[[{{SUBST:2007 - (06/05/2007) Version Update Complete!}}|   ]]
≪Jun. 6, 2007 (JST) Version Update≫
  • Japan Standard Time


  • A new massively multiplayer battlefield, Einherjar, has been introduced.
Related Information>>
  • The following changes have been made to chocobo raising and chocobo racing:
    1. Players can now request three different versions of their chocobos' daily updates.
      - Hear a detailed report:
      All cutscenes play while the VCS trainer gives a full report.
      - Hear a brief report:
      The VCS trainer gives a full report (cutscenes are not shown).
      - Skip the report:
      Both VCS trainer report and all accompanying cutscenes are not shown.
      • Important scenes, such as when a chocobo hatches, will be shown even if a condensed update is requested.
    2. Players can now feed their chocobos up to 4 items (food, medicine, etc.) at once. An update on how full the chocobo is will be given by the VCS trainer once, after the bird has eaten all the items. The following is the order in which chocobos will eat items when traded several different varieties at once:
      - First: Items that cure status ailments (gausebit wildgrass, etc.)
      - Second: Chocolixirs
      - Third: Items that affect attributes (San d'Orian carrot, etc.)
      - Fourth: Chocobo food (Gysahl greens, etc.)
      • Only one chocotonic can be traded at a time. If a chocotonic is traded at the same time as other items, the chocobo will only drink the tonic and the remaining items will be returned to their owner.
    3. An issue where the order in which chocobos crossed the finish line differed from the standings displayed after a race has been addressed.
  • Mog Locker capacity can now be increased to a maximum of 80 slots.

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  • The three Salaheem's Sentinels members stationed in Windurst, San d'Oria, and Bastok now offer teleport services to Whitegate for registered mercenaries who have completed the quests they each offer.
    • Players must have the Treasures of Aht Urhgan expansion disc installed and its contents registered to utilize this service.
Region Required Level Fee (when region is under home nation’s control) Fee (when region is under another nation’s control)
Ronfaure 10 100 300
Zulkheim 10 100 300
Norvallen 15 150 450
Gustaberg 10 100 300
Derfland 15 150 450
Sarutabaruta 10 100 300
Kolshushu 10 100 300
Aragoneu 15 150 450
Fauregandi 35 350 1050
Valdeaunia 40 400 1200
Qufim Island 15 150 450
Li'Telor 25 250 750
Kuzotz 30 300 900
Vollbow 50 500 1500
Elshimo Lowlands 25 250 750
Elshimo Uplands 35 350 1050
Tavnazian Archipelago 30 300 900

  • The price for the key item needed to enter Limbus (Cosmo-Cleanse) has been changed to 30,000 gil.


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  • Level 8 Besieged has been released. Accordingly, the maximum value for enemy forces has increased to 200.
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  • The following changes have been made to Salvage:
    1. 1500 Assault Points are now required to obtain a remnants permit.
    2. It is now easier to obtain imbued items when defeating monsters within the remnants.
    3. Armoury crates containing imbued items can now be found throughout the remnants.
  • The following changes have been made to the Nyzul Isle Assault area:
    1. A "vending box" has been placed on the first floor. Here, tokens can be used to purchase temporary items.
    2. Monster placement has been adjusted to lower the difficulty level of clearing a set of five floors.
    3. Data obtained when reaching the 99th floor will no longer be erased upon entry to the 100th floor. The data will only be cleared when the monsters on that floor have been eradicated.
    4. The reward for re-completing the 100th floor (by returning to the 100th floor via the key item received upon the first completion) has been adjusted.
    5. The drop rate for unappraised items carried by notorious monsters has been raised.
  • Graphical adjustments have been made to Aerns in the Garden of Ru'Hmet in order to alleviate PlayStation2 processing issues.
  • Players will no longer lose experience points if KO'd while charmed.
  • The following adjustments have been made to the merit point system:
    1. The maximum limit for point allocation in the "Combat Skills" and "Magic Skills" merit point categories will be increased for all jobs.
      "Combat Skills" maximum total ability increases:
      12 > 20
      "Magic Skills" maximum total ability increases:
      8 > 16
      • The maximum limit for each of the abilities within these categories will remain unchanged.
    2. The following blood pacts available from the summoner Group 2 merit point category will receive larger TP bonuses based on attribute increases, as well as a boost in damage from TP:
      Meteor Strike
      Heavenly Strike
      Wind Blade
      Grand Fall
    3. In the upcoming version update, we will be adding the Group 2 merit point category for blue mages, corsairs, and puppetmasters. Each of these jobs will gain access to four new job abilities and traits.

