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<< 2006 - (04/18/2006) - Update Details

060418verup
Aht Urgan Flag

List of articles needed to be added:

Areas

Weapons

Weapon

Summary

Algol

Great Sword R/EX DMG: 85 Delay: 489 v Att +3 "Triple Attack" +3% Additional effect: Fire damage

Cerberus Bow +1

Lv75 Jobs: WAR, PLD, DRK, RNG, SAM DMG:73 Delay:582 AGI+4 ≺Element: Fire≻+14 ≺Element: Dark≻+14 Ranged Attack+24

Hexagun +1

Lv65 JOB17 DMG:31 Delay:466 Ranged Accuracy+7

Dancing Dagger

DMG:21 Delay:186 Lv66 Jobs WAR, BLM, RDM, THF, PLD, BRD, NIN

Tonberry Knife

DMG:20 Delay:200 Lv52 Jobs WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP

Burglar's Dagger

DMG:15 Delay:183 DEX+2 MND-3 Lv45 Jobs WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN

Black Mantis

DMG:25 Delay:200 Lv72 Jobs WAR, THF, DRK, RNG, NIN, COR, PUP

Air Knife

DMG:21 Delay:195 Additional effect: Wind damage Lv67 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP

Khanjar

DMG:23 Delay:192 Depending on day: Increases elemental weapon skill damage Lv71 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN

Jambiya

DMG:26 Delay:220 HP+20 Enhances "Resist Virus" effect Lv73 Jobs WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP

Jambiya +1

DMG:27 Delay:212 HP+22 Enhances "Resist Virus" effect

Mantra Coin

[Ammo - Thrown] DMG:21 Delay:276 MP+12 Lvl. 50 WHM, BLM, RDM, SMN, BLU

Nazar Bonjuk

[Ammo - Thrown] DMG:21 Delay:276 INT+1 MND+1 CHR+2 Lvl. 50 WHM, BLM, BRD, SMN, PUP

Heathen Staff

[Staff] DMG:8 Delay:366 STR-1 DEX-1 VIT-1 INT+1 MND+1 Lvl. 7 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN

Rockmasher

[Staff] DMG:48 Delay:402 Additional effect: Weakens defense Lvl. 56 MNK, WHM, BLM, SMN

Plumed Staff

[Staff] DMG:23 Delay:366 Lvl. 44 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN

Orcish Signa

[Staff] DMG:6 Delay:366 Lvl. 4 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN

Flame Staff

[Staff] DMG:19 Delay:366 Additional effect: Fire damage Lvl. 35 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN

Sainti

[Hand-to-Hand] DMG:+10 Delay:+51 Accuracy+2 Evasion+1 Lvl. 55 WAR, MNK, BST, NIN, PUP

Sainti +1

[Hand-to-Hand] DMG:+11 Delay:+49 Accuracy+3 Evasion+2 Lvl. 55 WAR, MNK, BST, NIN, PUP

Pahluwan Katars

[Hand-to-Hand] DMG:+16 Delay:+84 Assault: DMG:+18 "Counter"+1 Lvl. 70 WAR, MNK, RDM, DRK, PUP

Pahluwan Patas

[Hand-to-Hand] DMG:+17 Delay:+96 Depending on day: Increases elemental weapon skill damage Lvl. 71 WAR, MNK, BST, NIN, PUP

Hellish Bugle

[Instrument - Wind] Attack+3 Evasion+3 "Mambo"+1 Lvl. 68 BRD

Hellish Bugle +1

[Instrument - Wind] Attack+4 Evasion+4 "Mambo"+2 Lvl. 68 BRD

Storm Fife

[Instrument - Wind] Assault: "Ballad"+1 Lvl. 50 BRD

Animator

[Range] This device transmits commands to an automaton via high frequency waves. Lvl. 1 All, BLU, COR, PUP

Marid Ancus

[Axe] DMG:45 Delay:276 Assault: DMG:49 "Charm"+2 Lvl. 70 WAR, DRK, BST, RNG

Storm Tabar

[Axe] DMG:49 Delay:288 Depending on day: Increases elemental weapon skill damage Lvl. 71 BST

Karasuageha

[Katana] DMG:29 Delay:190 Assault: DMG:33 "Subtle Blow"+1 Lvl. 70 NIN

Sayosamonji

[Katana] DMG:37 Delay:227 Depending on day: Increases elemental weapon skill damage Lvl. 71 NIN

Algol

[Great Sword] DMG:85 Delay:489 Attack+3 "Triple Attack"+3% Additional effect: Fire damage Lvl. 75 WAR, PLD, DRK

Djinnbringer

[Great Sword] DMG:81 Delay:444 Assault: DMG:84 Accuracy+5 Lvl. 70 WAR, PLD, DRK

Doombringer

[Great Sword] DMG:84 Delay:480 Depending on day: Increases elemental weapon skill damage Lvl. 71 WAR, PLD, DRK

Jadagna

[Club] DMG:39 Delay:340 HP+29 MP-29 VIT+5 Lvl. 69 WAR, WHM, PLD

Jadagna +1

[Club] DMG:40 Delay:334 HP+31 MP-31 VIT+6 Lvl. 69 WAR, WHM, PLD

Imperial Wand

[Club] DMG:23 Delay:216 Assault: DMG:25 MP+20 Enmity-3 Lvl. 70 WHM, BLM, RDM, SMN, BLU

Yigit Bulawa

[Club] DMG:36 Delay:310 Depending on day: Increases elemental weapon skill damage Lvl. 71 WHM, PLD

Jadagna -1

[Club] DMG:10 Delay:340 MP-58 Lvl. 69 WAR, WHM, PLD

Bibiki Seashell

[Ammo] DMG:1 Delay:999 VIT+4 ≺Element: Water≻+3 Enhances "Aquan Killer" effect Lvl. 60 All

Kosetsusamonji

[Great Katana] DMG:76 Delay:420 Assault: DMG:79 "Store TP"+2 Lvl. 70 SAM, NIN

Hotarumaru

[Great Katana] DMG:78 Delay:420 Depending on day: Increases elemental weapon skill damage Lvl. 71 SAM, NIN

Lotus Katana

[Great Katana] DMG:1 Delay:280 Lvl. 1 All, BLU, COR, PUP

Mezraq

[Polearm] DMG:93 Delay:492 STR+2 VIT+2 Additional effect: Impairs evasion Lvl. 75 DRG

Mezraq +1

[Polearm] DMG:94 Delay:478 STR+3 VIT+3 Additional effect: Impairs evasion Lvl. 75 DRG

