Table of Contents
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Zone Information
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Description
The site of the final battle in the Abyssea storyline. Although a BC area, all normal Abyssea mechanics and functionality apply here, e.g. atmas, weakness triggers, Temporary Items, etc | |||||||||||||||||||||||||||||||
Connections
Qufim Island: via Cavernous Maw (F-7) |
Abyssea - Empyreal Paradox Quests
Quest | Fame | Starter | Location | Rewards | Type |
The Wyrm God | N/A | Prishe | Hall of the Gods | General - BCNM |
NPCs Found Here
Name | Location | Type |
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Cruor Prospector | ||
Conflux Surveyor |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes
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Shinryu
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?? | Twilight Mail Twilight Cloak Twilight Helm Twilight Torque Twilight Knife Twilight Belt Twilight Scythe Adaman Ore Cerberus claw Zircon |
?? | Wyrms | 3 |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
(The spawns imply a limit of 3 parties in the BCNM area at a time)