Blue Mage

Job Ability Convergence Increases the power of your next magical blue magic spell. Limits area of effect to single target. (*)
Job Ability Diffusion Grants the effect of your next support blue magic spell to party members within range.
Job Traits Enchainment Grants a TP bonus to Chain Affinity.
Job Ability Assimilation Increases maximum blue magic points.
* Convergence will also increase the power of blue magic spells that are originally single target effects.


Job Ability Snake Eye Your next roll will automatically be a 1.
Job Ability Fold Erases one roll or bust effect. Targets self-cast effect with the longest remaining duration.
Job Traits Winning Streak Extends the duration of Phantom Roll effects.
Job Ability Loaded Deck Focuses effect of Random Deal on abilities waiting on recast.
Has a chance to fail if only one ability is waiting on recast.


Job Ability Role Reversal Swaps HP of master and automaton.
Job Ability Ventriloquy Swaps the enmity of master and automaton for target.
Job Traits Fine-Tuning Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense.
Job Ability Optimization Grants a bonus to your automaton's attack, defense, and magic attack.

  • The help text for the following abilities has been adjusted:
Hasso - Seigan
  • The healing rate of a pet wyvern while resting has been increased.
  • An issue where an automaton' provoke command would not function properly during Conflict events (Ballista & Brenner) has been addressed.
  • The monster that drops the item "Diorite" has been changed.


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  • New synthesis recipes have been added.
  • The following throwing weapons can no longer be used for ranged attacks:

Hedgehog Bomb
Morion Tathlum
Holy Ampulla
Bomb Core
Phantom Tathlum
Fenrir's Stone
Happy Egg
Fortune Egg

Mantra Coin
Optical Needle
Nazar Bonjuk
Goblin Grenade
Healing Feather
Spirit Lantern
Refresh Musk
Wyvern Feed

Astral Pot
Balm Sachet
Millefleurs Sachet
Olibanum Sachet
Attar Sachet
Sweet Sachet
Civet Sachet
Musk Sachet
Tiphia Sting

Orphic Egg
Bibiki Seashell
Volunteer's Dart
Mercenary's Dart
Imperial Dart
Fire Bomblet

  • The following changes have been made to the functionality of the Kingdom Signet staff, the Republic Signet staff, and the Federation Signet staff:
    1. The Signet effect gained from the staves will now overwrite Sanction effects.
    2. The caster can now only grant Signet in Conquest areas.
    3. The caster can only grant Signet to players whose nationality is the same as that indicated on the staff.
    4. The caster can only grant Signet to players in his/her party.
  • Help text for the following enchanted items has been adjusted (the effect of the enchantment has not changed):
    1. Wing Gorget - Tactical Ring
      Regenerates TP > Regain
    2. Hydra Tiara
      Increases critical hit rate > Potency
  • Icons for the following items have been changed:

All dryadic abjurations
All earthen abjurations
All aquarian abjurations
All martial abjurations
All wyrmal abjurations
All neptunal abjurations
Libation abjuration
Oblation abjuration
Argyro Rivet

White Rivet
Black Rivet
Blue Rivet
Troll Vambrace
Mamool Ja Helmet
Mamool Ja Collar
Mythril Gear Machine
Golden Gear
Star Sapphire