Puk Lance

[Polearm] DMG:84 Delay:492 Assault: DMG:93 Wyvern: HP+50 Lvl. 70 DRG

Imperial Neza

[Polearm] DMG:92 Delay:478 Depending on day: Increases elemental weapon skill damage Lvl. 71 DRG

Volunteer's Scythe

[Scythe] DMG:97 Delay:528 Assault: DMG:99 Attack+6 Lvl. 70 DRK

Storm Zaghnal

[Scythe] DMG:87 Delay:480 Depending on day: Increases elemental weapon skill damage Lvl. 71 WAR, DRK, BST

Jambiya

[Dagger] DMG:26 Delay:220 HP+20 Enhances "Resist Virus" effect Lvl. 73 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP

Jambiya +1

[Dagger] DMG:27 Delay:212 HP+22 Enhances "Resist Virus" effect Lvl. 73 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP

Khanjar

[Dagger] DMG:23 Delay:192 Depending on day: Increases elemental weapon skill damage Lvl. 71 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN

Amood

[Great Axe] DMG:88 Delay:504 Enhances "Resist Virus" effect Latent effect: DMG:58 Occasionally attacks twice Lvl.75 WAR

Amood +1

[Great Axe] DMG:89 Delay:489 Enhances "Resist Virus" effect Latent effect: DMG:59 Occasionally attacks twice Lvl.75 WAR

Imperial Bhuj

[Great Axe] DMG:93 Delay:504 Depending on day: Increases elemental weapon skill damage Lvl.71 WAR, DRK

Aht Urhgan Dart

[Ammo] DMG:23 Delay:168 Ranged Accuracy+5 Lvl. 65 WAR, RDM, THF, DRK, NIN, COR

Lamian Kaman +1

[Bow] DMG:20 Delay:261 MP+12 Ranged Accuracy+8 "Magic Def. Bonus"+2 Lvl. 75 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Imperial Bow

[Bow] DMG:75 Delay:540 Assault: DMG:77 Ranged Accuracy+10 Lvl. 70 WAR, PLD, DRK, RNG, SAM

Storm Zamburak

[Crossbow] DMG:36 Delay:288 Assault: DMG:38 Ranged Attack+10 Lvl. 70 WAR, DRK, RNG

Imperial Kaman

[Bow] DMG:38 Delay:360 Depending on day: Increases elemental weapon skill damage Lvl. 71 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Imperial Gun

[Gun] DMG:40 Delay:600 Depending on day: Increases elemental weapon skill damage Lvl. 71 RNG

Hexagun +1

[Gun] DMG:31 Delay:466 Ranged Accuracy+7 Lvl 65 COR

Lamian Kaman -1

[Bow] DMG:10 Delay:540 Ranged Accuracy-8 Lvl. 75 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Volunteer's Dart

[Ammo] DMG:1 Delay:168 Besieged: Attack+10 Lvl. 50 All, BLU, COR, PUP

Mercenary's Dart

[Ammo] DMG:1 Delay:168 Besieged: INT+3 MND+3 CHR+3 Lvl. 50 All, BLU, COR, PUP

Imperial Dart

[Ammo] DMG:1 Delay:168 Besieged: HP recovered while healing +2 MP recovered while healing +2 Lvl. 50 All, BLU, COR, PUP

Mamoolbane

[Throwing - Returns] DMG:1 Delay:294 Latent effect: Accuracy+6 Enchantment: Evasion+10 Lvl. 70 All

Lamiabane

[Throwing - Returns] DMG:1 Delay:294 Latent effect: Enhances "Magic Atk. Bonus" Enchantment: Adds "Refresh" effect <15/15, 0:03, 00:30, 1:00:00> Lvl. 70 All

Trollbane

[Throwing - Returns] DMG:1 Delay:294 Latent effect: Increases rate of critical hits Enchantment: VIT+10 <15/15, 0:03, 00:30, 24:00:00> Lvl. 70 All

Cerberus Bow

[Bow] DMG:72 Delay:600 AGI+2 Element: Fire+13 Element: Dark+13 Lvl. 75 WAR, PLD, DRK, RNG, SAM

Paralysis Arrow

[Ammo] DMG:1 Delay:90 Additional effect: Paralysis Lvl. 70 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Marid Arrow

[Ammo] DMG:36 Delay:120 Lvl. 65 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Water Arrow

[Ammo] DMG:27 Delay:90 Additional effect: Water damage Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Earth Arrow

[Ammo] DMG:27 Delay:90 Additional effect: Earth damage Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Wind Arrow

[Ammo] DMG:27 Delay:90 Additional effect: Wind damage Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Head

Armor

Summary

Walahra Turban

HP+30 MP+30 Haste+5% Lvl. 75 All

Sipahi Turban

DEF:19 HP+8 STR+3 AGI+3 Lvl. 59 WAR, PLD, DRK, BST, SAM

Abtal Turban

DEF:20 HP+10 STR+4 AGI+4 Lvl. 59 WAR, PLD, DRK, BST, SAM

Amir Puggaree

DEF:23 Attack+5 Evasion+2 HP recovered while healing +2 Set: Reduces magic and breath damage Lvl. 72 WAR, PLD, DRK, SAM, DRG

Jaridah Khud

DEF:21 HP-5 Attack+2 Ranged Attack+1 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Akinji Khud

DEF:22 HP-5 Attack+3 Ranged Attack+2 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Yigit Turban

DEF:21 MND+4 "Magic Atk. Bonus"+2 Enmity-5 MP recovered while healing +1 Set: Adds "Refresh" effect Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU

Storm Zucchetto

DEF:15 Accuracy+4 Magic Accuracy+2 Lvl. 50 All

Storm Turban

DEF:15 MP+18 "Magic Def. Bonus"+2 MP recovered while healing +1 Lvl. 50 All

Pahluwan Qalansuwa

DEF:15 HP+25 Accuracy+7 Attack+5 Ranged Accuracy+7 Set: Enhances "Subtle Blow" effect Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP

Body

Armor

Summary

Sipahi Jawshan

DEF:43 HP+16 STR+5 AGI+5 Increases rate of critical hits Lvl. 59 WAR, PLD, DRK, BST, SAM

Abtal Jawshan

DEF:44 HP+18 STR+6 AGI+6 Increases rate of critical hits Lvl. 59 WAR, PLD, DRK, BST, SAM

Amir Korazin

DEF:44 Attack+12 Evasion+12 Enhances "Zanshin" effect Set: Reduces magic and breath damage Lvl. 72 WAR, PLD, DRK, SAM, DRG

