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*[[Achamoth's Antenna]] {{Drop Rate|100%}} |
*[[Achamoth's Antenna]] {{Drop Rate|100%}} |
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− | *[[Aurum Sabatons]] (Up to x2) {{Drop Rate| 75| |
+ | *[[Aurum Sabatons]] (Up to x2) {{Drop Rate| 75|249}} |
− | *[[Ice Grip]] {{Drop Rate| |
+ | *[[Ice Grip]] {{Drop Rate| 145|249}} |
− | *[[Oracle's Braconi]] (Up to x2) {{Drop Rate| |
+ | *[[Oracle's Braconi]] (Up to x2) {{Drop Rate| 126|249}} |
− | *[[Organics]] (Up to x2) {{Drop Rate| |
+ | *[[Organics]] (Up to x2) {{Drop Rate| 76|249}} |
− | *[[Thunder Grip]] {{Drop Rate| |
+ | *[[Thunder Grip]] {{Drop Rate| 143|249}} |
*{{Gil Dropped|???|10932}} |
*{{Gil Dropped|???|10932}} |
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::*[[Achamoth Nympha]] have high HP. |
::*[[Achamoth Nympha]] have high HP. |
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::*[[Achamoth Nympha]] are highly resistant or immune to [[Sleep]]. |
::*[[Achamoth Nympha]] are highly resistant or immune to [[Sleep]]. |
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+ | ::*Once 2 have spawned, if you leave them alive no more will spawn. Have someone pull them away and just hold them. |
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::*They'll despawn if they are zoned. |
::*They'll despawn if they are zoned. |
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+ | ::*If a pet/avatar/automaton/wyvern has Achamoth's attention when the [[Achamothcampa]] spawns, the baby will depop. |
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:*Achamoth can restore 30MP per hit. This does not drain it from the target; it simply "recovers" it. |
:*Achamoth can restore 30MP per hit. This does not drain it from the target; it simply "recovers" it. |
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:*Double attacks frequently. |
:*Double attacks frequently. |
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:*Recommend minimum of one Dispel to remove buffs. |
:*Recommend minimum of one Dispel to remove buffs. |
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:*Susceptible to Stun |
:*Susceptible to Stun |
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+ | :*Takes half damage from Wind. |
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:*Resistant to debuffs, and will erase them almost as soon as they are cast. |
:*Resistant to debuffs, and will erase them almost as soon as they are cast. |
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::*Can be spell-locked using Poison II. Once locked it will only Poisona itself allowing all other debuffs to stay. |
::*Can be spell-locked using Poison II. Once locked it will only Poisona itself allowing all other debuffs to stay. |
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:*Use Thief's flee to zone [[Achamoth]] to the (N-5) into [[Bhaflau Thickets]] (entrance 2), or to the (J-7) zone into [[Mount Zhayolm]] (entrance 1). |
:*Use Thief's flee to zone [[Achamoth]] to the (N-5) into [[Bhaflau Thickets]] (entrance 2), or to the (J-7) zone into [[Mount Zhayolm]] (entrance 1). |
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:*Take care of [[Hilltroll Mirror Guard]]s as they do not despawn when the Thief zones. |
:*Take care of [[Hilltroll Mirror Guard]]s as they do not despawn when the Thief zones. |
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+ | |||
+ | ==Historical Background== |
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+ | |||
+ | Achamōth: |
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+ | It has been debated whether the name Achamōth (Ἀχαμώθ) is originally derived from the Hebrew Chokhmah (חָכְמָ֑ה), in Aramaic Ḥachmūth or whether it signifies 'She that brings forth'—'Mother.' The Syriac form Ḥachmūth is testified for us as used by Bardesanes, the Greek form Hachamōth is found only among the Valentinians: the name however probably belongs to the oldest Syrian Gnosis. |
Revision as of 00:29, 7 November 2011
Job: White Mage/Warrior |
Zone | Level | Drops | Steal | Spawns | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Halvung |
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|
1 | A, T(H), M ??? HP ??? MP | |||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawned by trading a Rock Juice to a ??? at (G-4) of the first map of Halvung.
- Summons an Achamothcampa every 60 seconds.
- Achamothcampa are either immune to physical or magic damage, and susceptible to sleep.
- They die quickly if the proper type of damage is dealt.
- Achamothcampa will aggro people resting near them whether or not they are being zoned, and will return from the zone to kill whoever was resting.
- If an Achamothcampa is left alive long enough after being summoned, it will turn into an Achamoth Nympha.
- Achamoth Nympha have high HP.
- Achamoth Nympha are highly resistant or immune to Sleep.
- Once 2 have spawned, if you leave them alive no more will spawn. Have someone pull them away and just hold them.
- They'll despawn if they are zoned.
- If a pet/avatar/automaton/wyvern has Achamoth's attention when the Achamothcampa spawns, the baby will depop.
- Achamoth can restore 30MP per hit. This does not drain it from the target; it simply "recovers" it.
- Double attacks frequently.
- Casts Hastega, Protectra V, Shellra V, Curaga IV, and ~na spells.
- Uses Proboscis. This TP move ignores shadows to drain mp and steal one buff.
- Recommend minimum of one Dispel to remove buffs.
- Susceptible to Stun
- Takes half damage from Wind.
- Resistant to debuffs, and will erase them almost as soon as they are cast.
- Can be spell-locked using Poison II. Once locked it will only Poisona itself allowing all other debuffs to stay.
- Uses a move called Exuviation which heals him up to 10,000 hp based on how many debuffs are on him. Because of this debuffs aren't recommended for low man groups.
- Shorter amount of time between casts than normal mobs.
- Can drop multiple Organics, Oracle's Braconi and Aurum Sabatons.
- Recommended to pull it to zoneline.
- Use Thief's flee to zone Achamoth to the (N-5) into Bhaflau Thickets (entrance 2), or to the (J-7) zone into Mount Zhayolm (entrance 1).
- Take care of Hilltroll Mirror Guards as they do not despawn when the Thief zones.
Historical Background
Achamōth: It has been debated whether the name Achamōth (Ἀχαμώθ) is originally derived from the Hebrew Chokhmah (חָכְמָ֑ה), in Aramaic Ḥachmūth or whether it signifies 'She that brings forth'—'Mother.' The Syriac form Ḥachmūth is testified for us as used by Bardesanes, the Greek form Hachamōth is found only among the Valentinians: the name however probably belongs to the oldest Syrian Gnosis.