Pigeon's Blood
Ja Ja's chestplate
Gurfurlur's Helmet
Fairweather Fetish
Shadow Roll
Chocobo Egg
All transportation glyphs
Rotten Quiver
Rusty Bolt Case

Old Quiver
Old Bullet Box
Elshimo Frog
Caedarva Frog
Misareaux Parsley
Moldavite Earring
Chariot Band
Empress Band
Bomb Core


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  • Key items will now be sorted into the following categories:
    1. Temporary Key Items
      i.e. Assault orders
    2. Permanent Key Items
      i.e. airship pass
    3. Claim Slips
      i.e. armor set claim slips
    4. Magical Maps
  • Descriptions for the following repeatable quests will now reappear under "Current" in the Quest menu when accepted multiple times:
- San d'Oria
Escort for Hire
A Discerning Eye/Trial by Ice
Spice Gals
- Bastok
Escort for Hire
A Discerning Eye
Brygid the Stylist Returns
All by Myself
Trial by Earth
- Windurst
Escort for Hire
A Discerning Eye
The Moonlit Path
Waking Dreams
- Jeuno
Ducal Hospitality
- Other Areas
Test My Mettle
Trial by Lightning
The Big One
Secrets of Ovens Lost
Uninvited Guests
Waking the Beast
- Outlands
Trial by Wind
A Question of Taste
The Firebloom Tree
A Discerning Eye
Trial by Fire
Greetings to the Guardian
Trial by Water
- Aht Urhgan
Finding Faults
The Art of War
Scouting the Ashu Talif
Royal Painter Escort
Targeting the Captain

*Known Issue
There are times when the following quests appear in the "Current" list even if they have not been accepted. If this occurs, players must speak with the NPC who offers the quest in order to trigger it properly.
Waking Dreams/Finding Faults/The Art of War

  • An issue in which players with full inventories could continue fishing (and improve their fishing skill) without becoming fatigued has been addressed.
  • An error message will now appear when players attempt to use magic or abilities via text commands without specifying a target using <t>, etc.
  • <stpc> will no longer target NPCs (this does not include fellows or pets).
  • The following methods of quickly scrolling through the Mog Safe and Mission menus have been implemented:
    1. Analog Controller
      Press the left/right directional buttons while holding L2 or R2.
    2. Keyboard
      Press the left/right arrow keys while holding down Ctrl or Alt.
    3. Xbox 360 Controller
      Press the left/right directional buttons while holding the left or right trigger.
  • When there aren't enough entries for a scroll bar to appear in a Magic or Ability window, pressing the left or right directional buttons (arrow keys) will toggle between the first and last entry.
  • The manual sort function for Magic, Abilities, Items, etc. has been changed from "interchange" to "insert."
  • The following terms have been added to the auto-translate function:



Game Terms Einherjar
Job Abilities Role Reversal
Job Abilities Convergence
Job Abilities Snake Eye
Job Abilities Diffusion
Job Abilities Fold
Job Abilities Ventriloquy
Job Traits Assimilation
Job Traits Enchainment
Job Traits Winning Streak
Job Traits Optimization
Job Traits Fine-Tuning
Job Traits Loaded Deck
Place Names 2 Waltraute's Chamber
Place Names 2 Ortlinde's Chamber
Place Names 2 Grimgerde's Chamber
Place Names 2 Gerhilde's Chamber
Place Names 2 Schwertleite's Chamber
Place Names 2 Siegrune's Chamber
Place Names 2 Brunhilde's Chamber
Place Names 2 Helmwige's Chamber
Place Names 2 Rossweisse's Chamber

  • The release of the next mercenary rank and new Assault missions has been delayed. Please check back with the Topics page for more details.

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[[{{SUBST:2007 - (06/05/2007) Version Update Complete!}}|   ]]

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