Jaridah Peti

DEF:42 HP-25 Accuracy+5 Attack+5 Ranged Accuracy+5 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Akinji Peti

DEF:43 HP-25 Accuracy+6 Attack+6 Ranged Accuracy+6 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Yigit Gomlek

DEF:40 Evasion+7 "Magic Atk. Bonus"+5 Song spellcasting time -10% MP recovered while healing +5 Set: Adds "Refresh" effect Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU

Pahluwan Khazagand

DEF:42 HP+20 Accuracy+10 Ranged Accuracy+10 Increases rate of critical hits HP recovered while healing +2 Set: Enhances "Subtle Blow" effect Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP

Bannaret Mail

DEF:21 Enchantment: HP+15 Enmity+2 <50/50, 0:03, 0:30, 0:30:00> Lvl. 24 WAR, PLD, DRK, BST, SAM, NIN

Hands

Armor

Summary

Abtal Dastanas

DEF:14 STR+5 AGI+4 Lvl. 59 WAR, PLD, DRK, BST, SAM

Amir Kolluks

DEF:21 Attack+5 Parrying skill +5 Set: Reduces magic and breath damage Lvl. 72 WAR, PLD, DRK, SAM, DRG

Akinji Bazubands

DEF:15 HP-9 Accuracy+4 Ranged Attack+3 Evasion+3 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Jaridah Bazubands

DEF:14 HP-9 Accuracy+3 Ranged Accuracy+2 Evasion+2 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU COR

Yigit Gages

DEF:17 INT+5 MND+5 Evasion+4 "Magic Atk. Bonus"+2 Set: Adds "Refresh" effect Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU

Storm Manopolas

DEF:16 Evasion+6 Enmity+3 Lvl. 50 All

Storm Gages

DEF:11 MP+22 Assault: MP recovered while healing +3 Lvl. 50 All

Pahluwan Dastanas

DEF:19 Accuracy+5 Ranged Accuracy+5 Ranged Attack+5 Set: Enhances "Subtle Blow" effect Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP

Marid Mittens

DEF:12 HP+15 ≺Element: Water≻+5 Ranged Accuracy+2 Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR

Marid Mittens +1

DEF:13 HP+17 ≺Element: Water≻+6 Ranged Accuracy+3 Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR

Legs

Armor

Summary

Sipahi Zerehs

DEF:24 HP+22 STR+2 AGI+3 Lvl. 59 WAR, PLD, DRK, BST, SAM

Abtal Zerehs

DEF:25 HP+24 STR+3 AGI+4 Lvl. 59 WAR, PLD, DRK, BST, SAM

Amir Dirs

DEF:38 Attack+4 Ranged Accuracy+4 Ranged Attack+4 Set: Reduces magic and breath damage Lvl. 72 WAR, PLD, DRK, SAM, DRG

Jaridah Salvars

DEF:30 HP-12 Ranged Accuracy+2 Ranged Attack+3 Evasion+3 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Akinji Salvars

DEF:31 HP-12 Ranged Accuracy+3 Ranged Attack+4 Evasion+4 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Yigit Seraweels

DEF:30 HP+25 MP+25 Evasion+6 MP recovered while healing +2 Set: Adds "Refresh" effect Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU

Pahluwan Seraweels

DEF:36 STR+3 Accuracy+4 Ranged Accuracy+4 Set: Enhances "Subtle Blow" effect Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP

Sturdy Trousers

DEF:5 Enchantment: HP+10 <50/50, 0:03, 0:30, 0:30:00> Lvl. 7 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Sturdy Slacks

DEF:5 Enchantment: HP+7 MP+7 <50/50, 0:03, 0:30, 0:30:00> Lvl. 8 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP

Feet

Armor

Summary

Sipahi Boots

DEF:11 STR+1 AGI+1 Lvl. 59 WAR, PLD, DRK, BST, SAM

Abtal Boots

DEF:12 STR+2 AGI+2 Lvl. 59 WAR, PLD, DRK, BST, SAM

Amir Boots

DEF:16 Accuracy+6 Attack+5 HP recovered while healing +1 Set: Reduces magic and breath damage Lvl. 72 WAR, PLD, DRK, SAM, DRG

Jaridah Nails

DEF:12 HP-7 Accuracy+1 Ranged Accuracy+2 Evasion+1 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Akinji Nails

DEF:13 HP-7 Accuracy+2 Ranged Accuracy+3 Evasion+2 Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Yigit Crackows

DEF:11 INT+3 MND+3 Evasion+5 "Magic Atk. Bonus"+2 Set: Adds "Refresh" effect Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU

Storm Gambieras

DEF:9 STR+2 HP recovered while healing +2 Lvl. 50 All

Storm Crackows

DEF:11 Assault: Movement speed +12% Lvl. 50 All

Pahluwan Crackows

DEF:13 DEX+4 Accuracy+3 Ranged Accuracy+3 Set: Enhances "Subtle Blow" effect Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP

Marid Leggings

DEF:13 HP+20 ≺Element: Water≻+5 Ranged Accuracy+1 Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR

Marid Leggings +1

DEF:14 HP+25 ≺Element: Water≻+6 Ranged Accuracy+2 Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR

Waist

Armor

Summary

Storm Belt

DEF:4 STR+4 VIT+4 Assault: Accuracy+15 Lvl. 50 All

Storm Sash

DEF:3 MP+20 Assault: INT+6 CHR+6 Lvl. 50 All

Potent Belt

DEF:5 STR+3 Accuracy+8 Lvl. 60 All

Spectral Belt

DEF:5 MP+10 Enmity-4 Lvl. 60 All

Precise Belt

DEF:5 Accuracy+5 Ranged Accuracy+5 Lvl. 60 All

Resolute Belt

DEF:5 "Magic Def. Bonus"+2 Spell interruption rate down 8% Lvl. 60 All

Hurling Belt

DEF:5 Ranged Accuracy+4 Throwing skill +5 Lvl. 60 All

Augmenting Belt

DEF:2 Enchantment: HP recovered while healing +2 <50/50, 0:03, 0:30, 0:30:00> Lvl. 7 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Marid Belt

DEF:7 HP+22 DEX+2 VIT+5 HP recovered while healing +1 Lvl. 71 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Al Zahbi Sash

DEF:4 MP+15 INT+2 MND+2 CHR+2 Spell interruption rate down 6% Lvl. 71 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP

Moon Sash

DEF:5 MP+17 INT+3 MND+3 CHR+3 Spell interruption rate down 8% Lvl. 71 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP

