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*Defeat [[One-eyed Gwajboj]] to end the battle. |
*Defeat [[One-eyed Gwajboj]] to end the battle. |
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− | **If you fail the mission you can recheck the Bulwark Gate in [[Sauromugue Champaign (S)]] to receive another [[Underpass Hatch Key]], you can only get one Hatch key per game day so if |
+ | **If you fail the mission you can recheck the Bulwark Gate in [[Sauromugue Champaign (S)]] to receive another [[Underpass Hatch Key]], you can only get one Hatch key per game day so if you're lowmaning or soloing this plan ahead. |
== Strategy == |
== Strategy == |
Revision as of 03:18, 11 June 2012
Mission Name | A Nation on the Brink |
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Number | 14 |
Level | 75 |
Reward | Jeunoan Flag |
← Previous Mission | Next Mission → |
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Borne by the Wind | Crossroads of Time |
Replay Cutscenes | |
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A Nation on the Brink (pt.2-3) | Goblin Footprint Sauromugue Champaign (S) (K-11) |
A Nation on the Brink | Goblin Footprint Batallia Downs (S) (F-9) |
Walkthrough
- In order to enter Everbloom Hollow for this mission, you must currently be on this mission, or have completed it.
- Zone to Batallia Downs (S), go to the Underpass Hatch in the top right corner of (J-9) and click on it for a cutscene. The hatch is located in one of the towers, so you have go up onto the wall over one of the ramps. It is the wall south of the point where you arrive when using the Allied Notes Teleport.
- Have the party leader click on the hatch to start the fight in Everbloom Hollow.
- Note you can't enter during a Campaign Battle, but you can enter if mobs have not started to attack in Campaign.
- If allied troops are on the field even before a Campaign Battle starts, you will not be able to enter.
- All Buffs are lost upon entering Everbloom Hollow.
- You have 30 Minutes to complete this mission.
- Experience points are not lost upon death.
- The fight starts standing next to NPC combatants Zazarg, Rongelouts N Distaud, Romaa Mihgo, and two soldiers from each of their divisions.
- Recommended: A healer to help keep an eye on NPC health (an easier victory, not necessary).
- Rongelouts N Distaud uses Sword Weapon Skills, including a unique AoE Weapon Skill, Tongue Lash, that causes a relatively long Terror effect on the mobs.
- He leads two Iron Ram Knights.
- You may during the BC get the temporary items Dusty Potion, Dusty Ether, & Dusty Reraise from Rongelouts N Distaud, though it is at random.
- Zazarg uses Hand-to-Hand Weapon Skills, including a unique AoE Weapon Skill, Orbital Earthrend, and has access to Hundred Fists.
- He leads two 7th Cohor Legionnaires.
- You may during the BC get the temporary items Monarch's Drink, Barbarian's Drink, & Oracle's Drink from Zazarg, though it is at random.
- Romaa Mihgo uses Sword Weapon Skills, including a unique Weapon Skill, Cobra Clamp.
- She leads two Cobra Mercenaries.
- You may during the BC get the temporary items Spy's Drink, Assassin's Drink, and Fighter's Drink from Romaa Mihgo, though it is at random.
- After some amount of time the NPCs will begin moving forward in three different directions.
- Follow the NPC contingents and help dispatch the Orcs, Quadav, and Yagudo they encounter.
- The beastmen come in two waves. They are highly resistant to Sleep.
- After the first wave is defeated, you may receive temporary items.
- Active DoTs can still kill them, even before One-eyed Gwajboj appears, dying just after or at the same time they finish the last enemy, or even (though rare) leaving an enemy alive.
- Once all beastmen groups have been defeated, the NM One-eyed Gwajboj (Orc PLD) will appear.
- One-eyed Gwajboj is stronger than the previous beastmen waves. He also uses Battle Dance very frequently, much like in Campaign Battles.
- He is heavily resistant to Ice magic.
- His Battle Dance will only affect NPCs if one of them (Zazarg for example) has hate. It will hit ONLY players if a player has hate.
- Please note that a Dragoon's Wyvern can be hit by Battle Dance even if the hate is on an NPC.
- One-eyed Gwajboj can also use Invincible multiple times.
- One-eyed Gwajboj will also cast Cure IV whenever his HP drops below 90%, and will buff himself.
- NPC allies that are still alive, once One-eyed Gwajboj spawns, may give out temporary items and continue assisting in the fight.
- Defeat One-eyed Gwajboj to end the battle.
- If you fail the mission you can recheck the Bulwark Gate in Sauromugue Champaign (S) to receive another Underpass Hatch Key, you can only get one Hatch key per game day so if you're lowmaning or soloing this plan ahead.
Strategy
- One interesting fact is, if you pull enemies to the NPCs before they split up you can have the entire army kill the mobs one group at a time, and the npcs will continue to stay in the same spot as long as you continue to bring enemies, meaning they won't fight on their own, losing more HP than necessary. Having this pull strategy helps preserve NPC HP if you don't have a party with a large number of healers. The only difficulty is making sure you pull the whole group, because it's entirely possible to pull just 1 enemy at a time, and the npcs will kill it quickly and then separate.
- A cutscene will occur after the fight is over, and you will receive a Jeunoan Flag.
- If your inventory is full, you will not be able to get the flag until making space. Click on the crates/barrels that are next to you as you exit the battlefield. You will then receive an option to receive the Jeunoan Flag. Click yes to receive your reward.
(see testimonials)
Notes
- Re-raise effects will be wiped, if your party is warped out of the BC prior to defeating the NM.
- If you lose, you will have to get a new Key Item Underpass Hatch Key from the Bulwark Gate (F-6) Sauromugue Champaign (S).
- Must wait one game day to receive a new key.
- The time starts as you ENTER the battle not when you exit the battle. For example, if you enter on the day before you exit, you can get a new key item right away.
- If you click on the Bulwark Gate before a new game day you will receive the response "The Gate is Firmly sealed" and you must zone in order to receive your Underpass Hatch Key.
- Having all NPCs die will not lose the fight, however the NM is very difficult and probably requires 4-6 members to kill without NPCs assisting.
- Use of Accession will cause the healing or enhancing magic effect to extend to all NPCs in range.
- This mission can be done solo at Lv. 90 with the right job and some luck.
Game Description
- Mission Orders
- Despite Lilisette's repeated protests and the imminent arrival of reinforcements from the three nations, the surrender ceremony is set to take place in the depths of Jeuno's Underground. Will this be the end of the four-nation alliance...?