FFXIclopedia
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|align="left" BGCOLOR="#e3e6ff"|  [[The Wyrm God]]
 
|align="left" BGCOLOR="#e3e6ff"|  [[The Wyrm God]]
 
|align="center" BGCOLOR="#e3e6ff"|N/A
 
|align="center" BGCOLOR="#e3e6ff"|N/A
|align="center" BGCOLOR="#e3e6ff"|[[Prishe]]
+
|align="center" BGCOLOR="#e3e6ff"|[[Prishe (A)]]
 
|align="center" BGCOLOR="#e3e6ff"|[[Hall of the Gods]]
 
|align="center" BGCOLOR="#e3e6ff"|[[Hall of the Gods]]
 
|align="center" BGCOLOR="#e3e6ff"| ''See below''
 
|align="center" BGCOLOR="#e3e6ff"| ''See below''

Revision as of 10:31, 26 January 2011


Table of Contents
Zone Information
Area Name Abyssea - Empyreal Paradox
Type Battlefield
Maps Abyssea - Empyreal Paradox/Maps
Map Acquisition No Map
Miscellaneous
Hobbies
Abyssea - Empyreal Paradox/HELM
Weather
None
Region Abyssea
Expansion Heroes of Abyssea
Requirements Zilart, Wings; Scars, Vision, and Heroes of Abyssea; Beneath a Blood-red Sky
Restrictions No Chocobo or NPC Fellow
Background music
Monstrosity Not applicable
Notes -One Traverser Stone and 10,000 Cruor is required to enter this area.

-A Crimson Traverser Stone is obtained upon entry, and remains with you until you enter the quest battlefield (after which it is lost).
-If you are already in possession of a Crimson Traverser Stone, you will not be charged anything (stone or cruor) for reentry.
-All Abyssea mechanics and functionality apply here, e.g. atmas, weakness triggers, Temporary Items, etc.
-Visitant status is applied automatically upon entry, however, it lasts indefinitely and does not consume any ordinary Visitant time (stored or otherwise) while inside this area.
-Upon exiting the battlefield, you must return to Qufim Island in order to obtain a new stone.

Description

Located upon the looming Abyssean moon, this version of Al'Taieu's inter-dimensional juncture is the site of the final confrontation between those who would save Abyssea and those who would destroy it. Only adventurers in possession of a crimson traverser stone are able to enter this area.

Abyssea-EmpyrealParadox
Connections

Qufim Island: via Transcendental Radiance (F-7)

Abyssea - Empyreal Paradox Quests

Quest Fame Starter Location Rewards Type
  The Wyrm God N/A Prishe (A) Hall of the Gods See below General - BCNM

NPCs Found Here

Name Location Type
Atma Infusionist Atma Infusionist
Cruor Prospector Cruor Prospector
Prishe

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes


Shinryu
?? Twilight Mail
Twilight Cloak
Twilight Helm
Twilight Torque
Twilight Knife
Twilight Belt
Twilight Scythe
Twilight Cape
Adaman Ore
Cerberus Claw
Zircon
?? Wyrm God 3 Despite appearances, Shinryu is not a member of the dragon family for the purpose of monster correlation.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

(The spawns imply a limit of 3 parties in the BCNM area at a time)