Marid Belt +1

DEF:8 HP+24 DEX+3 VIT+5 HP recovered while healing +2 Lvl. 71 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Neck

Armor

Summary

Merrow No.17's Locket

DEF:2 MP+10 ≺Element: Water≻+30 Enhances "Resist Charm" effect Lvl. 65 All

Storm Muffler

DEF:1 Assault: Adds "Regen" effect Lvl. 50 All

Storm Torque

DEF:1 Assault: Evasion+7 Lvl. 50 All

Tempered Chain

DEF:8 HP+20 Lvl. 60 All

Enlightened Chain

INT+3 MND+2 Lvl. 60 All

Chivalrous Chain

DEF:4 STR+3 Accuracy+5 "Store TP"+1 Lvl. 60 All

Fortified Chain

DEF:4 Evasion skill +3 Shield skill +3 Parrying skill +3 Lvl. 60 All

Grandiose Chain

HP+10 MP+10 HP recovered while healing +2 MP recovered while healing +2 Lvl. 60 All

Regen Collar

DEF:1 Enchantment: Adds "Regen" effect <50/50, 0:03, 0:30, 0:10:00> Lvl. 7 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP

Back

Armor

Summary

Storm Mantle

DEF:5 HP+30 Assault: HP+75 Lvl. 50 All

Storm Cape

DEF:4 MP+30 Assault: MP recovered while healing +2 Lvl. 50 WHM, BLM, RDM, BRD, SMN, BLU, PUP

Miraculous Cape

DEF:5 MP+15 MND+3 CHR+3 Enmity-1 Lvl. 60 WHM, BLM, RDM, BRD, SMN, BLU, PUP

Bullseye Cape

DEF:7 AGI+1 Ranged Attack+12 Lvl. 60 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Intensifying Cape

DEF:5 HP+30 MP+30 Lvl. 60 WHM, BLM, RDM, BRD, SMN, BLU, PUP

Bushido Cape

DEF:7 Evasion+1 "Store TP"+1 "Subtle Blow"+1 Enhances "Zanshin"effect Lvl. 60 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR

Invigorating Cape

DEF:5 MP+1% Evasion+3 MP recovered while healing +1 Lvl. 60 WHM, BLM, RDM, BRD, SMN, BLU, PUP

Earring

Armor

Summary

Storm Loop

Attack+5 Assault: Attack+10 Lvl. 50 All

Storm Earring

Assault: MP+15 Enmity-4 Lvl. 50 All

Stoic Earring

HP+20 Enhances "Resist Stun" effect HP recovered while healing +1 Lvl. 50 All

Antivenom Earring

MP+15 Enhances "Resist Poison" effect MP recovered while healing +1 Lvl. 50 All

Insomnia Earring

HP+15 MP+15 Enhances "Resist Sleep" effect Lvl. 50 All

Vision Earring

Ranged Accuracy+2 Enhances "Resist Blind" effect Lvl. 50 All

Velocity Earring

Evasion+4 Enhances "Resist Slow" effect Lvl. 50 All

Ring

Armor

Summary

Olduum Ring

Enchantment: Teleport (Wajaom Woodlands) <1/1, 0:03, 0:30, 20:00:00> Lvl. 60 All

Random Ring

Enchantment: DEX+1~8 <50/50, 0:03, 0:30, 0:30:00> Lvl.60 All, BLU, COR, PUP

Shining Ring

STR+1 DEX+1 VIT+1 AGI+1 INT+1 MND+1 CHR+1 Enhances "Resist Virus" effect Lvl. 71 All

Scintillant Ring

STR+2 DEX+2 VIT+2 AGI+2 INT+2 MND+2 CHR+2 Enhances "Resist Virus" effect Lvl. 71 All

Imperial Ring

Assault: Haste+4% Lvl. 50 All

Storm Ring

Assault: Accuracy+10 Lvl. 50 All

Unfettered Ring

DEF:5 "Magic Def. Bonus"+2 Enhances "Resist Petrify" effect Lvl. 50 All

Ebullient Ring

HP+15 MP+15 Enhances "Resist Paralyze" effect Lvl. 50 All

Hale Ring

INT+3 MND+3 Enhances "Resist Virus" effect Lvl. 50 All

Unyielding Ring

DEF:7 DEX+3 VIT+3 Enhances "Resist Charm" effect Lvl. 50 All

Garrulous Ring

STR+3 AGI+3 Enhances "Resist Silence" effect Lvl. 50 All

Cerberus Ring

DEF:3 ≺Element: Fire≻+5 Attack+3 Ranged Attack+4 Lvl. 75 All

Cerberus Ring +1

DEF:4 ≺Element: Fire≻+6 Attack+4 Ranged Attack+5 Lvl. 75 All

Manashell Ring

≺Element: Fire≻+2 ≺Element: Water≻+2 Enchantment: MP+9 <50/50, 0:03, 0:30, 0:30:00> Lvl. 11 All

Amored Ring

DEF:1 Enchantment: DEF+8 <50/50, 0:03, 0:30, 0:30:00> Lvl. 14 All

Quests

Quest

Summary

The Road to Aht Urhgan

Client: Faursel (Tenshodo, Lower Jeuno) Summary: If you want to ride the mercenary transport ship from Mhaura, you must bring the required items to the Tenshodo.

Keeping Notes

AT Quest 0 Client: Ahkk Jharcham (Port Al Zahbi, Aht Urhgan Whitegate) Summary: Ahkk Jharcham wants you to bring her a sheet of parchment and a jar of black ink so she can write down her secret.

Arts and Crafts

AT Quest 1 Client: Hadahda (Stoneserpent Square, Aht Urhgan Whitegate) Summary: Hadahda wants you to collect pieces of paper with letters written on them. You are to bring him one each of M, U, and T, and two each of A and D.

Olduum

AT Quest 2 Client: Dkhaaya (Balrahn Way, Aht Urhgan Whitegate) Summary: Dkhaaya wants you to bring him an artifact of the Olduum civilization.

Got It All

AT Quest 3 Client: Tehf Kimasnahya (Balrahn Way, Aht Urhgan Whitegate) Summary: Tehf Kimasnahya wants you to get a vial of luminous water from Ekhu Pesshyadha.

Get the Picture

AT Quest 4 Client: Balakaf (Port Ephramad, Aht Urhgan Whitegate) Summary: Take pictures with Balakaf's "image recorder" at the places he specifies.

