E-10) and click on Jazaraat's Headstone again for a new coin. You don't have to fight him again.
- Ensure that only one person in your party triggers the BCNM fight. Otherwise you can be put back at the docks.
- You do NOT lose experience points if you die during the fight.
Game Description
- Mission Orders
- A mercenary colleague has reported feeling an ominous presence to the west of Dvucca Isle...