Statistics[]
Like all Absorb-spells, the potency is determined entirely by the caster's level.
- Absorb-INT gives a base absorption of 10~22 Intelligence.
- Every 5 levels adds +1 Intelligence.[1]
- Effect duration is subject to resist rates, and can be increased with Dark Magic skill.[2]
- Equipment which "Enhances" Absorb spells further increases the duration.
- Equipment which "Augments" Absorb spells increases the potency.
- Automatons will only cast this spell when equipped with the Spiritreaver Head and only when the skill requirements are met.
Other Uses[]
Resale Price: 1,500~1,537 gil
How to Obtain[]
Auction House Category: Scrolls > Black Magic
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.
Merchant[]
37,800 - 41,370 gil
Dropped by[]
BCNM[]
Name | Restrictions | Zone |
---|---|---|
Carapace Combatants | (Level 30, 15 minutes, 3 members) | Horlais Peak |
Let Sleeping Dogs Die | (Level 30, 30 minutes, 6 members) | Qu'Bia Arena |
Petrifying Pair | (Level 30, 15 minutes, 3 members) | Ghelsba Outpost |
References[]
Stat Absorption | |
---|---|
HP/MP Absorption | |
Damage | |
Enfeebling | |
Enhancing | |
Transportation |
Magic Skills |
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