An Empty Vessel

AT Quest 5 Client: Waoud (Heretic's Alley, Aht Urhgan Whitegate) Summary: There is a rare treasure in the "Middle Lands" that Waoud needs someone to obtain for him...

Luck of the Draw

AT Quest 6 Client: Ratihb (Shararat Teahouse, Aht Urhgan Whitegate) Summary: Ratihb wants you to check on his son Wasuhd, who has gone in search of his older brother.

No Strings Attached

AT Quest 7 Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate) Summary: If you want to learn how to become a puppetmaster, you must bring an automaton to Iruki-Waraki.

Finding Faults

AT Quest 8 Client: Hishahma (Way of the Devout, Aht Urhgan Whitegate) Summary: Journey to the lands where dangerous monsters reside and investigate their weak points. According to previous research, each type of monster should possess two weak points.

Give Peace a Chance

AT Quest 9 Client: Mishhar (Serpentking Square, Aht Urhgan Whitegate) Summary: Mishhar wants you to find out what Isween is doing out in the Wajaom Woodlands at night.

A Taste of Honey

AT Quest 12 Client: Qutiba (Shararat Teahouse, Aht Urhgan Whitegate) Summary: Qutiba wants you to bring her three pots of white honey so she can make the famous Near Eastern confectionery "irmik helvasi."

Such Sweet Sorrow

AT Quest 13 Client: Dabhuh (Gladiator's Alley, Aht Urhgan Whitegate) Summary: Dabhuh wants you to bring him a Merrow scale.

Fear of the Dark II

AT Quest 14 Client: Suldiran (Galeserpent Square, Al Zahbi) Summary: Bring Suldiran two imp wings.

Cook-a-roon?

AT Quest 15 Client: Ququroon (North of the Weapon Shop, Nashmau) Summary: Ququroon wants to practice cooking so he can open a restaurant one day. Help him out by bringing him the ingredients he requires.

The Die is Cast

AT Quest 16 Client: Ratihb (Shararat Teahouse, Aht Urhgan Whitegate) Summary: Yadhiwa cheated Balajaha out of a large sum of money. Help him get back the gold he lost to her crafty devices.

Two Horn the Savage

AT Quest 17 Client: Milazahn (Balrahn Way, Aht Urhgan Whitegate) Summary: The ferocious "Two Horn the Savage" has been wreaking havoc around the Empire, but nobody knows the creature's identity or its whereabouts. You are to lead an investigation into the facts surrounding this frightening beast.

Totoroon's Treasure Hunt

AT Quest 18 Client: Totoroon (Port, Nashmau) Summary: Totoroon has found a "soooper-doooper" treasure. He will tell you where it is hidden in exchange for something sweet.

What Friends are For

AT Quest 19 Client: Tsetseroon (Junk Seller, Nashmau) Summary: Tsetseroon needs a cobalt jellyfish and a chunk of tin ore to make his special stew.

Rock Bottom

AT Quest 20 Client: Zurtermor (Mount Zhayolm) Summary: Zurtermor has dropped his precious pickaxe into a crevasse...

The Prankster

Client: Ahaadah (Philosopher's Alley, Aht Urhgan Whitegate) Summary: Alcander and Ahaadah want you to help Tinga-Matonga become a respectable citizen.

Delivering the Goods

AT Quest 61 Client: Fochacha (Serpentking Square, Aht Urhgan Whitegate) Summary: Fochacha's cooking supplies have been stolen! Her son has gone to retrieve them, but how is he faring? You might try looking for him at Shararat's Teahouse, where gourmet aficionados are known to reside...

Vanishing Act

AT Quest 62 Client: Ulamaal, Qutiba (Shararat's Teahouse, Aht Urhgan Whitegate) Summary: The leader of the "Epicureans" has been missing ever since saying he was going to the port. Where could he have gone...?

Promotion: Private First Class

AT Quest 90 Client: Naja Salaheem (Salaheem's Sentinels, Aht Urhgan Whitegate) Summary: President Naja wants you to bring her an imp wing.

Promotion: Superior Private

AT Quest 91 Client: Naja Salaheem (Salaheem's Sentinels, Aht Urhgan Whitegate) Summary: Your task is to find some hard evidence that the "Dark Rider" has truly appeared out of legend and is terrorizing the Empire.

Missions

Mission

Summary

Land of Sacred Serpents

AhtUrhgan 0 Mission Orders: A land of new adventures lies to the east of Mindartia. What splendors and terrors await the curious...?

Immortal Sentries

AhtUrhgan 1 Mission Orders: Deliver a package to one of the Immortals found at the staging points and Naja will consider you for a mercenary contract.

President Salaheem

AhtUrhgan 2 Mission Orders: You have become an employee of Salaheem's Sentinels. Becoming a mercenary is not quite what you expected...

Knight of Gold

AhtUrhgan 3 Mission Orders: Bring Raillefal back to Salaheem's Sentinels and help teach him the proper attitude for a mercenary.

Confessions of Royalty

AhtUrhgan 4 Mission Orders: Deliver Raillefal's letter to Halver in the Chateau d'Oraguille.

Easterly Winds

AhtUrhgan 5 Mission Orders: An international summit is to be held in Jeuno. You have been called upon to speak of what you have witnessed in the Empire of Aht Urhgan.

Westerly Winds

AhtUrhgan 6 Mission Orders: You have been assigned the task of infiltrating the inner political circle of the Empire as an agent of the allied forces. Report to Raillefal.

A Mercenary Life

AhtUrhgan 7 Mission Orders: President Naja is all fired up and eager to see you complete as many missions as you can...

Assault Quests

Assault Quest

Summary

Leujaoam Cleansing

AS Assault 1 Misson Orders: General Afkaam is to inspect Leujaoam Sanctum. Destroy all creatures in the area that may pose a threat to the general. Area: Leujaoam Sanctum Objective: Remove all threats Recruitment: Lv.50, 3-6 mercenaries

Orichalcum Survey

AS Assault 2 Misson Orders: There is a rumor that orichalcum ore has been discovered in Leujaoam Sanctum. Find the ore vein before the beastmen do. Area: Leujaoam Sanctum Objective: Discover orichalcum ore Recruitment: Lv.50, 3-6 mercenaries

Escort Professor Clavauert

AS Assault 3 Misson Orders: A long-haired marid has been found frozen in the eternal ice of Leujaoam Sanctum. Escort Professor Clavauert to the site of the discovery. Area: Leujaoam Sanctum Objective: Protect the professor Recruitment: Lv.60, 3-6 mercenaries

