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[[{{SUBST:2006 - (12/19/2006) The Version Update Is Here!/Chocobo Raising}}|   ]]
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Changes/Additions to Chocobo Raising (Dec.19,2006)

  • Kamp Kweh -- A place where adventurers can bring their chocobos to interact with others, as well as view the conditions of the other participants’ animals is now open for business.
  • The Chocobo Hot and Cold Game -- A new treasure-hunting activity for chocobos and their owners has been introduced.
  • A new quest to obtain the new chocobo ability “treasure finder” has been introduced. This ability will increase a chocobo’s ability to locate treasure when playing the Chocobo Hot and Cold Game.
  • Two new beneficial statuses “bursting with vitality” and “sparkling with intelligence” have been added. When a chocobo is affected by these, not only will training programs yield better results, but the chocobo will also be more receptive to physical and mental stimulation.
  • Previously, a chocobo being in love would only negatively affect the success rate of its training. However, now this status will sometimes benefit the chocobo.
  • When taking your chocobo for a walk, it may now find items for you.

  • The VCS has dispatched six new journeymen trainers to the chocobo stables in each of the three nations of Bastok, San d’Oria, and Windurst. Three are in charge of Kamp Kweh operations, while the other three run the Chocobo Hot and Cold Game.
San d’Oria
  • Bastok
  • Windurst

Kamp Kweh

  • Kamp Kweh is a place where adventurers can bring their chocobos to interact with others, as well as view the conditions of the other participants' animals.

The Chocobo Hot and Cold Game

Chocobo (12-19-2006)-1
  • A new treasure-hunting activity for chocobos and their owners has been introduced.

How to Participate

  • First speak to one of the VCS representatives stationed in Bastok, San d’Oria, or Windurst. After an explanation of the rules, the representative will give you a chocograph with the name of several areas on it, as well as a clump of Tandjana wildgrass, used to call your chocobo in the field.
*Your chocobo must be registered before participating.
*You must possess the maps of the areas listed on the chocographs.
*After using a clump of Tandjana wildgrass, you must let your chocobo rest 24 hours before receiving a new one.

How to Play

Chocobo (12-19-2006)-2
1. Use the Tandjana wildgrass in one of the areas designated on your chocograph.
2. Once your chocobo arrives, your map will open and a marker (???) will indicate the general location of a hidden treasure coffer.
3. Ride your chocobo to the vicinity of the marker and dig. Depending on the relative distance you are from the coffer, your chocobo will react differently.
4. Your chocobo will tire after a certain number of digs. The game is over when you find the treasure or if your animal becomes too fatigued to dig anymore.
*Gysahl greens are not needed to dig.
*You cannot use gysahl greens to perform normal digging while participating.
*You cannot leave the area on your chocobo while participating.
*You can dig in locations that your chocobo usually cannot.
*If you are disconnected from the Internet while participating, the game will automatically be over.
[[{{SUBST:2006 - (12/19/2006) The Version Update Is Here!/Chocobo Raising}}|   ]]
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