Imperial Agent Rescue

AS Assault 11 Misson Orders: An agent sent to spy on the secret training grounds of the Mamool Ja has been captured. Rescue him before he is interrogated for Imperial secrets. Area: Mamool Ja Training Grounds Objective: Rescue the agent Recruitment: Lv.60, 3-6 mercenaries

Preemptive Strike

AS Assault 12 Misson Orders: A unit of Mamool Ja soldiers is training in assassination techniques. Destroy them before they can become a threat to the Empress. Area: Mamool Ja Training Grounds Objective: Destroy the assassins Recruitment: Lv.60, 3-6 mercenaries

Sagelord Elimination

AS Assault 13 Misson Orders: Sagelord Molaal Ja is visiting the training grounds to oversee the progress of the soldiers. His elimination would sow chaos and confusion in the Mamool Ja ranks. Area: Mamool Ja Training Grounds Objective: Defeat Sagelord Molaal Ja Recruitment: Lv.70, 3-6 mercenaries

Excavation Duty

AS Assault 21 Misson Orders: The Imperial Army plans to traverse Lebros Cavern as part of their attack on Halvung, however the tunnels are blocked with rocks. You must remove the obstructions. Area: Lebros Cavern Objective: Remove the obstructions Recruitment: Lv.50, 3-6 mercenaries

Lebros Supplies

AS Assault 22 Misson Orders: An advance unit sent into Lebros Cavern has met heavy resistance and is in need of reprovisioning. Your mission is to deliver rations to each member of the advance unit. Area: Lebros Cavern Objective: Deliver the provisions Recruitment: Lv.60, 3-6 mercenaries

Troll Fugitives

AS Assault 23 Misson Orders: The remnants of a Troll army that clashed with Imperial forces has taken refuge within Lebros Cavern. Hunt down the fugitives and prevent them from regrouping. Area: Lebros Cavern Objective: Destroy the Troll fugitives Recruitment: Lv.70, 3-6 mercenaries

Seagull Grounded

AS Assault 31 Misson Orders: The Immortals have captured a member of the Seagull Phratrie, a rebel organization. You are to escort the prisoner safely to a holding area. Area: Periqia Objective: Escort the prisoner Recruitment: Lv.70, 3-6 mercenaries

Requiem

AS Assault 32 Misson Orders: An Immortal has reported the existence of a large force of undead soldiers. Destroy these undead minions before they can organize an attack on the Empire. Area: Periqia Objective: Destroy the undead Recruitment: Lv.70, 3-6 mercenaries

Saving Private Ryaaf

AS Assault 33 Misson Orders: A squad sent in to search for the Seagull Phratrie hideout has failed to report. Find any survivors, especially one Private Ryaaf, a relative of the Galeserpent General. Area: Periqia Objective: Find the survivors Recruitment: Lv.70, 3-6 mercenaries

Golden Salvage

AS Assault 41 Misson Orders: Rumor has it that the golden figurehead from the Black Coffin, the ship of Luzaf the pirate, can be found somewhere within Ilrusi Atoll. Area: Ilrusi Atoll Objective: Recover the figurehead Recruitment: Lv.60, 3-6 mercenaries

Lamia No.13

AS Assault 42 Misson Orders: Your mission is to hunt down Lamia No.13, a fearsome creature known to have performed vile experiments on the countless corpses of her enemies. Area: Ilrusi Atoll Objective: Eliminate Lamia No.13 Recruitment: Lv.70, 3-6 mercenaries

Extermination

AS Assault 43 Misson Orders: The vermin feasting on the corpses left behind by the Lamiae have multiplied to unnatural numbers. Destroy this threat to the surrounding ecology. Area: Ilrusi Atoll Objective: Exterminate all monsters Recruitment: Lv.70, 3-6 mercenaries

Corsair Dice

Item

Summary

Corsair Die

Rare: COR Lv.5 Teaches the Phantom Roll ability

Ninja Die

Rare: COR Lv.8 Teaches the Phantom Roll ability

Ranger Die

Rare: COR Lv.11 Teaches the Phantom Roll ability

Dark Knight Die

Rare: COR Lv.14 Teaches the Phantom Roll ability

Blue Mage Die

Rare: COR Lv.17 Teaches the Phantom Roll ability

White Mage Die

Rare: COR Lv.20 Teaches the Phantom Roll ability

Puppetmaster Die

Rare: COR Lv.23 Teaches the Phantom Roll

Bard Die

Rare: COR Lv.26 Teaches the Phantom Roll ability

Monk Die

Rare: COR Lv.31 Teaches the Phantom Roll ability

Beastmaster Die

Rare: COR Lv.34 Teaches the Phantom Roll ability

Samurai Die

Rare: COR Lv.37 Teaches the Phantom Roll ability

Summoner Die

Rare: COR Lv.40 Teaches the Phantom Roll ability

Thief Die

Rare: COR Lv.43 Teaches the Phantom Roll ability

Red Mage Die

Rare: COR Lv.46 Teaches the Phantom Roll ability

Warrior Die

Rare: COR Lv.49 Teaches the Phantom Roll ability

Dragoon Die

Rare: COR Lv.52 Teaches the Phantom Roll ability

Paladin Die

Rare: COR Lv.55 Teaches the Phantom Roll ability

Black Mage Die

Rare: COR Lv.58 Teaches the Phantom Roll ability

Fish

Fish

Dexcription

Gurnard

This saltwater fish lives in the Gugru Blue. It can fly in the air, but only for a short time.

Pterygotus

This giant arthropod is also known as a "sea scorpion."

Mola Mola

Legends say that this enormous saltwater fish has rescued shipwreck victims at sea.

Rhinochimera

This enormous saltwater fish has a swordlike tusk growing from its head.

Istavrit

This saltwater fish inhabits the reefs of the Arrapago Islands. Its fins are extremely poisonous.

Turnabaligi

This enormous freshwater fish sometimes preys on waterbirds and unsuspecting beasts that venture too close to the water's edge.

Black Ghost

This freshwater fish gives off light from inside its body.

Betta

This beautifully colored fish possesses a strong fighting instinct. People often raise bettas to watch them fight or simply for viewing.

Kalkanbaligi

This legendary giant saltwater fish is also referred to as a "Gigas's Shield."

Veydal Wrasse

This enormous saltwater fish is named after a legendary admiral.

Denizanasi

This monstrous jellyfish has caused Al Zahbi fishermen many headaches.

Kalamar

This cephalopod's most recognizable feature is its pointy shell.

Hamsi

This saltwater fish lives in the Sicklemoon Straits.

Lakerda

This enormous saltwater fish wanders the Cyan Deep.

Kilicbaligi

This enormous saltwater fish infests the Cyan Deep, and is referred to as the "Sword of Cyan."

Uskumru

A large saltwater fish that inhabits the Cyan Deep.

Istakoz

This crustacean lives on the sea bottom around the Arrapago Islands.

Mercanbaligi

This saltwater fish inhabits the seas around the Arrapago Islands.

Ahtapot

This shelled cephalopod inhabits the seas around the Arrapago Islands.

Istiridye

A giant variety of bivalve that can be found on the reefs of the Arrapago Islands.

Dil

This saltwater fish inhabits the seas around the Arrapago Islands.

Yilanbaligi

This freshwater fish inhabits the rivers of the Near East.

Sazanbaligi

This freshwater fish inhabits the rivers of the Near East.

Kayabaligi

This freshwater fish lives on the river bottoms of the Near East. Its orange body is covered in bright silver stripes.

Alabaligi

This freshwater fish lives in the clear waters of the Near East.

Morinabaligi

A rarely seen freshwater fish.

Yayinbaligi

An enormous freshwater fish that inhabits the lakes and marshes of the Aradjiah continent.

Kaplumbaga

A simple-minded variety of turtle that inhabits the lakes and marshes of the Near East.

Furniture

Furniture

Dexcription

Miniature Airship

An exquisite model of an airship.

Mysterious Items

Item

Dexcription

??? Sword

This sword looks just like any other old sword to you.

??? Dagger

This dagger looks just like any other old dagger to you.

??? Polearm

This polearm looks just like any other old polearm to you.

??? Axe

This axe looks just like any other old axe to you.

??? Bow

This bow looks just like any other old bow to you.

??? Gloves

These gloves look just like any other old gloves to you.

??? Footwear

This footwear looks just like any other old footwear to you.

??? Headpiece

This headwear looks just like any other old headwear to you.

??? Earring

This earring looks just like any other old earring to you.

??? Ring

This ring looks just like any other old ring to you.

??? Cape

This cape looks just like any other old cape to you.

??? Sash

This sash looks just like any other old sash to you.

??? Shield

This shield looks just like any other old shield to you.

??? Necklace

This necklace looks just like any other old necklace to you.

??? Ingot

This ingot looks just like any other old ingot to you.

??? Potion

This potion looks just like any other old potion to you.

??? Cloth

This cloth looks just like any other old square of cloth to you.

??? Box

This box looks just like any other old box to you.

Quivers

Item

Dexcription

Kabura Quiver

This leather quiver is used to carry large quantities of kabura arrows.

Sleep Quiver

This leather quiver is used to carry large quantities of sleep arrows.

Blind Bolt Quiver

This leather quiver is used to carry large quantities of blind bolts.

Acid Bolt Quiver

This leather quiver is used to carry large quantities of acid bolts.

Holy Bolt Quiver

This leather quiver is used to carry large quantities of holy bolts.

Sleep Bolt Quiver

This leather quiver is used to carry large quantities of sleep bolts.

Venom Bolt Quiver

This leather quiver is used to carry large quantities of venom bolts.

Bloody Bolt Quiver

This leather quiver is used to carry large quantities of bloody bolts.

Silver Bullet Pouch

This leather pouch is used to carry large quantities of silver bullets.

Spartan Bullet Pouch

This leather pouch is used to carry large quantities of spartan bullets.

Iron Bullet Pouch

This leather pouch is used to carry large quantities of iron bullets.

Corsair Items

Item

Dexcription

Fire Card

Powers of fire have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Ice Card

Powers of ice have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Wind Card

Powers of wind have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Earth Card

Powers of earth have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Thunder Card

Powers of thunder have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Water Card

Powers of water have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Light Card

Powers of light have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Dark Card

Powers of darkness have been sealed inside this card using a special technique. Crafted: Alchemy (17)

Puppetmaster Items

Item

Dexcription

Strobe

A fire-based automaton attachment. Crafted: Alchemy (44) Goldsmithing (?)

Tension Spring

A fire-based automaton attachment. Crafted: Goldsmithing (51)

Inhibitor

A fire-based automaton attachment. Crafted: Alchemy (55)

Mana Booster

An ice-based automaton attachment. Crafted: Alchemy (49) Goldsmithing (?)

Loudspeaker

An ice-based automaton attachment. Crafted: Alchemy (48) Bonecraft (?)

Scanner

An ice-based automaton attachment. Crafted: Alchemy (55)

Accelerator

A wind-based automaton attachment. Crafted: Goldsmithing (58) Alchemy (?)

Scope

A wind-based automaton attachment. Crafted: Goldsmithing (47) Alchemy (?)

Pattern Reader

A wind-based automaton attachment. Crafted: Alchemy (55)

Shock Absorber

An earth-based automaton attachment. Crafted: Goldsmithing (52) Smithing (?) Alchemy (?)

Armor Plate

An earth-based automaton attachment

Analyzer

An earth-based automaton attachment Crafted: Alchemy (55)

Stabilizer

A thunder-based automaton attachment. Crafted: Alchemy (46) Goldsmithing (?)

Volt Gun

A thunder-based automaton attachment. Crafted: Goldsmithing (54) Alchemy (?)

Heat Seeker

A thunder-based automaton attachment. Crafted: Alchemy (55)

Mana Jammer

A water-based automaton attachment. Crafted: Goldsmithing (59) Alchemy (?)

Heatsink

A water-based automaton attachment. Crafted: Goldsmithing (49)

Stealth Screen

A water-based automaton attachment. Crafted: Alchemy (55)

Auto-Repair Kit

A light-based automaton attachment. Crafted: Goldsmithing (51) Alchemy (?)

Flashbulb

A light-based automaton attachment. Crafted: Alchemy (48) Goldsmithing (?)

Damage Gauge

A light-based automaton attachment. Crafted: Alchemy (55)

Mana Tank

A darkness-based automaton attachment. Crafted: Goldsmithing (56) Alchemy (?)

Mana Converter

A darkness-based automaton attachment. Crafted: Alchemy (49) Goldsmithing (?)

Mana Conserver

A darkness-based automaton attachment. Crafted: Alchemy (55)

Additional Items

Item

Dexcription

Archaic Mirror

Rare/Ex A magical, ancient mirror excavated by the beastmen.

Imperial Bronze Piece

An Aht Urhgan coin, minted in bronze and etched with a likeness of the Imperial symbol, Serpentking Zahak.

Imperial Silver Piece

An Aht Urhgan coin, minted in silver and etched with a likeness of the Imperial symbol, Serpentking Zahak.

Imperial Mythril Piece

An Aht Urhgan coin, minted in mythril and etched with a likeness of the Imperial symbol, Serpentking Zahak.

Imperial Gold Piece

An Aht Urhgan coin, minted in gold and etched with a likeness of the Imperial symbol, Serpentking Zahak.

Lightning Band

Rare/Ex A ring-shaped relic unearthed in the Olduum Ruins.

Lamian Claw Key

Rare/Ex This key has supposedly been carved out of a claw by a Lamia.

Lamian Fang Key

Rare/Ex This key has supposedly been carved out of a fang by a Lamia.

Lamian Bone Key

Rare/Ex This key has supposedly been carved out of a bone by a Lamia.

Halvung Shakudo Key

Rare/Ex A shakudo key that can be used somewhere in Halvung.

Halvung Bronze Key

Rare/Ex A bronze key that can be used somewhere in Halvung.

Halvung Brass Key

Rare/Ex A brass key that can be used somewhere in Halvung.

Mamook Silverscale Key

Rare/Ex This key can be used in Mamook. A silver scale is fitted on its head.

Mamook Tanscale Key

Rare/Ex This key can be used in Mamook. A tan scale is fitted on its head.

Mamook Blackscale Key

Rare/Ex This key can be used in Mamook. A black scale is fitted on its head.

Lambent Fire Cell

An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis. Used in Recipes:

Lambent Water Cell

An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis. Used in Recipes:

Lambent Earth Cell

An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis. Used in Recipes:

Lambent Wind Cell

An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis.

Qiqirn Mine

Tmp An explosive used by Qiqirns in battle.

Bhaflau Fireflies

Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.

Zhayolm Fireflies

Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.

Dvucca Fireflies

Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.

Reef Fireflies

Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.

Undersea Ruins Fireflies

Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.

Cutter Fireflies

Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.

Walahra Water

Ex Distributed by Walahra Temple, this water is thought to increase the wisdom of any who drink it.

Food

Item

Dexcription

Pine Nuts

Unknown Shelled pine nuts.

Imperial Rice

Unknown Rice cultivated in the Al Zahbi area.

Cornstarch

Unknown This starch was made from millioncorn. Crafted:

Lamp Marimo

Unknown A large ball of green algae. Its fluorescent seeds only grow in the Aydeewa Subterrane. Used in Recipe:

Imperial Flour

Unknown This variety of flour is unique to Aht Urhgan.

Coffee Cherries

Unknown These cherries were picked from a coffee plant in the Far South. Used in Recipe:

Coffee Beans

Unknown These beans were extracted from the fruit of coffee cherries. Crafted:

Roast Coffee Beans

Unknown These coffee beans have been roasted to perfection. Crafted:

Coffee Powder

Unknown Roast coffee ground into a fine powder. Crafted:

White Honey

Unknown Pephredos make this sweet honey from flower nectar. Used in Recipe:

Orobon Meat

Unknown The meat, skin, and insides of an orobon. Used as a main ingredient in a Far Eastern stewpot dish.

Cerberus Meat

Unknown This Cerberus meat gives off heat even though it has never been cooked.

Date

Unknown The sweet, sticky fruit of a date palm tree.

Dried Date

Unknown This date has become even sweeter after dehydration.

Apkallu Egg

Unknown This apkallu egg is a healthy addition to every balanced meal.

Puk Egg

Unknown Puk eggs are a famous delicacy in the Near East.

Chai

Unknown A black tea popular in Aht Urhgan.

Karakul Meat

Unknown Slightly tough meat from a variety of ram. A Near Eastern staple.

Irmik Helvasi

Unknown A Near Eastern cake topped with pine nuts. Its subtle sweetness makes it go well with chai.

Irmik Helvasi +1

Unknown An irmik helvasi baked to perfection by a master patissier.

Dried Date +1

Unknown These dried dates are unbelievably sweet.

Yogurt

Unknown Fermented sheep's milk.

Ayran

Unknown A drink made from thinned yogurt.

Sutlac

Unknown A pudding-style dessert made from rice, milk, and eggs.

Sutlac +1

Unknown Only a master patissier could have made this exceptionally delicious serving of sutlac.

Yayla Corbasi

Unknown A Near Eastern soup made from yogurt and mint.

Yayla Corbasi +1

Unknown You have never tasted a more delicious bowl of yayla corbasi.

Ziz Meat

Unknown Ziz meat is widely known for its exquisite flavor.

Patlican Salata

Unknown A salad formed from a blend of eggplants and yogurt.

Patlican Salata +1

Unknown Eggplants mixed with yogurt couldn't possibly taste any better than this.

Ic Pilav

Unknown A stir-fry dish made from rice, meat, and pine nuts.

Ic Pilav +1

Unknown Just looking at this delectable plate of ic pilav makes your mouth water.

Menemen

Unknown This Near Eastern omelette is packed with nutritious value.

Menemen +1

Unknown This fluffy omelette is fit for the Empress's table.

Karni Yarik

Unknown An eggplant stuffed with meat and topped with tomatoes.

Karni Yarik +1

Unknown This serving of karni yarik is roasted to perfection.

Balik Sandvici

Unknown Uskumru meat sandwiched between two slices of white bread.

Balik Sandvici +1

Unknown The most delicious balik sandvici you've ever tasted.

Imperial Coffee

Unknown Strong coffee brewed in Al Zahbi.

Imperial Coffee +1

Unknown A rich aroma wafts from this cup of Imperial coffee.

Chai +1

Unknown A rich aroma wafts from this cup of chai.

Nashmau Stew

Unknown Seafood stew made by a Qiqirn.

Sis Kebabi

Unknown Sheep meat and onions on a skewer. Popular in the Near East.

Sis Kebabi +1

Unknown A sis kebabi made with exceptionally juicy meat.

Balik Sis

Unknown Fish meat and tomatoes on a skewer. Popular in the Near East.

Balik Sis +1

Unknown Just looking at this balik sis makes your mouth water

Medicine

Item

Dexcription

Elixir Vitae

Unknown This elixir restores a few HP and MP. Crafted: Alchemy (88)

Remedy Ointment

Unknown This ointment remedies most status ailments. Crafted: Alchemy (66)

Ether Drop

Unknown These drops instantly restore a few MP. Crafted: Alchemy (50)

Hi-Ether Drop

Unknown These drops instantly restore some MP.

See Also

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